Anything Can Be Broken is the 26th Mission in the Main Story of Marvel's Spider-Man 2, and sees Peter try and rescue Miles. This Mission is exclusive to Peter. As part of our Marvel's Spider-Man 2 guide, we are going to reveal everything you need to know about Anything Can Be Broken.
Marvel's Spider-Man 2: Anything Can Be Broken
|Main Story||Miles needs my help. I feel sorry for anyone who tries to stop me.||2,250 XP|
It's time for Peter to actually go and save Miles, so swing over to the objective marker in Chinatown, where you will find Martin Li. He shares the location of Kraven's lair in Astoria, so swing over there next. You'll be immediately thrown into a combat encounter with Hunters upon your arrival, which can be easily dealt with. Peter will then find Kraven in the next cutscene, break out of the cage he puts him in, and finally start a boss fight.
This encounter consists of three phases, with Kraven coming equipped with his fists, an occasional axe, and land mines. The first is pretty simple and shouldn't pose much of a problem: look out for the attacks you can Parry and rely on your set of Skills to down Kraven.
During the second phase, Kraven will have a ringing bell that momentarily stuns you constantly. When you regain control, focus on the bell, covering it in Web via R1. This will stop it from ringing and allow you to focus on Kraven, who's now able to temporarily turn invisible and blind your vision. When he performs these moves, keep an eye on the environment around you to catch any incoming attacks early. He's also got a lot more land mines to activate, but they can be easily avoided. When Kraven has roughly two-thirds of his health left — and then again at one-third — he'll call in some robotic dogs to help him. Destroy them and then get your focus back on Kraven.
After beating Kraven, a cutscene allows Miles to escape, but Peter turns on him and Miles ends up in a boss fight against Peter. This is another three-phase encounter, and you can start off strong by ringing the bell in the arena to stun Peter. This'll allow you to get some damage in, and then the best way to play this fight is to Parry the attacks Peter throws at you and rely on your electric Skills.
In the third phase, you'll be able to ring the bell multiple times in order to stun Peter. You'll then switch perspective back to Peter for a second, who will pull the symbiote off of him with some button prompts. The Mission then ends in a cutscene.
- Head to the F.E.A.S.T. Shelter
- Find Kraven's lair
- Defeat the Hunters
- Defeat Kraven
- Remove the Symbiote from Peter