
Square Enix's Final Fantasy 7 Remake project started life as a PlayStation-exclusive endeavour, but the games are now coming to every other major platform.
The third instalment, which is yet to be given its full name, is the only game in the project that's being simultaneously developed for multiple platforms, following the publisher's change of tact regarding exclusivity.
Some fans have voiced their concerns about this; they're worried the third game will have to compromise its visuals across all versions in order to run on lower-spec hardware, such as Xbox Series S or Switch 2. However, according to director Naoki Hamaguchi, it seems the opposite is true.
Speaking to Automaton, Hamaguchi explains in detail why Final Fantasy 7 Remake Part 3 won't be downgraded despite the multiplatform approach.
He says the team "will not in any way lower the quality of the third instalment" and says the "development structure simply doesn’t work that way to begin with".
Hamaguchi then breaks things down, explaining in basic terms how things like GPU, CPU, RAM, and ROM (discs, cartridges etc.) affect visuals.
What it all boils down to, in the end, is that the dev studio doesn't produce one build of the game that can run on everything — it creates a PC build to the highest fidelity possible, then ports it to console platforms, catering each version to the specs of each machine.
"As our fundamental principle, we do not design assets to meet the lowest baseline," He says. "Instead, we create them for high-end environments first."
He continues: "We then apply what we call 'reduction', adjusting assets and tuning them appropriately for each platform. This means that we avoid negatively impacting high-spec platforms."
Hamaguchi says that even the PS5 Pro version of FF7 Remake Part 3 will have some reductions made to its visuals compared to the PC version, but the point is that each port is built to make the most of the hardware to which it's tuned.
And it isn't as simple as lowering graphical quality overall, "because this can compromise the intended visual expression," he says. "That’s why we make sure to review everything by eye and fine-tune so that each port matches the original vision."
So, there you go. The game will look fantastic on any platform, it sounds like, because it's tailored to the hardware from the top down.
Final Fantasy 7 Remake Intergrade on Switch 2 is proof of that; it's been very positively received, and that's in no small part thanks to a very well-handled port.
Are you excited to finally see the third game in action? Tell us in the comments section below.
[source automaton-media.com]





Comments 13
Considering Rebirth was my GOTY that year, I'll be there day 1 for part 3 I actually have a lot of faith (I know some people don't) that Square Enix will stick the landing. From what I've heard about the SW2 version, it's meant to look amazing, so that right there should convince people that part 3 will look incredible regardless of it going multiplatform.
It’s going to be so refreshing to hear Square announce that the sales have met/exceeded their expectations now that there’s no slimey platform things involved /s
Going multiplatform is 1000% the right call. Good on Square
I'm more concerned about the technical performance then the graphics.
No more assist from Sony for marketing nor tehnical resources. So i can only say good luck to Square, juggling this game development between PS5, XSeries, and Switch 2.
And they can't blame Sony anymore if the sales is not piercing the heaven 😂
Day 1 for me. I know it’s trendy to trash on Square these days, but darn it all, I love Square. I wish them to have massive success with the finale. I’ve loved the last two games. I’ve had more Final Fantasy GotYs than any other series in my personal GotY canon.
I do find it pretty funny that they basically said the opposite when it was still a Playstation exclusive
The game may look fantastic but considering that Rebirth was absolutely awful in my opinion, I don't see this being any better.
Anyway, looking forward to their excuses when this flops too
Bro Rebirth was a freaking mini-game simulator with a lil bit of FF sprinkled in. I really hope part 3 ain't that.
Hopefully it's still a timed exclusive for PS5 🤞
Not buying FF7 part 3 for the graphics but the story, however i hope they won't be downgraded compared to part 2.
Given how bad Part 2 looked on a base PS5, Im not buying the rubbish he is coming out with.
Some of the worst games of this gen (from a technical standpoint) have happened because they were designed for an RTX 4090/5090, and scaled down.
@carlos82 i remember this statement. Back then they kept claiming rebirth was only possible to look this way and performe because they only made it for the PS5. That's why i don't believe the PS5 version is not affected by Series S and Switch 2. They are good in switching pr talk.
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