Developer Enhance Games has announced Lumines Arise, a brand new entry in the classic arcade puzzle series.

Coming to PS5 (with full, optional PSVR2 support) in Fall 2025, this looks like the studio is building on its previous work with Tetris Effect, bringing the wonderful fusion of music and visualisers to Lumines' gameplay.

It looks stunning, and in some ways is a more natural fit, with the levels running in time with their backing tracks.

The PS Blog suggests the game will have a single-player journey similar to Tetris Effect.

"You emerge from the darkness in the first stage (a glimpse of which you saw in today’s announcement trailer), and every stop on the over 30-stage journey evokes a different and complex emotional response," says director Takashi Ishihara. "From lush jungles, oceans teeming with life, and snakes preparing to strike, to more electronic frontiers like the bustling streets of Tokyo and the endless expanse of outer space. All with visual flourishes to incite synesthesia."

For those out of the loop, Lumines is a falling block puzzle game in which you drop 2x2 squares into a well, each made up of two different blocks. Your aim is to make matching 2x2 squares, and any you've made will be wiped from the board on a regular basis, partly based on the tempo of the music.

A new feature called Burst sounds a lot like Tetris Effect's Focus; after building up a meter, you can briefly pause time and build up a block, making it as large as you can before the time returns to normal, scoring a ton of points.

A playable demo of Lumines Arise is coming later in the summer, so you'll be able to get a taste of how it plays before the Fall release.

Are you as excited as we are about Lumines Arise? Drop into the comments section below.

[source blog.playstation.com]