When Ken Levine announced BioShock Vita at Sony’s E3 press conference last year, it was clear that the project was nothing but an idea. Fast-forward a year and not much has changed, with Levine’s studio, Irrational Games, opting to focus its attention on the upcoming BioShock Infinite.

In an interview with Wired, the studio lead explained:

These games really are all-consuming endeavours. You do want to keep the ball rolling but it is tough to give it your full attention before you finish what you have. But we’re getting there with Infinite. So yeah, we’re not as focused on the Vita game as we will be.

Levine added that Sony has been a great partner, but he expressed disappointment at announcing BioShock Vita before having anything to show:

I don’t like to go out and just talk. I want to show you something first and then talk about it because it is tough to speak abstractly about things. I don’t want to convince you, I’d much rather have the work convince you.

When they asked me to do that and at first I was like, “Well, I don’t really have a lot to talk about and the last thing I want to do is go out and make a bunch of promises”. I tried to really downplay what I was presenting.

When I’m not ready to hype it, I just don’t talk much about it and that’s why when people ask me about the Vita game, I just say I’m not ready to talk about it because I don’t have anything to show yet.

BioShock Infinite is scheduled to release this October on PS3. Perhaps next year we'll finally get to find out what Irrational's Vita title is all about.

[source wired.com]