NBA 2K21 is being built from the ground-up for the PlayStation 5, and its next-gen reveal trailer demonstrated as much. That means new mechanics and features, and gameplay director Mike Wang has been talking up the new title on the PlayStation Blog. His post goes into obscene degrees of detail, discussing improvements to body collision technology, blocking, and player movement.
Perhaps the most interesting tidbit, however, is how the title is taking advantage of Sony’s new DualSense controller: “For the adaptive triggers, we opted to use them to convey energy and fatigue,” he explained. “As you move around the court, you’ll feel more and more resistance on the Sprint trigger as your player’s energy drains. We also use adaptive resistance in the post game. Strong post players will feel very little resistance on L2 when backing down weaker opponents, but you’ll have to use more force to pull L2 when it’s the other way around.”
As for haptic feedback, that’s been used to convey on-court collisions: “It’s so dope to feel the difference in your hands between a grazing bump and hard hit,” continued Wang. “It’s also a great reinforcement tool to understand when you’re making players work too hard on the court, which could hit their energy and stamina levels and potentially cause wear-and-tear on their bodies with our in-depth injury system.”
It’s great to see third-party developers going the extra mile to take advantage of the new technology found in the DualSense controller, and we can’t wait to experience all of this for ourselves. The console’s less than a month away now, so we shouldn’t be waiting too long for all of the details to be revealed.