After many years of waiting, Final Fantasy VII Remake finally released on PS4 earlier this year, all the way back in April. And in all of that time since, the game has never received an update. A rarity for a big budget title these days.
But now, with no prior warning, Final Fantasy VII Remake patch 1.01 has landed. You can download it now on PS4, but don't get your hopes up for any exciting additions. We've included the full patch notes below.
Final Fantasy VII Remake Update 1.01 Patch Notes
- Fixed crashing issues
- Addressed freezing and frame rate drop issues
- Addressed stuttering and lag issues
- Performance and stability improvements added
And that's that. Have you ran into any of these issues before? Can you believe it's been over six months since the release of Final Fantasy VII Remake? Update yourself in the comments section below.
[source updatecrazy.com]
Comments 71
It was almost as much of a mess to play as Star Wars: Fallen Order so to be honest, better late than never. The pop-in on textures was terrible but certain textures such as doors, it was hard to tell if they were supposed to look like PS2 graphics or they hadn’t loaded in yet. It’s not often a game’s technical aspects actually affect my enjoyment as I do love games like Skyrim which is a total mess but this and Star Wars are two recent examples that just were a bit too unstable and messy to wave away.
Loved this game and csnt say i noticed too much of the listed issues. Roll on part 2.
More than a rarity, it's almost unheard nowadays of for a v1.0 version to persist past launch day.
The upside is that the launch discs are a proper archive of a fully playable game.
Already finish it not long after it launch, the only problem that I have with the game is sometimes the game texture didn't load unless cloud stood really close to it.
This game is one of my favorite games on ps4, I can't stop smiling when playing it, squareenix do this remake right
I suspect this was also to optimise the game for the PS5.
@nessisonett I couldn't disagree more. Yes there was some texture issues here and there, but the game was beautiful. It's rare to have a game come out that polished out the gate these days. This is one of my GOTYs for sure.
I loved how the game looked but yeah the framerate did definitely stutter a lot for me, especially when fighting the Jenova Dreamweaver and the Scorpion mech during its final phase when it goes ballistic
This is also probably going to be helpful when optimizing the game to run on PS5 as well as the eventual multiplatform launch on Xbox and PC next year
@Bdbrady It definitely wasn’t polished. I had to reload my save quite a few times due to bugs locking out progress, there was plenty stutter and the texture problems were almost as annoying as the utterly laughable lip sync with NPCs. This was on a Pro.
@Barryburton97 I know right its such a sad state of gaming we living in. I went too Twitter for Remothered Broken Porcelain is a great example.
@nessisonett sorry you had those issues. I played through 2+ times getting the plat and never had more than a rock with meh textures once in a blue moon.
@Bdbrady It’s also a brand new Pro, I only got it start of the year and FF7 was one of the first games played on it. Control’s another completely unstable game I played that came out recently, I also had to restart a whole chapter due to bugs. That was months and months after release too.
They should fix the horrible background textures, they were especially bad when you were climbing up to the upper part of Midgar (they looked like a 240p image)
I must create me a reminder for all the games I've ignored because my old OG PS4 is getting too old.
FF VIIR, GoT, Days Gone, The Outer Worlds, SW Fallen Order...
I’m Surprised they didn’t address the poor textures.
Didn’t spoil my enjoyment of the game though and now I think about it, I didn’t come across any bugs or issues and I put over a 100 hours into it!
Hopefully this is a patch for the PS5 version to load the 'bad' textures in all their high quality glory.
@Bdbrady Same here. Played through on Normal, then Hard, then the first few chapters on Easy and never saw a single issue besides the texture stuff. Maybe we just got lucky?
@Shstrick I was in that boat too, on a og Ps4. Other than the piss poor (ie nonexistent) textures in a few places, it mostly ran like a dream.
Bring on part 2!
With the state of FF7R on PS4 Pro, not patch/fix can ever bring me back to it. I'll begrudgingly play it on PC, where it won't suffer from the wealth of console limitations it had, but only because I'll be playing part 2 and beyond on PC.
This game was the epitome of "game I can't wait out exclusivity for" and that bit me in the arse, both in a technical disaster and poor game.
@Shstrick You guys didn't get lucky. It was a masterpiece in my mind. The developers obviously spent the time where it was needed, not on a door or a very distant background of the city. I'll never forget seeing Aeriths house for the first..er...well...second time.
thats odd, my ps4 is saying its up to date on 1.00 guess its still being rolled out in places.
Never had any problems at all. Ps4 pro
Aside from some awful textures here and there, this was one of the most polished AAA games I've ever seen. I'm astounded that this didn't get a day one patch or something.
@nessisonett Damn, that sucks. I agree with you on Jedi Fallen Order. That game was buggy as hell at release. It's hard to believe that came from the same developer as Titanfall 2, one of the smoothest games I've ever played. I had the exact opposite experience with Remake though.
I didn't experience any stability/framerate issues, personally. Some of the texture work was pretty bad, though, and one of the backdrops looked like it was ripped straight from the PS1 game.
