@Octane With the way Bethesda has been in recent years, I would agree completely. Your worry is extremely justified. I'd like to know what happened to them but the answer is probably the usual: corporate people and the business side of things warping game development to squeeze every last penny out of a game.
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@RogerRoger@KALofKRYPTON@Ralizah Same here in my Vita OLED screen β blotchy areas on the dark screen which disappear once any image is displayed. Itβs been there as long as I remember too. Glad Iβm not the only one.
And as far as the down-res imaging I notice it most when trying to play remote play. The graphics look great on the little screen until you need to read small text in a gameβs menu or subtitles. Makes some games unplayable via remote play.
βWe cannot solve our problems with the same thinking we used when we created them.β
Upon reading up on it... the fact it was made as a labour of love by a single person over the course of eight years (it came out last year ) makes me feel a teensy bit guilty now I got it for free @RogerRoger lol π
@Foxy-Goddess-Scotchy I played Iconoclasts when it came to PS+. It's... very flawed, but has an unusually complex narrative focus for a 2D platformer. I think it's more designed for fans of story-focused games than people who'd usually want to play an indie-developed exploratory platformer.
Anyway, congrats on winning it! I look forward to eventually hearing your thoughts on it.
but has an unusually complex narrative focus for a 2D platformer.
That really caught me off guard actually. It being 1am and I REALLY should've been in bed as I had to wake up in 5 hours to get ready for work didn't help mind π
At the start there was just the ol' "Oh there's a noise... I best go look at what that is" chestnut and threw me into the gameplay and a boss within the first ten minutes.
I thought that was signalling it was going to be pure gameplay...
Only to get back to the house and it suddenly started laying on all the story and the word sins was thrown about loads and I was quite surprised.
I will say just from very minor first impressions that the character pixel art already looks a lot better from what I saw of Celsete from your review a few weeks back!
More just a quick peek to see what it was like @Ralizah as I didn't know anything about it til reading it up on it during my lunch break earlier.
I can quite happily leave it for a while as I've said before unlike most of you on here I don't really have a backlog to speak of. There's maybe 5 titles I haven't played/beat in my collection, only really buying when I need/want to
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
@Foxy-Goddess-Scotchy If I include my Steam library, I probably have 300+ games in my backlog. Steam sales and humble bundles, where you can sometimes pay wildly low prices for collections of games, have made it so that I'll likely always have a backlog on there. And that's OK when you consider that probably 10 - 15 of those are, on average, the price equivalent of one brand new $60 game.
On console, it's a lot more conservative. I usually have 5 - 10 games in my backlog for my modern systems, and 1 - 3 for my older ones. Although, if I include PS+ titles, I have a pretty sizeable one on PS4.
There are a few Switch games I'm not done with (Fire Emblem; DQXI S; Mega Man Legacy Collection 2; FFXII), but I've been making a concerted effort to not develop much of a backlog for the system and have mostly succeeded.
@Foxy-Goddess-Scotchy Since you can create categories in Steam, I've separated games into tiers. Tier 1 for the games I'm excited to play. Tier 2 for the ones I'd like to get around to when possible. Tier 3 for stuff that I may or may not play. Tier 4 for terrible games, multiplayer games, and mobile phone ports that I'll likely never touch.
Tier 3 + 4 comprise games I incidentally received in bundles, mainly, that I don't care about, so no problems if I never get to them.
Additionally, I'm thinking about making a separate section on my shelf for the physical games in my backlog that I'm most excited for (I can just delete digital games, so that's whatever), which will also help with questions of what to play next.
So I've been watching some Fallen Order gameplay videos on YouTube and I noticed that you usually don't face more than three enemies at any given time. Most of the time you're usually fighting only between 1 to 3 enemies.
The traversal animations needs a bit of work , imo.
@2:45 Also, those plants that you can bounce on looks so silly.lol
@WanderingBullet Wow, that looks like an early 00's licensed game. Could be a very fun game to play by the way, but that's a way different game from what I was expecting!
I don't even know if I'm less or more intrigued now.
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