@BearsEatBeets @Herculean
A video I watched had a comment that PS Access had mentioned (or let slip) that they have an hour long stream (post show?) on Thursday. Obviously take that with a pinch of salt but the commentator on the channel I was watching are normally reasonably accurate (it is a niche VR community).
@CaptD I've seen all of Access' live streams this week, and last, and didn't catch that. That's not to say I could have easily missed a quick mention in one of them.
If that is true then the State of Play would have to be Thurs. I thought with TGS starting on that day they would do it before that kicked off.
Oh well, we'll discover if it's all true or not in a day or two.
Playstation youtube channel shows SoP for September 24th at 2pm pacific/5pm eastern/10pm UK time:
The video description says:
"Tune in live this Wednesday for more than 35 minutes of reveals and news from developers around the world. We’ll share new looks at anticipated third-party and indie titles, plus updates from some of our teams at PlayStation Studios - including an extended look at Saros, Housemarque’s mysterious new title arriving next year. Look forward to nearly five minutes of gameplay captured on PS5."
@BearsEatBeets
Apparently it is on, for today so yes that comment appears incorrect. If PS Access did say something i assume it was a comment from a mod (Alex?) in response to a question and he may have made it up as a joke...as I say if it did occur.
Anyhoo enjoy the show...fingers crossed for some VR content (Hitman freelancer is apparently on the cards).
@BearsEatBeets PlayStation Studios is the collective name anyway, so even a single title would be from PS Studios, but tbf they did say the "teams" (at PlayStation Studios) plural too, so there will be multiple teams represented.
I'm sure I read Wolverine is now confirmed for the show, but I swiped away the notification so don't know who confirmed it or where. I expect Push update an article soon enough if true 🙌
Hmmm… although everyone seems real impressed by Wolverine, it didn’t really convince me if I’m honest. Yes it had blood (thank the lord!)… but I dunno, the character movement looked a little off to me (when in combat and even just… walking) and I thought it looked incredibly linear (I wasn’t expecting open-world but I’d appreciate open-area at least). I haven’t given up hope of it being a great game but my expectations have been lowered quite a bit.
edit. buzzing about the Deus Ex remaster and Saros looked exactly like what I was expecting (which is great btw).
I thought the SOP was quite good. Saros looked really solid and I think it will likely be a more approachable form of Returnal, with the permanent upgrades, revive after death, etc. That will be fine with me, even though I count beating Returnal before it was patched to be easier as one of my proudest gaming accomplishments. I’ll be fine with having a save state and the progression carry over to assist getting overpowered.
Wolverine looked good too, and very different from Spider-Man, both in narrative tone and in action.
I was also quite excited to see the Disco Elysium follow up (/sequel?). It looked very similar to DE and as long as it has the solid writing and the open choice and accountability gameplay coupled with a politically charged mystery, it will be a great one to keep an eye on.
Crimson Desert was the other game that caught my eye, but I’m still not sure what to think of it. It has potential to be the surprise hit next year, but also could be another game that flashes and then fades quickly, especially with all this competition that is coming out next year.
New GT7 content? Okay, maybe I’ll reboot that game again. It’s still on my PS5’s SSD. I’m scared my skills are all rusty though.
I actually was surprised that I was intrigued by Flight Simulator. I’ve never really given it much thought, but it’s a Microsoft property that actually doesn’t have a similar (and usually better) game or games that is already available on PlayStation. I really don’t even know what the game is about except flying different kinds of aircraft… I guess? It’s critically acclaimed so maybe I’ll keep an open mind about it.
The remasters they showed, Battlefield, the 2D Metroidvanias, isometric fantasy port I’ve never heard of, anime game and other crazy looking Let it Die game, and whatever other games I forgot, those all were fine but nothing I expect to have interest in.
Still, with all that, it was a really great SoP. I thought it was better than any others in recent memory.
Edit: oh and the PS+ announcements were fabulous. AW2 and Cocoon are two on my wishlist. Almost bought AW2 a few weeks ago when it was steeply discounted. The only reason I didn’t was that I forgot to actually click the purchase button before the sale ended.
@Th3solution Hi Sol, ol' buddy. How are you? It's good to see Jim back around these parts, isn't it? I saw the Wolverine trailer on PushSquare and have been tempted to trade in my trusty sword for a different kind of blade, a claw, in fact. 😉 At least temporarily, after seeing the trailer, so I've added it to my list. Wolverine was always a childhood favourite of mine in the seemingly more mature X-Men cartoon of the 90s. Note, he could only use his claws on robots etc. .Now that's all changed, seemingly. Not that I'm complaining! The gameplay looks fantastic! .
"Preoccupied with a single leaf, you won’t see the tree. Preoccupied with a single tree, you’ll miss the entire forest. Don't be preoccupied with a single spot. See everything in its entirety...effortlessly. That is what it means...to truly "see." "
I think Wolverine gave off vibes of Uncharted, to some extent. It's really hard to pick up exactly how the game is built from the trailer, though. I feel like they said something like "we really wanted to show off the scale and depth in a trailer, but something something, maybe eluding to how it was still only a small taste of what is actually to come" so there may be a chance that there is much more to see in the next update about the actual structure of the game environments. I'll have to watch it again to check for context and what it was, exactly.
My main positive was that it seems like it is going to be mature, not just with the violence, but in the actual storytelling. My one wish was that it is a mature game for adults. How well that will fit with comic boss fights, we will have to see, in a way I was hoping for a more grounded set of enemies and more of a brutal crime narrative, but it is hard to tell how the big bads will be handled from the trailer. I do feel like they said all the right things, for now, and we shall see whether they can deliver, in time.