Still a very pretty game overall, though.
@nessisonett I sympathise for your experiences with FF7. Such a great game and it sucks that anyone suffered performance issues (i only had a few texture issues myself).
Control on the otherhand is pretty bad, even post patch. Still suffering major performance issues on my run, which is a real shame given how good the game is otherwise
All the more reason why devs like Naughty dog deserve such high praise for putting out such polished final experiences
@Ralizah yeah, my screenshot button had quite the workout. Only beaten by ghost of tsushima
Really wonder how this will perform in boost mode.
Glad it's been updated. I lost my completed save file for this game. Will probably wait until I have a PS5 to dive into the game again and replay it - though I may just play it on easy mode for the mere sake of quickly getting through all the content.
I already finished the game on Normal once, no need to challenge myself again if I really just want to "catch up" to my lost save file.
@andreoni79 don’t sleep on FF7R. It seems almost all of the problems were on PS4 pro. I played through it 2 1/2 times on my launch PS4 and it ran buttery smooth and never saw a single bug of note.
The hub areas of the world were very ugly at times. Especially some of the sky boxes.
Don't recall any performance issues that some did and I was playing on a peasant PS4. Just the dodgy textures, which didn't really lessen the experience for me. Fantastic game.
I loved that game so much so that it was hard to get into another game after.
Just like after breaking up with a partner some people are searching for their ex in the new flames but fail to? That's how I felt! haha
Never experienced a single bug. Such an amazing game.
PS5 boost mode compatibility added
@nessisonett Interesting that you encountered so many problems. Also on a PS4 Pro, I didn't notice any stutter, any texture issues, or, in fact, any issues at all during both of my play-throughs.
A patch is aways welcome, but I think that even for those that experienced issues, it's a bit too late.
@jipiboily I've not played FF7R yet but am having similar problems having just platinumed Death Stranding. Just want to go back to my ziplines 😔
Considering how well Square Enix did with it's story, characters and combat. I don't think some low quality textures should be seen as that big of an issue. It's certainly far from the "technical disaster" that some would have you believe.
And here's me... with no internet to download the update
@AdamNovice It wasn't even close to being a "technical disaster."
Literately dont know why they don’t simply say ‘update to optimise for PS5’ 🤣
As this site has already reported, many PS4 games are going to get patches to iron out bugs and get them running on PS5.
Are we seriously going to get a story about each game as it receives updates?
This is clickbait.
The patch notes don’t even add anything.
@nessisonett no issues at all for me on a ps4 pro other than this odd bug where the camera would get "stuck" on Tifa and Jessie.
@Nalverus are you from Europe? Maybe that is why 🤔
@huyi NA actually. still don't have it.
@Bdbrady 100% with you on this. I enjoyed it so much and thought it was so full of action I didn't notice any blemishes and the character detail was amazing.
Still waiting on texture issue, then... Are they just going to fix them on ps5 to sell the console or something lame like that?
@Arnna I don't even know where to begin with this comment!
@ShogunRok I don’t see how it’s an unreasonable thing to say. There are soooooo many largely superfluous articles which are about a paragraph long.
It’s a content model which is dangerously close to tabloid fare.
I’d love to see quality over quantity more on this site.
@Kidfunkadelic83 I think a lot of people blew those texture issues out of proportion. You don’t see people attacking Far Cry or GTA or Skyrim or almost any open world game for pop-in and such. The issues in FF7R were obvious for sure but it’s hardly game breaking or immersion breaking.
@nessisonett It may or may not actually be the game's fault, and more Unreal Engine's. Unreal Engine 4 has a known history of texture streaming problems in many AAA titles such as Jedi Fallen Order, Days Gone, etc. Usually its just drastically slower texture streaming causing very noticeable pop in though sometimes it gets stuck on lowest quality texture from LoD. What isn't known, because Square Enix has been unreasonably mum about it as has Epic, is whether or not there was any oversight on SE end in which they could have potentially done something to rectify the issue as memory constraints or code used could have exacerbated it. Typically, as stated, it should load int just very slowly but in FF7 R's case it simply gets stuck on random textures.
@nessisonett If I remember correctly, DigitalFoundry did a SSD test on the Ps4 Pro and it helped with some of the texture streaming issues. I am very very curious to see how it runs on PS5 and very confused why this patch doesn’t mention it.
Can't seem to update ffvii remake from version 1.00 to 1.01
@Arnna Plenty of people got after Bethesda for Skyrim, and especially Skyrim Special Edition for everything Bethesda was doing with that game except fixing the obviously glaring issues like buggy character models, excessive pop in and poor textures, as well as rendering vanilla mods completely incompatible on PC
It's just that Bethesda tried to put so much other crap into that release to try and divert people's attention away from how buggy and unpolished it actually was, and I'm saying that as someone who played the PC version over consoles, which meant a considerably more stable experience than what the Xbox 360 and especially the PlayStation 3 versions amounted to, which made Special Edition look even worse.
