Sony has now made a number of its upcoming PlayStation 5 projects public, but that hasn't stopped the Japanese giant from talking up the sort of unique features its next-gen console will bring with it. The games will look and run better than ever, and they'll also be enhanced by the likes of 3D audio and the PS5's SSD. It's something that PlayStation boss Jim Ryan has described as a "paradigm shift".
In an interview with the BBC, Ryan discussed the system's defining features. "We think 3D audio is a paradigm shift. We think the functionality of the new controller, which again has to be experienced to be fully appreciated, is a paradigm shift. We think the SSD [solid state drive] storage mechanism, and the way that it can actually help you move between worlds in games and eliminate loading times is a paradigm shift."
He then goes on to describe how the Ratchet & Clank: Rift Apart demo wouldn't have been possible on PlayStation 4. "You saw the way that Ratchet was moving from world to world. On previous generations, the character would have needed to walk down a corridor while loading was going on in the background. Now it just happens instantaneously." Jim Ryan thinks the PS5 feature set will enhance the sensory experience for players as developers are given the capabilities to do "really cool and different things." The likes of Horizon Forbidden West, Gran Turismo 7, and Demon's Souls are also prime candidates to take full advantage of the SSD, haptic feedback, and adaptive triggers.
[source bbc.co.uk]
Comments 13
I hear that PS5 is gonna be so incredible, that playing it causes your chair to levitate!
R&C Rift Apart definitely showed off the SSD, jumping between worlds and teleporting across The screen within a blink of the eye.
Phrase of the day: Paradigm Shift
Jim Ryan: OK, I got this!
Phrase of tomorrow: The price is
Jim Ryan: Uh oh...
I was thinking this morning about how hyped I am that the PS5 will have a native SSD. SSDs just make a world of difference in PCs, so a console being manufactured with one is going to be special.
Paradigm shift!
I agree that 3D audio is important - so support Atmos (or even DTS:X) for people with amazing surround sound systems.
I am a touch miffed that headphones and TV speakers are the primary focus and surround sound is an afterthought.
I think someone has been playing too much Final Fantasy 13 recently.
@GamingFan4Lyf You have every right to be a bit miffed because you have such a setup. Most people don't, so the focus on what most people have and use is both appreciated and appropriate for launch. Hopefully they update it down the road so people with nicer sound setups at home can take advantage of that too.
I guess XSX is made just to enhanced
graphics, whereas the PS5 is made to enhance gameplay.
@Ichiban obviously 😀
Paradigm shift.....do not underestimate the power of playstation!
@NoxAeturnus They are, but I think only up to 6 speakers.
Feels like a downgrade to PS4's 7.1 surround setup.
Yes, I get it. Most people these days use headphones, TV speakers, or sound-bars; but Sony was a hi-fi audio company for a looong time and I feel like that legacy is going away. Heck, even the PS4 could handle 96Khz/24-bt audio (and probably higher, but I never had anything that could go that high) where the Xbox One couldn't (though Xbox One can handle Atmos in games).
Granted, I am sure their 3D Audio will be really cool - and I am looking forward to checking it out. It's just a shame Sony couldn't figure out how to get 3D audio working on Atmos/DTS:X capable surround systems.
I am hoping that games that don't use the 3D Audio can still use regular surround like the PS4 so at least normal 7.1 isn't lost.
I mean technically they still had that falling animation that took a few seconds. So it isn't instantaneous but it is close enough to it.
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