Started playing Syphon Filter: Dark Mirror, played it a lot on PSP since 2006 so I'm not struggling with the controls but it would've been cool to have the option to use the right analog to move the camera. Still, this is my favorite PSP game and having it to play on the PS5 is great, decided to buy it outright for the $10 since I saw that was an option, think it's the first time I've seen that for a PSP Classic release.
@Kidfried
It feels like it's been a while since I enjoyed playing, and looked forward to playing a game as much as this one so glad I stumbled into it. Another missable trophy on one of the boss fights which I duly missed but yeah I don't really mind the thought of a second run.
How are you getting on with Jedi: Fallen Order? Made much progress?, still enjoying it?
“We are what we pretend to be, so we must be careful about what we pretend to be.”
@Kidfried
Yeah I did the same with Jedi and was relieved that at least the planet's tell you which section you fully explored. And easily searchable guides on YT if you don't want to explore every inch on your own.
No I haven't played Tunic, it's another that's on my wishlist but I'm trying to cut down on purchases until my backlog is more manageable so it may remain there for a while.
“We are what we pretend to be, so we must be careful about what we pretend to be.”
@RogerRoger cool thanks, sounds like it might be a miss then. Shame as I would like to play Legend one day. I guess I’m wondering if you can map the camera to the right stick on anniversary if you’re playing it on Vita. Button mapping is such a cool feature, for example I put the right hand corner of the touch screen as a secondary X button, so I can tap the screen to move through text if I want.
Been playing Resident Evil 4 Remake and loving it so far. Not very far into it because I’ve been sick as a dog all weekend. But loving what I’ve played.
So far it has not been a 10/10 experience for me yet, but I have enjoyed it for the most part. I forgot about the section early on that was from the demo, as it got me really frustrated to the point where I shut the game off. Then I remembered all the talk about that section and how it was a survival mission. The game could have said that rather than you figuring it out by accident, but oh well. It's been good otherwise and I expect it to only get better (I'm about a third of the way through Chapter 3).
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
After having wrapped up Miles Morales, I decided to finally start up Returnal. I've played it for about two hours now and I managed to beat the first boss on my first try! Granted, the parasite I had helped me out a lot since it regenerated health for me whenever I was low on it. I also did die during the boss fight, but I was brought back to life by an "astronaut". I wonder if it was the artifact I collected from the house. In that case, that's great because the boss had so little health left so it would've sucked to die so close to the end there.
Anyway, the game is just so good! I'm still unsure how I feel about the rogue-lite aspect of it as I haven't truly died and lost everything yet. From what I've read online, the game does seem fair in that you don't need to fight the same bosses again if you die, so that's good. I'm definitely looking forward to playing more of it soon!
@LtSarge Congrats on getting past the first boss. That’s a really large obstacle for most new players.
I was a little confused about the astronaut at first, but yes, it’s a power up item that you picked up on that house sequence, and it’s just one time automatic respawn consumable. I was under the impression that I’d be able to get a new one on my next run and that’s not always the case. Now that you’ve unlocked it, it may pop up as a option to purchase in the vendor, and rarely also might be a random pickup, but I only recall that happening like once or twice in my 50ish hours with the game. But I do recall I was quite frustrated on subsequent runs that I didn’t see another astronaut item for quite a while. Eventually I started having it randomly show up in the vendor, but there’s no predicting when you might get another one. But whenever there was an option to purchase one I tried to grab it because it can definitely mean the difference between beating a boss or failing.
@Kidfried I’m glad you’re enjoying FF7R. It really is a well crafted game and has some fun areas. The part you just finished is particularly memorable. Hopefully you still end up liking it as you make your way through to the end.
I really liked this version of Aerith. She’s really cute and fun and has great chemistry with Cloud, which I never really felt in the original. I was always more on team Tifa for the original game, but I think I liked Aerith as a ‘ship’ better in the remake.
“We cannot solve our problems with the same thinking we used when we created them.”
@Kidfried I adored that Chapter of the game as well (I would hope everybody who liked the remake did). So many good and fun moments in it. The Aerate/Cloud conversation about Zack being one of the good and the whole Cloud dressed up as a woman sequence being one of the fun moments of course.
I loved Final Fantasy 7 Remake as well. I played it on my PS4 Pro and then gladly again via the PS5 version, which is rare for me to do. It ended up being one of my favorite games of both generations so far.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
I’m currently playing Marvel Midnight Suns at the moment and quite enjoying it.
I normally avoid deck building games so I don’t know how it compares to others but the combat is good fun but pretty tough going. Most fights have low level grunts who die with one hit but who provide reinforcements seemingly every go, plus the heavier hitting enemies who have health bars. So it makes it tricky to know whether to clear the little guys or focus on the main ones.
I’ve still only got a small roster of heroes but they’re all useful to play with so far which is a nice change from having a small handful that you stick with.
All the stuff outside of combat is such a pain though and there is so much faffing about to build relationships, research gear etc.
Always save your game folks, just lost 6 hours of progress in Trails of Cold Steel 2 thanks to a hard crash. It just had to be in the most tedious section of an incredibly tedious JRPG as well.
@Thrillho 😂 Yeah, after being burned in the past, I probably over-save. I can relate, @nessisonett I’ve been lulled into forgetting to save in the past and lost several hours of progress.
So now, three rolling saves is a minimum. For a game with missable trophies or content you can get locked out of, I often have more rolling saves, like up to 10 for a game like Persona or Final Fantasy. I know, it’s excessive. 😅
“We cannot solve our problems with the same thinking we used when we created them.”
Yeah games that don't auto save are pure evil! Final fantasy 15 I hated for this reason, as you couldn't even manual save in most dungeons, so ended up losing a lot of progress at one point when real life got in the way.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@Th3solution I can’t remember if I posted about it but my rolling saves were vindicated in ME1.
There’s a bit near the end where I somehow missed getting into the Mako and so spent forever traipsing down long corridors and having to fight off difficult enemies. There were cut scenes etc but then suddenly one section with a timer that was impossible on foot.
The game hadn’t factored in my stupidity so without those backups I’d have been forever stuck on that section as the autosave would just keep sending me back to replay the one impossible area
@Thrillho That’s fortunate you were on top of that situation with ME1. That’s another huge fear of mine — that I’ll be stuck in an unachievable situation or trapped in a glitch by an autosave.
I do think newer games are better about that, and they tend not to have these types of flaws. I have noticed that a lot of newer games that autosave will do them in a rolling fashion also, so there is an older autosave from several minutes prior that one can manually go back to. But those older games will just ruthlessly leave you in a Groundhog Day scenario if you let them! 😅
I have used my rolling saves recently to go back a few minutes when I go down one path and realize I missed an optional collectible or chest down an alternate path and a door has closed and locked me out of it. I actually utilized that just the other day during a main campaign sequence that wasn’t something I knew I could go back to pick up the chest later.
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