@nessisonett MP Trilogy should actually be easier to accomodate for both traditional and motion controls seeing as how the first two games were developed primarily for GameCube, so they can just port over that control scheme and retool it a bit to accomodate for the dual trigger setup on the Switch controllers
As for Prime 3 I imagine they can simulate the motion controls with the individual joy con acting as Wiimote/Nunchuk combo substitute, as well as incorporating gyro aiming in handheld mode or with the Pro Controller, while they could try to simulate the GameCube setup for traditional controls as an option as well
The fact that it's releasing in October does have me a bit worried for the rest of the year. It means that they likely don't have anything for August or September (unless Bravely Default II is coming soon and they're just letting SE handle the announcement, or they have some small/niche eShop only release(s) they could shadow drop like a new Boxboy or Devil's Third/Fatal Frame port, however unlikely), and Pikmin as a series just isn't something that gets me hyped, if just because I haven't played one before.
I shouldn't complain as I've just started Paper Mario & haven't yet bought Xenoblade DE, Wonderful 101, or a half dozen other games I'm interested in, but I'll admit that it's always nice looking to the future, and there's just not a lot to look forward to at the moment.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@nessisonett Prime 1 and 2 should be simple, but Prime 3 will require a bit of reworking, considering the only version of that in existence requires pointer controls.
My expectation is that all three will be playable with buttons and optional gyro aiming.
@RR529 I'll love Nintendo forever if they give Fatal Frame another chance to shine on Switch.
It's the one really traditional survival horror franchise left, and Nintendo seems to have no interest in giving it exposure.
@TheFrenchiestFry@Ralizah Personally, I prefer the traditional aiming because I played Prime 2 about 8 times as a kid and it always worked really well for me. I also have really really bad memories of trying to get Samus to bloody turn a handle with those motion controls in 3.
@nessisonett I found the pointer controls work really well in MP1 (the only part of the Trilogy I've experienced on Wii/Wii U), but I'll always prefer being able to use actual buttons. The ideal set-up will be buttons + gyro, as usual. It might even be worth repurchasing the trilogy to gain access to that control scheme.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
Q: “Persona 4 the Golden” has been selling well on Steam, but do you have any plans to sell newly released games on Steam as well?
A: We remastered “Persona 4 the Golden”, a title previously sold on the PlayStation Vita, and released it for sale on Steam this fiscal year. Because of the game’s critical acclaim and its low selling price, sales were much stronger than expected. We will continue to actively promote porting previously released titles to Steam and new platforms. We are also negotiating with platform holders for new games in the future, and we’re considering ways to sell under favorable conditions for each title. Among them are measures such as preparing PC versions of the titles from the beginning, with multi-platform releases in mind.
SEGA and Atlus are prioritizing PC and console ports of their older content in light of Persona 4 Golden's "unexpected" success on Steam. Don't be surprised if we see more remasters of 6th and 7th gen titles from Atlus after SMT III Nocturne HD Remaster.
Speculation on what Nintendo is working on next in terms of consoles. Sounds like it’s all a very long way off. They are aiming to be backwards compatible with the switch.
@Ryall They needed to get the Switch out because of the Wii U failing but now we’re seeing the true extent of just how underpowered the Switch will be in a year or two. Third party ports will dry up so they’ll surely need a Switch Pro but then they’ll have split the install base. New 3DS was nice but there were barely any exclusives due to them having that very concern. I honestly don’t know if I’ll bother getting another Switch unless they end up making Metroid Prime 4 exclusive.
@nessisonett I don’t know how soon it will be possible for Nintendo to repeat there trick of producing a handheld capable of running the vast majority of current gen games with only minor downgrades. Particularly if they’re not comfortable releasing a console for the same price the PS5 is likely to be at launch.
I think it might be worse to launch a Switch Pro to rapidly and have it fall into the nomansland between the console generations like the New 3DS did. The Switch has a large enough install base that it will continue to get third-party support similar to the GameBoy and DS lines even if it can't handle the leading edge of multi platform games.
@Ryall The problem is that people are now used to games like DOOM and The Witcher 3 getting ports. Nothing I’ve seen from the big next-gen games makes me think that they’ll run on Switch, even with potato graphics. A lot of the third party Wii games were actually great so personally I’d love to see companies like Capcom making proper experiences built for Switch like how they had games like Zack and Wiki on Wii. Yes, I want a sequel, I really want one.
@nessisonett Eh. I think you're overstating the presence of the couple big third party AAA games on this system. They're a great showpiece for the capabilities of the system (as underpowered as it is for a home console, it's a pretty dramatically beefy handheld), and I think The Witcher, in particular, sold fairly respectably given it was a VERY late, full-priced port, but people aren't buying the system for games like that, and as long as it keeps getting most of the non-AAA third party software in addition to the first-party stuff, people will be satisfied enough.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Ralizah Nintendo will still have to bring the big guns given the next-gen launches will hype people up for the other systems. They seem to have abandoned proper Directs which is just a real shame, if they had properly shown off Bayo 3, Metroid Prime 4 and Breath of the Wild 2 then they’d be set for basically a whole year. As it stands, we’ve got several games that are ‘in development’ but are pretty much vapourware at this point. Bravely Default II is supposed to launch this year but we have no idea when and it’s August. Still, we don’t even know when the next-gen consoles are launching either!
Nvidia recently posted a job looking for someone to work on DLSS 2.0 for "consoles" and PC, while also integrating it into Tegra chips for that purpose
Seems fairly likely the Switch 2 will use DlSS 2.0 to achieve higher resolution visuals via AI upscaling
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
Beat the Rubber Band boss in Origami King today. Cleared it on my first try, but it was close (not because it was particularly hard, but because it unleashed a desperate attack right before the end that almost wiped me in one hit. I can imagine how frustrating it would be to get that far only to get a cheap death from that).
Loved the Autumn Mountain/Shogun Studios area though, and can't wait to see what's next.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
I'm finally getting around to playing through Fire Emblem: Three Houses and it's pretty good. Bit weird because at the start my people kept getting killed and I had to keep winding back the time and I could barely make it through and now I'm just smashing everything and there's barely any challenge. I have no idea if this is because of something I have done or something that the game is doing.
@johncalmc What difficulty are you playing on? So-called "Normal" difficulty feels like an easy mode, IMO. I loved the game, but the balancing was a bit weird overall. The "Hard" difficulty should have been the default, and casual mode is pretty meaningless when the Divine Pulse is a thing.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Ralizah I'm playing on normal and there's basically no challenge at all. Not that I particularly mind. Sometimes I like to just play an RPG casually. And I like chillin with my RPG mates in the monastery.
Just arrived at the opulent Sniffit city in Paper Mario: TOK, after exploring the desert for a bit.
Too bad there are so many old school PM fans who won't give it the time of day, as at this point in time I think it's every bit as good as last year's big exclusives like Astral Chain & Luigi's Mansion 3 (may like it even more than LM3). Of course, it could get worse, but based on what other people who've played it have said, I don't think that's going to be the case.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Hades is coming to Switch. Everybody get on that if you like roguelikes or Supergiant’s past games, it’s GOTY for me by quite a margin, it counts if they make 1.0 by end of the year 😛
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