I also get what you were saying about animations, but over the years I've learned to wait and see. I think sometimes in trailers, when simply watching, things can look a bit crap, but, when you are playing, your focus and line of sight is elsewhere and you don't notice the character jank. It may just be because it has been purposely slowed to seem more weighty, and once playing the effect could feel right, more so than seeing it without control in hand.
If it is emotionally mature, brutal and violent, and also has cool OTT boss fights, I don't think I could complain, even if it isn't exactly what I had imagined. Hoping for regular Logan motorbike free roam though, not just Uncharted style cutscenes with a hint of Final Fantasy production flavour thrown in there, too. Those motorbike jumps in the wolverine suit almost made my eyes roll a touch 😅
Who is that DE follow up by? I feel i've half absorbed articles over the years about all kinds of fallings-out and arguments over the IP and next releases. Is it by the original creators? When that trailer hit I thought it was some weird Marvel Thunderbolts* x Disco Elysium, until the accent started wavering a bit more. It started with strong Yelena vibes
@Ravix yeah I agree on the whole… I just don’t wanna get my hopes up too high off the back of a trailer I wasn’t altogether convinced by. I’m still hoping it’s great… and as you say, at least it’s mature in tone, which is unusual with projects of this size and prestige.
@graymamba yeah, I'm not going to get my hopes up too high, either. I've learned that too. It is never going to be the game I expect, and Spider-Man 2 annoyed me by incorperating the side content things that I didn't like from their games into the main quest. And I was hoping that game would be more of a step forward than it was. I'll give it another chance, one day though, when i'm feeling far removed from what I had expected from it.
It's also why i've totally zoned out of official Ghost of Yotei build up. I've basically ignored that game for the past month, and i'm going to avoid articles about it once it is out. Sometimes we let other people drive the narrative on the internet, and getting back to playing games like we used to (oblivious to online narratives and just enjoying it for outselves) is something to strive for, I think.
When it seems you're out of luck.
There's just one man who gives a f*************ck
⚔️🛡🐎
@Ravix yeah not a bad way to look at things (or not look at them 😉).
I’m still to play Spider-man 2 (I’ve had it since not long after launch). I’m just not massively into the two other spidey games tbh, so I’ll just wait until the urge grabs me… maybe when a new spidey film is released or something.
@graymamba@Ravix Yeah, I’m another who has dialed back some of the immediacy for consuming a sequel. I’ve taken that approach with GoW Ragnarok and with Horizon FW, both are sequels to games I adored, but the respective sequels came out to a lot of acclaim and then the backlash of naysayers who usually try to even out the discourse and I’ve opted to play them at my own pace and when I’m in the right mood, fully distanced from both hype and negativity. Also have done this with Death Stranding 2 for similar reasons. I think I’ll take the same approach with Yotei. I just read the PS review and it’s about what I expected, 9/10, improves on the predecessor, has all the Sony first party shine, etc. just like virtually all the other first party sequels.
For some reason I chose to play Spider-Man 2 close to launch and still found it a really fun experience. Not sure why I made an exception there. And of the upcoming sequels the one that I’m prone to jump onto day 1 is Saros. It’s an IP and studio that probably needs a little more support and I’m simply just hyped for it based on my recent re-playing of Returnal. There’s simply not any other games in my library that feel like it. I have loads of large scale open world action games already in the backlog (Witcher 3, HFW, AC Odyssey, AC Valhalla, Elden Ring, FF Rebirth, and so on…) but nothing like Returnal. It’s one reason I’m hoping that Wolverine is actually closer to Uncharted than to Spider-Man. I think I’d like to have a tight narrative that’s a bit more linear. Perhaps something like Uncharted 4 and Lost Legacy, or TLoU2, or even God of War, where it’s either ‘open-area’ or has well scripted story lines but each section has a little openness to mess around with for a while, as the Colonel suggested as well.
——————
As far as Zero Parades / Disco Elysium it’s a bit of a mess. Honestly I don’t really follow exactly which people are still involved, but Zero Parades appears to be made by the studio ZA/UM, which is the same studio who made Disco. It’s just that several of the key members of the studio left in that ugly firing and lawsuit thing. But I do think some of the original Disco team is involved including one of the main writers.
@BlAcK_Sw0rDsMaN Doing well, buddy! Yes it is really great to see ol’ Jim back. 😄 As far as Wolverine goes, I’ve not ever been into the comics, but I have enjoyed all the movies (except I’ve yet to watch the newest one with Deadpool yet) and I feel like the game might be similar in tone and style to the movie Logan, although with the more comic book-like enemies and costuming. Hopefully it turns out good!
How about Ghost of Yotei for you? It’s come out with rave reviews and has a lot of samurai mojo for you. 😄
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution oh, i'll be consuming the sequel and have had it pre-ordered for months (it's historical fiction and swords! Come on, now) i'm just not getting on the hype train too much in the actual build up and the release has kind of crept up on me, which is cool. And hopefully it feels fresh and new when it arrives, as i've not been deep diving the videos and comments sections about the game 😁
Basically, I think games are best enjoyed in a bubble, it is how we used to play games, in a way, they'd just come out and we'd get them and either love them, like them, or move on.
I avoided the KCD reddit for months so I could enjoy KCDII at my own pace, for example. Even though it is a community I enjoy, I know it was best to avoid it for a while.
When it seems you're out of luck.
There's just one man who gives a f*************ck
⚔️🛡🐎
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