Set to launch on the 24th March, 'Immersive' mode is coming to Ghost Recon: Breakpoint as part of the game's new 'Ghost Experience' initiative. This is the next step in Ubisoft's efforts to overhaul Breakpoint following widespread criticism from players.

In short, Immersive strips Breakpoint of many divisive gameplay systems and mechanics. For starters, it does away with gear score entirely, so there's no need to loot everything you see and equip it so that your Ghost is constantly levelling up. It also removes other players from the game's farcical hub area.

On top of that, you're able to adjust various in-game options to suit your needs. You can play around with stamina and health regeneration to make things easier or harder, and you can even make it so every bullet that you take results in a wound. Sounds hardcore.

As far as we're concerned, this is definitely a step in the right direction. Breakpoint often struggles under the weight of systems -- like gear score -- that arguably shouldn't be in the game to begin with, so giving players the option of removing or customising the stuff they don't like seems like a good approach.

Do you play Breakpoint? Maybe you'll go back to the game once this update hits? Don't worry about loot in the comments section below.