@KratosMD You never had to fight the Pokemon in the previous games if you wanted to catch them. Lowering their health just increased the chance. So it actually offered an extra option which isn't present in this game. Except for legendaries weirdly enough, but they are on a timer, which is also weird.
@KratosMD If you're fighting Mewtwo in Let's GO you still need to lower its health. Legendaries are like the old battles, but they're on a timer in Pokemon Let's Go.
And yeah, it was optional. You could always chuck a Poke Ball at a Pokemon with full health. Most lower leveled Pokemon would stay in, higher leveled Pokemon required handful or maybe a dozen Poke Balls, just like in Let's GO. But lowering their health first means you're increasing the chance and saving on the amount of Poke Balls you use.
@KratosMD Alright, you got me curious, so I did some calculating. In Red and Blue, if you throw a Great Ball at a level 30 Gloom with full health, you have approximately 31% of catching it. In Pokemon Let's Go, same situation, assuming you're getting at least a ''Nice!'', there's about 29% of catching it every time you throw a ball. So chucking balls at Pokemon – without lowering their health – makes just as much sense in the old games as it does in Let's Go. The chance of catching it is about the same. The difference is that you have the option to increase the odds by battling them in any other game. Getting a Pokemon down to 50% increases the odds by 200%, and even a status condition like sleep increases it by about 50%. You can play any other game like Let's Go and throw balls without fighting them.
it's not like you'd battle a Mewtwo and think "Hmm should I throw a Poké Ball or should I lower its health?"
Master Ball. Always saved mine for Mewtwo, as he was traditionally the hardest of the legendaries to catch.
@Octane I imagine things have probably been adjusted in-game to account for the fact that you're just chucking Pokeballs at everything right away. Maybe the price is lower? Pokeballs were never something you wanted to be wasteful with early on in the game.
@KratosMD Thanks for your impressions. When Pokémon level up, do you have control over whether they learn a move or not like in past games, or is everything automatic? Also, have you felt much need to grind thus far (catch lots of pokémon), and would you say there more trainers than in the original to compensate for the lack of random pokémon battles?
It's so weird how none of the Switch games are part of the Black Friday deals in my local shops. They have big spreadsheets of Xbox and PS4 games that are going to be on sale and a handful of third party Switch games like Just Dance; i.e. the stuff nobody cares about. Nothing from Nintendo though... The list of 360/PS3 games is even bigger than the list of Switch games that are part of the sale. I was hoping to get a cheap copy of BOTW, because I want to give it another chance, and the holidays seem like the perfect time.
While I don't regret getting the Switch version of Valkyria Chronicles 4 one bit (it's basically the PS4 version, but fully portable, which is amazing), seeing how much time I've invested in going back and A-ranking all previous missions, squad stories, and skirmishes, I do feel a little sad that Nintendo never embraced trophies. I'd be well on my way to a Platinum trophy by now.
With that said, I also kind of hate that I attach any sense of importance to collecting trophies for certain games, since they're pretty meaningless little trinkets, and I'll be fully completing the game regardless.
@Ralizah Yeah I do, but since the Switch versions runs a little better I think, and let's be honest, I own pretty much every Zelda game for every system I own, I don't mind having it for the Switch as well.
I have several copies of OOT, MM, WW and TP as well. It's nothing new, that's just me
@Octane Well, if you play in handheld mode at all, the game's laid-back open world exploration is a perfect match for the system's portable nature. And yeah, it does run better: it evens out the performance in spots where the Wii U is apparently still a bit rough, and it's 900p on the TV versus 720p. Nothing mind-blowing, but it's definitely the ideal platform for the game.
@KratosMD Creating a bizarre system that literally nobody else would have opted for or even thought of in place of something more efficient and sensible... that really is classic Nintendo developer behavior.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@KratosMD So there is no gts system like the previous games? I guess thats means no buy for a lot of people.
It is way bizarre that it makes it is so difficult to complete the monster collection. I guess there is also no pokemon bank support that is something promised a while ago as the defacto way to move you characters from game to game.
These days I play Blosson Tales a fun zelda clone. I also plan on finally starting the Torna chapter.
@KratosMD Thanks for the heads'up for the game. Seriously your input was more useful than some reviews I have read. Anyway even though there are only 151 characters I still think that it sucks that gts is not there. I literally don't know anyone playing and trading with strangers via gts really helped in the past.
Another thing for consideration: Nintendo Switch Online save back up thing is not compatible with let's go for some reason.
It's so weird to see so many people enjoy Let's Go when it's absolutely not what I personally want from a Pokemon game. I think it looks incredibly cheap as well; an easy cash grab. Yuck
I've really been starting to look at the New Smash Bros, but the fact I need to pay for online is hurting the cause. I don't want another service to pay for, but I'd want the online for the game.
Also, does the Wii U gamecube adaptor work with the Switch to use existing gamecubes controllers? I'm a little confused there.
@KratosMD Honestly, you're right, but I'm feeling the effects of Nintendo messing up last generation with more than I thought I would. Maybe it's also that (even though I need to give it more time) Breath of the Wild hasn't caught me like I thought it would. I haven't been attentive or excited about Nintendo's upcoming line-up as I thought I would be. It's not a good thing, but it's hard to fix with how many games there are to play on the PS4 right now. I've surprised myself with my lack of pre-order of the new SSB and stuff.
That's great and encouraging news that I won't need any new gamecube adapters or controllers for the game though.
Based on the little we've seen, the new Fire Emblem looks really cool and ambitious. It's nice to see a lot of these franchises returning to hardware with some heft to it.
Although, as one of the five people who really loved the stereoscopic 3D on the 3DS, I'm going to miss FE battlefields looking like miniature dioramas.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
Fire Emblem was another one of those logo reveals, same with Bayonetta. And Luigi's Mansion may as well have been a logo too. It's weird how they treat game reveals like it's the least important thing these days. A 3-minute trailer and a some gameplay demo are lot more exciting IMO. You can say what you want about Sony revealing stuff too soon, but when they do, they tend to go all out, and I do like that.
@KratosMD The trading set-up does sound peculiar. Nintendo did something similar with their ill-fated Mii app (can't remember the name!) I'm still undecided on whether to get the online. I suppose it depends on how many games I envisage playing online. Will get Pokémon Let's Go Eevee though, thanks for all your positive impressions.
@RogerRoger Has your partner played Captain Toad? It's not a particularly long game, but I found it most delightful when I played it on the Wii U. It has little diarama stages with simple puzzles to progress. Unlike Mario, Toad can't jump. The Switch version has some stages based on Super Mario Odyssey.
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