Number of Players
1 (Single Player)
Release Date

PlayStation 4

  • US 23rd Jun 2017
  • EU 23rd Jun 2017

PlayStation Plus Extra (Subscription)

  • 13th Jun 2022
Also Available On
Feature Support
Official Site


  • Review Get Even (PS4)

    Back to the drawing board

    Get Even is a first-person psychological horror game that showed quite a bit of promise pre-release, but the final version fails to capitalise on what it does differently and, in amalgamation with a number of other flaws, none of its potential is anywhere near realised. The title attempts to blend your typical shooter with...

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Get Even News

  • Push Play Top of the PS4 Pops - Issue 3

    Hitting the right notes

    Issue 3 of our frequent music feature comes alongside an abnormally strong June slate of releases. Between some massive games, and some long dormant familiar faces poking their heads out for us to fall in love with all over again, June had a lot to love. These games also brought with them some great soundtracks, and these are...

  • News Get Even Postponed Due to Manchester Bomb Attack

    Will now release 23rd June

    Bandai Namco has decided to postpone the release of psychological horror Get Even on the PlayStation 4 until 23rd June. The title was originally intended to launch this Friday, but due to the tragic events in Manchester last night, publisher Bandai Namco has decided to push the release back out of respect to the...

  • Gamescom 2016 Get Even on PS4 in Spring 2017

    Pain killer

    Surreal horror game Get Even was announced eons ago for the PlayStation 4, and finally appears to be ready for primetime. Developed by Polish firm The Farm 51 in collaboration with Bandai Namco, the game – when it was originally announced in 2014 at least – promised to blend single player and multiplayer into one distorted game...

  • News PS4's Virtual Reality Headset Will Get Even with The Farm 51's Support

    Presence present

    It’s been a while since we heard, well, anything about Painkiller creator The Farm 51’s purportedly photorealistic first-person shooter Get Even. However, it seems that the announcement of Project Morpheus has proved too exciting for the

  • News Painkiller Developer Aims to Get Even in 2015 on PS4

    Revenge is a dish best served cold

    With the festive turkey long finished, it seems that game developers have caught the announcement bug. Hot on the heels of the Alien: Isolation and Evolve reveals, the Polish studio behind Painkiller has announced Get Even for the PlayStation 4. The title – like many other next-gen releases – is said to blur...

About The Game

Black - an ice-cold mercenary and hired gun - awakes in a mysterious old asylum with no memory of his past.

Under the guidance of his anonymous captor, ‘Red’, Black embarks on a form of treatment, facilitated by a unique technology - a headset that allows the user to relive their memories and experience them again in the present.

And so Black tries to remember.

With the help of the ‘Pandora’ headset, he travels into the depths of his own mind to explore the truth behind the only thing he can remember: the failed rescue attempt of a teenage girl with a bomb strapped to her chest.

Following leads and information gathered by Red, Black begins to piece together the kidnapping plot of the girl he failed to save.

Yet the more Black uncovers, the more questions he has. Who’s Jasper? Can Red really be trusted? And what is this ‘other life’ Black keeps seeing glimpses of?

Black needs answers before he ends up like his fellow inmates, before he finally loses his mind, and before the Asylum takes him over for good.


    Go deep into an intimate and mature story that unfolds in a movie-like way. Forget good and bad, your choices will bear their own consequences and affect the evolution of the game.
    Incarnate Black, a private investigator, and take down your enemies to gather evidence and solve puzzles that will help your further the investigation.
    Delve into true-to-life environments recreated by a unique 3D-scanning technology, for absolute immersion. All this framed by a unique and deep audio design that interacts with your actions.