No Man's Sky developer Hello Games is working on a "huge" and "ambitious" new game, according to an interview with Polygon. Founder Sean Murray also confirms that this unnamed project is not a sequel to No Man's Sky.
Don't get too excited just yet, though. This thing's currently in "very early" development, so it'll likely be a while until we get any concrete details. Indeed, we don't know anything about this new project, although it's fair to assume that it's targeting next-gen systems.
This doesn't mean No Man's Sky is suddenly coming to an end, however. Despite Hello Games' small size, the team is still committed to its spacefaring adventure for the foreseeable future. Murray says that there's "plenty" more to come.
What would you like to see from Hello Games? Dream up some crazy theories in the comments section below.
[source polygon.com, via ign.com]
Comments 46
What I would like to see from Hello Games is a bit of restraint in interviews. If they’d sold No Man’s Sky on what it was, rather than what it might have been, none of the controversy would have happened. They’re a talented bunch and have turned that game around so hopefully it doesn’t take a couple years to make this new game worthwhile.
Sean Murray should tell people it'll be a 3 hour linear game and then deliver something as dense as Skyrim. He'll be able to keep his reputation as a liar, but we'll all be happy about it.
Huge ambitious new game? They didnt learn their lesson I guess.
@Powerpellet TBF No Man's Sky was still huge and ambitious, even if it was disappointing at launch.
Didn't they just release the last campsite?
@Powerpellet NMS is huge and ambitious, it's also now pretty much what it was promised to be. It took years to get there, but got there it did. He just needs to restrain himself in interviews.
@HotGoomba Yep. I'll let you in on a secret, most developers like to make multiple games. 😛
We’ll see I suppose, I mean, I know they turned No Man’s Sky around, but first impressions are a big thing in this day and age. I never did go back to give it another chance because of how burnt I felt after the launch fiasco.
Good to hear they're still working on No Man's Sky. I played it at launch and was not impressed, but seeing how much it's improved over the years is nice, I suppose. Like @JesWood13, I have not returned to it because no amount of patches will earn my interest enough to try it again.
Hopefully they have learn enough from NMS to avoid a complete mess. Also if players aren't too stupid, they have learned not to preorder, especially from Hello Games.
I know I have lost all interest in no man's sky when I saw the reviews and what they did, and even the multiple patches didn't motivate me to buy it. I have no interest in THE stereotype of Kickstarter founded dev
To be absolutely fair to Hello Games and to Sean Murray, everything happened so very fast, it was hugely hyped, and most of the things that they wanted to put in, they didn't get a chance to until after launch. I don't think Sean and Hello Games will make those same mistakes again, and I'm very happy for the team, and their work.
Well i'm excited as No Man's Sky for me has been one of the highlights this Gen and quite a ride, the fact 4 years on they're still putting out big free updates and asking nothing back is incredible.
Must be exciting times over at Hello Games to be working on their second game, but for the studio's sake, please put a restraint on what you say in interviews Sean.
It seems everyone was disappointed in No Mans Sky at launch. I enjoyed it and played the hell out of it
@Constable_What - Definitely agree with your points and Sony had a huge hand in that hype and pushing the game to launch, they also pretty much threw Murray under a bus when NMS didn't deliver.
@Deadlyblack - This will be Hello's 5th game. NMS was their 3rd, prior to that they made 2 Joe Danger games and just released The Last Campfire.
@Shigurui I remember the response, or lack thereof, that Sony gave. I can't imagine how Hello Games must have felt after all the backlash, and Sony pretty much went dark on the game after it came out.
I got NMS about a year after launch, hoping that the bugs were worked out. I got it cheap, but was still sad with the whole experience. I put it down for about a year, came back to it after some bug updates, and then put a bunch of time into it. It was playable, but still incredibly user-unfriendly. The game is not intuitive at all, and even after playing for over 50 hours, I never felt like I truly understood what was supposed to be happening. There seems to be an enormous amount of luck involved, and 80-90% of the time, its nearly impossible to succeed at anything you try. I gave up. And I"m not sure that I'd buy another game from the studio.
@Constable_What - Yeah, Sony really did the nasty on Hello/Murray. Colin Moriarty put out a video about it on either XOXO or Side Quest and had some pretty damning info about the whole lack of support from Sony.
I enjoyed no mans sky at launch even with the bugs etc..i just accepted it for what it was trying to be and i found myself enjoying it more and more..i had a close friend who was a huge sci-fi fan pass away and named a whole galaxy in his memory and it will be there forever (or until the servers are terminated).i think murray was a little bit over enthusiastic at times but i applauded the passion and abject lack of negativity towards his interviews and maybe a little bit of mr murrays enthusiasm could be adopted by some of the bigger named companys who treat gamers with a certain amount of disdain and lets not forget all the expansions and addons were free..i cant think of any big games that had that kind of in game expansions added for free especially from a small indie game..sony should have supported him more and maybe offered interview techniques so that all the forum posters that always appear to have the "kick him in the balls" button ready to go would maybe have thought a little before hammering it down..i loved it then..i love it more now..
I love space games like Elite dangerous and No mans sky. Because Hello Games continue to add content I still play it today almost daily for the quicksilver missions.
@Shigurui Yeah, I remember that video. A lot of that info was used for the Internet Historian video on NMS and Hello Games.
Sony may have done Hello Games dirty, but Hello Games didn't give up, they continued to work, and the game is what it was supposed to be, and now even better. It's a great comeback story for a little indie dev. I love it.
