
Alex was supposed to be Street Fighter’s new poster boy when he was introduced in Street Fighter 3: New Generation almost 30 years ago, but he’ll get another shot at stardom when he arrives in Street Fighter 6 from 17th March.
After teasing the Year 3 Pass addition late last year, Capcom has now shown off his full move set, and it’s one grapple fans will instantly gravitate towards.
As always, the publisher deserves enormous credit for ensuring the character’s enormous and complicated list of techniques segue seamlessly. Seriously, the way he transitions from traditional attacks into holds and throws is a work of art.
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One neat detail here is that real-life wrestler Kenny Omega has helped out with the character’s Level 2 Super Art, with the Omega Wing Buster based on performance capture recorded by the star.
Meanwhile, Alex’s Level 3 Super Art – The Final Prison, a kinda submission chokehold – has four different permutations, depending on the context in which it’s used. For example, executing it for a KO will play out a different animation than when you use it in the middle of a match.
The character will also have two outfits available at launch, including his new Street Fighter 6 style and a second outfit inspired by his look in the aforementioned Street Fighter 3.
A full list of moves, as provided by Capcom, is included below:
- Flash Axe: A rapid attack with light and medium options. The light version is a great combo ender whereas the medium can transition into Prowler Stance upon hit.
- Flash Chop: When this bodacious heavy strike hits on the ground, the opponent will be opened up to a follow-up grab like Power Bomb or Oblique Stomp for some wicked damage. The OD version allows Alex to transition to Prowler Stance on hit.
- Aerial Knee Smash: A fantastic anti-air technique as Alex jumps into the air and slams his opponent into the ground with his knee.
- Power Bomb: Alex’s signature move comes with light, medium, and heavy variations, which all deal the same damage while offering other unique benefits.
- Prowler Stance: Alex forfeits the ability to block while in this stance, but gains 11 different follow-up options to mix-up his opponent. For example, if you land Sweep Combination (Target Combo), Hyper Takedown (Throw), or Dangerous Armbar (Throw) on a Punish Counter, they’ll transition into Flying Suplex, Death Valley Bomb, and Spiral DDT respectively.
- Raging Spear: Alex’s Level 1 Super Art has him spring forward with a devastating tackle. This move is invincible on start-up to both strikes and throws and can also be used in combos.
- Sledgecross Hammer: Alex’s Level 2 Super Art crushes opponents with a devastating lariat that can wall splat if it hits an airborne opponent and has some invincibility from projectiles.
- Omega Wing Buster: Alex has another Level 2 Super Art following a successful OD Power Drop where Alex can transition into Omega Wing Buster. If this move looks familiar it might be because wrestling superstar Kenny Omega performed this move’s motion capture for Alex!
- The Final Prison: Alex’s Level 3 Super Art The Final Prison has four different animations! The wrestler chokes the opponent out with a series of phenomenal grappling moves. There’s the normal Level 3 version, the Level 3 version that results in a K.O., the normal CA version, and a CA version that ends in a K.O.
[source youtube.com]





Comments 3
Pretty cool that Kenny was involved in this. I see some Kinnikuman references in his moves too.
The fact that Capcom actually got JAM Project on for a music theme is just wild on all levels.🤩
Of Course Omega is a massive SF fan, so its cool to see this. His signature is the V Trigger (from SF5) as well as the Omega Wing Buster, named the One Winged Angel IRL finisher, of course after the man Himself, Sephiroth
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