Skull & Bones PS4 PlayStation 4

Remember Skull & Bones? Ubisoft announced a nautical open world game about pirates on the high seas, with Assassin's Creed's naval combat serving as a base for the action. It sounded like a winner, and we were pretty interested to see how it turned out. Unfortunately, the game has been delayed multiple times since its debut at E3 2017. Most recently, we heard the game will be skipping next financial year, meaning it won't release until mid-2021 at the absolute earliest.

However, the game is apparently still alive. A new report from VGC has the latest on the seafaring adventure, and it seems development veered into rocky waters. The project has reportedly been rebooted after failed attempts to make the game a "premium box" open world, akin to Far Cry or Watch Dogs.

This is according to anonymous development sources, who are also saying Skull & Bones is becoming a "live" game. As VGC writes, the title will contain a persistent world, featuring "quests, characters and storylines that will drastically evolve and change over time". Apparently, Fortnite's "live storytelling" aspects have been a big influence. It sounds like the game will end up in the same waters as Microsoft's Sea of Thieves -- a live, online multiplayer ocean full of pirates that evolves through seasonal updates.

Elisabeth Pellen, writer and director of cel-shaded shooter XIII, has taken over as creative director after Justin Farren moved to another studio.

So, Skull & Bones is still happening, but it's taking on a completely different format. Instead of a big open world blockbuster like Ubisoft's other games, it's becoming a persistent online experience. Here's hoping it's shipshape whenever it comes to shore.

[source, via]