Very strange. Like everyone else, aside from a few low res textures, I didn’t encounter a single problem on my Pro.
@nessisonett what was wrong with fallen order? I was thinking of picking it up...
@Dodoo it was pretty glitchy at launch. To be fair, I was playing the Xbox version, but I hear it was the same on all platforms. There were game breaking bugs and people ended up starting all over again.
They did patch all of those out (as far as I know), but I haven’t had the chance to go back yet.
@nessisonett Nobody, anywhere, has heard of your issues. You either have faulty setup or a faulty brain. Considering that you waited this long to vent about it--the moment that this article was released, it's probably the latter.
@nessisonett Are you sure you didn't play on your imaginary Xbox ?? I'm kidding you, I played it at launch and I really didn't have any problems with bugs or anything, the game is beautiful and will be one of the first games I intend to play on PS5.
never had any of the issues posted either. so for those of you who had the issues and they are fixed awesome =)
@tabzer I mentioned it multiple times on the forums. What was I supposed to do, vent about it on a random article? It’s been months since the game came out with zero post-release support therefore the articles about the game are few and far between.
@SoulChimera ah ok thanks.
Glad it’s been patched. I’ll probably pick it up now it’s cheaper!
I wish they patched the pull-up challenge
@nessisonett I've been paying attention for months and even tried searching, and I cannot find another person who has your issues. Did you? Maybe your harddrive is wonkey or your Pro is defective somehow. Would love to see reception of your previous complaints. There is no way that your initial comment is correct in any objective way. It's pretty much slander, lol.
@tabzer Others on here have pointed out stutter issues in certain boss fights, I’ve seen plenty complaints on Reddit about being stuck in the vents and having to restart, the texture problems are widely reported and the audio bug with voices sounding incredibly quiet is also widely reported. ‘Slander’ lmao, get a grip.
@nessisonett "It was almost as much of a mess to play as Star Wars: Fallen Order". "Plenty" to you means probably like one or two people; I never saw it. Did you encounter the same glitch? Where did you get stuck? You mention the texture problems as if they make the game unplayable, or in the least make the game visually unappealing. These occasional caveats don't amount to an unimpressive or sloppy release. Did all of these issues you experienced demotivate you from finishing the game? The audio issue, is related to the camera or which way the main character was facing and proximity in relationship to who was talking, which is supposed to be realistic. Maybe there's more to that, but it seems like you are taking every possible complaint ever made about a game, and making them all your own single experience.
@tabzer Or perhaps you’re using your own positive experience as an excuse to shut down all negative ones. Which is a complete fallacy. See, the funny thing about bugs is that they’re dependent on a specific set of circumstances. I fixed the audio bug because the game has an issue with surround sound with my TV and I had to change the settings through that. I only worked that out several hours into the game after having a complete nightmare and basically had to use subtitles as a complete substitute for dialogue. The vent one is in the Shinra Building, where you can sometimes be stuck with no icon to interact, which prevents you from progressing. I later found out that you had to hard reboot the PS4 as a simple reload of the autosave didn’t work which is why I restarted the entire chapter. The texture issues, similar to Star Wars, didn’t impact gameplay but just made the game look amateurish in areas which is not what you want from a game that took years and years to make. Especially when it cost £60.
@nessisonett "the game has an issue with surround sound with my TV and I had to change the settings through that"
While I'm glad that you found a solution, I am dismayed that it took you having a breakdown before deciding to find one. Considering the nature of your audio issue, isn't your surround sound setup, logically, among the first things to check?
"having a complete nightmare"
"Get a grip," he says.
"I later found out that you had to hard reboot"
That means one of two things; either the PS4 was malfunctioning, or placebo effect inspired you to figure your way through the admittedly wonky control scheme of the vents.
"The texture issues....made the game look amateurish"
Okay.
"you’re using your own positive experience as an excuse to shut down all negative ones"
I've already told you that my point of view is an informed one, not being subjective to only my own personal experience. I've never seen anyone who played through the whole game and found the experience to be uninspired. Your melodramatic, and unlikely, experience of every possible problem while playing the game is hard to digest. It seems like you are a kind of person who will find a single cigarette butt on an otherwise clean street, and be convinced that you are in a bad part of town.
@tabzer he had to change the sound settings?!?!? Oh the horror.
You’re right about the hyperbole that comes out of some people’s mouths. Acting like a game is broken because it has some texture issues.
A certain section of gamers behave like any issue is the end of the world.
My Sony soundbar occasionally messes with directional audio in games. It takes about 1 min to adjust the in game audio or hardware audio.
It’s almost like each audio set up is different and requires minor tweaking! Who would have thought!
Almost every AAA has some bugs or pop-in. If this honestly ruins the gaming experience then buy a $4000 PC.
@Arnna PC is going to require a lot more tweaking and technical maneuverability! If one can't handle a console, one is completely hopeless with a PC--haha
many years in dev but ps4 have inevitable limitations .
I never had that problem. I ordered mine from the PlayStation literally on the website.
The game is amazing and I never noticed any performance issues.
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