@Unlucky13 i liked the way the game is "unintuitive" and the fact there is no background story other than you are a explorer stranded on a distant planet.the fact you have to work things out yourself with no hand holding,that you have to sometimes figure out the hard way how to survive the harsh climates..if you yourself was stranded on an island far from civilisation all alone with nothing,would you bemoan the fact you have to build shelter,hunt for food and craft the tools you need to survive without the travel companys lack of providing you with a handy guide of what to do and use if finding ones self up ***** creek...yes no paddle as you have to make one..yes there is no pre determined story as the game is clearly about discovery..it wouldnt be disvovery if you knew the eventual outcome and possible ending..it is after all procedurally generated so its always going to be different each play through..i think this game is quite niche in the way that a certain degree of imagination and inqusitiveness is required..maybe hello games expected too much from gamers to actually want to discover things out,work problems out..(not excusing the bugs here).
@Constable_What - I didn't know IH had done a video on Hello, I'll make sure to check it out. Cheers!
@Shigurui The Internet Historian video is pretty much what got me to buy No Man's Sky: Beyond. It's a great video.
I really enjoyed NMS when I bought it on release, it was a much more simpler and relaxing game compared to the grind fest it is today.
I bought No Mans Sky when it first came out. Was disappointed with all the missing stuff, a few months later uninstalled it.
A few weeks ago, decided to reinstall and see how it is with all the patches and updated.
Got a few hours in, then, whenever I tried to enter my spaceship, i would only see the ground. So i had no menu, nothing but a view of the ground under the spaceship.
Uninstalled again.
I’m not bothering with anything else they release.
I hope for a PS5 patch for No Man's Sky to massively improve the resolution in VR so that is uses the full resolution of the current PSVR headset.
Just like watchdogs it's a game that I have tried so hard to get into and make the time to play but I just can't get into the game. I mean it looks and plays great but just it's not a game for me. But may give it a go in VR! As my VR is getting a bit dusty nowadays! Not good
Please don't hype it up to much because No Man's Sky got hated on because it wasn't what they said it would be. Saying that it looks well good now and I still want to play it er erm once I finish(if ever) my big PS4 backlog of games.
@oldschool1987 @Bentleyma-
I like NMS what little I played. But I got it later because the huge ambitions were too much to realize when it came out and thats what killed tons of sales for it.
Huge and ambitious is talk reserved for geniuses and conmen.
And so the hype starts again. A stealth release might serve them better this time.
Sean Murray needs to learn restraint. He always exaggerates how ambitious the project is because he basically describes what he envisions and not what is actually feasible. No Man's Sky was an initial disappointment mostly because of his statements. I respect the man's vision, but the developers at Hello Games probably suffer a bit because of the hype generated by him.
I've had the game since day one, played it for a week and didn't touch it again.
But I just watched all the trailers for all of its updates so far and I have to say it's looking like a new game, I will definitely be downloading this again tonight and giving it another chance
Little bit of restraint wouldn't go amiss this time around.
I'll give them their dues for sticking to improving No Mans Sky, but think they got somewhat carried away, aboard the hype train and hopefully they will have learnt their lessons..
Managing expectations is paramount, or any goodwill they have clawed back from those disappointed previously, will disappear just as quick and as much as Hello Games gets criticised, I'd like to see those trying different things, survive and prosper.
Which of the games - No Man's Sky or Elite Dangerous - has a better single-player story and a clearer goal?
@Northern_munkey The extreme futility is what bothers me. Wondering around, zapping trees and rocks all day. Finding hundreds of words from alien languages, but never having that mean anything. Getting murdered by sentinals any time I got too close to anything interesting. Finding things to buy that cost in the millions of credits, when I myself never had more than the thousands. There just didn't seem to be any real path towards anything. I put a lot of time into it and just couldn't make my way to anything beyond the basics, and left confused if there really was anything. I felt very powerless and lost.
@RainbowGazelle @Constable_What
Just saw the IH video, really good watch, cheers guys. That whiteboard with game suggestions was hilarious.
Cyberpunk 1977
GTA... but it's the whole world
The Second to Last of Us
Gotta love Internet Historian
@Shigurui His YouTube videos are ones where I'll get a notification and just stop what I'm doing and watch (when I can of course). His Icognito Mode channel is great as well.
Glad you watched it!
@KippDynamite What I find funny is SM didn't tell the whole truth about the release versio of NMS, and as I've said before Sony PR should have stepped in and said to Shawn whoa back off a little bit because you can't promise this just yet. Yet he's labelled a liar yet Peter molyneux lied his entire gaming career about Fables features
@Powerpellet I wouldn't call him a conman, the game eventually delivered on his claims... And more. The game was a mess at launch, I still found enjoyment, but it was definitely missold. Now the game is genuinely amazing imo. The VR update was great as well, I just hope they fix the fidelity for next gen
Murray could have taken the money and run. He didn't. Hello Games absolutely redeemed NMS in my estimation, and there's no doubt they've learned valuable lessons about messaging.
As for the new game, I kind of hope they step up their game design. NMS is pretty chill, and it has its fun moments, but I have to make a lot of them myself. It's pretty bland overall. And their new campfire game is pretty bland puzzling overall. What they've done so far has been pretty good, amazing really for such a small team, I'd be really excited to see them kick it up a notch in the gameplay department.
@oldschool1987
Yeah,I wasnt calling him a conman I just think thats how it comes off so maybe tone it down this time. Or deliver. May still be genius. I need to play it more really.
@Powerpellet you might enjoy it now, pal. You got VR? Definitely worth experiencing if you have the chance 👍
@Bentleyma- Wow, thank you for this newfound information
@HotGoomba
@Waffles12415 Agree!!!
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