Not much to say about this that hasn't been said before. Excellent game.
My only gripe with it: the hardest optional boss requires your character build to be so good, that if you do this before finishing the game, everything else from that point just dies before it can even take a single turn. Had to grind a bit to get there (and get to level 99 for another trophy) but it's pretty chill if you know where to do it and doesn't take too long.
I think they meant for that to be tackled after the main story but the game does not make that clear at all.
Oh well.
Anyway, got both endings too, even though that's not required for the trophy. One of them is kind of insane.
Total time was 70 hours, which includes a bunch of time failing the optional boss fights before deciding I need to grind it out to make it doable
@Voltan Good work. Did you defeat Simon properly or with the glass cannon Maelle build? I went for the latter and also dropped the difficulty for the Endless Tower as I got fed up of repeating fights.
I did like that there was no good ending but I found Maelle’s ending to be kind of insane so I hope you agree
@Thrillho I didn't look up a specific build but I did hear solo Maelle with every damage-buff lumina was a good pick so I did that indeed.
The tower though, I did that earlier without putting much thought into specific builds (just using whatever felt good along the way). That one took a lot of parries.
The only things I did after Simon were Clea (and her flying manor thing) and the main Act 3 mission. At that point I didn't really have to try.
As for the endings - yeah, that's the one I meant.
4 full playthroughs on varying difficulties and characters. 3 partial playthroughs. Some truly irritating trophies. Claptrap screwing me over for the very last trophy. Second controller shenanigans. Genuine frustration boiling over into the final trophy popping at yes, almost 5 AM due to the bank holiday meaning I get tomorrow off as well. This really did have it all. Solid 7/10 game really, a lot of missed potential but I liked the plot for the most part even after seeing the opening literally 7 times. The vault hunters are honestly more interesting than 2 and I like that cast. The devs could have delivered something special with the post-release content if they weren’t taken out back and euthanised, the Claptastic Voyage is really well done. Glad I got as much out of it as I could.
And with that, my 199 hour (according to PS5) ride with the Handsome Collection is over. Mad to think it never clicked with me before, I think my brain is at a stage where numbers going up is like crack and I prefer the FPS angle to looking down on a tiny Diablo person. I do own 3 but none of the DLC and I very much would like to play it with the DLC included, which is apparently like £60 so hopefully it goes on a deep sale soon. If the first one’s remaster goes on sale too then I’d be up for a playthrough of that as well. Randy is Randy but the games really are good underneath the Randy, you just have to dig past the often eye watering jokes to find the gold hidden underneath.
I think my brain is at a stage where numbers going up is like crack..
I'm surprised you're not seeing those numbers in real life after that much time with the game. Fair play for sticking it out all that time for the plat though!
Three in three days, the least favorite being Hello Neighbour 2. I was always curious about the series but all of that went away about half an hour in when I started to see how janky it actually was. For a plat it's fairly easy but that's if the AI doesn't start to go wonky, which it did for me in one of the first chapters/days. Viewfinder was also very easy and it's clear the Dev really knows how to think outside the box. Killer Frequency took I think three playthroughs and I loved every minute I spent with the game. Those were # 66 # 67 and # 68 I think Cyberpunk will be # 69 though I may have to roll some different saves for the ending. Multiple playthroughs would be very time consuming.
These violent delights have violent ends & in their triumph die, like fire & powder Which, as they kiss, consume.
Got platinum for Silent Hill f last night. I genuinely enjoyed my time with the game, the story is an easy 10/10 for it's themes and subject matters. Ok let's address the elephant in the room, the combat is not great, it's not the worst like the internet tries to make it out, but it definately could do with some refinements, also some of the enemies are extremely cheap and stun lock you for days! but overall the game is worth a play, as some parts of the story will stick with me for a very long time to come.
@Oram77 Nicely done! Ive been mostly avoiding anything ‘f’ related so I can just drink it in (not every day we get a quality Silent Hill release) and it’s been so awesome thus far. I agree that the combat could be a lot more interesting (for me it’s just kind of there, not bad but not good so to speak-maybe it gets worse down the line?) but everything else is so extremely well done and, despite my initial concerns, very Silent Hill. Ebisugaoka is a fantastic setting and the puzzles in particular have been appropriately weird, disturbing and challenging in equal measure. I’m not finished yet but it’s been about 20 years since I was this captivated by a new entry. How’s the platinum to earn?
“Reason is the natural order of truth; but imagination is the organ of meaning.” -C.S. Lewis
@Metonymy Don't want say too much as not to ruin your expirence, but honestly the platinum is fair, if I had to say the "worst" trophy is maxing health and stanima and insanity, but even that isn't too bad.
My latest platinum (#144) is The Plucky Squire. Raced to finish it before it left PS+. I managed to do so, though it was a bit iffy at times. Luckily, no major glitches. Thought it was an interesting concept.
A few plats for me...
Psychonauts 2. A fun platformer, 3/10 difficulty and about 20 hours.
Well worth playing.
Another crab’s tale. Also 3/10. Enjoyable story and characters, interesting take on the Souls genre and even quite faithful in certain areas such as enemies hitting you through walls etc...
Joking aside, it was also very good.
Aliens fire team elite. 6/10 and 100 hours. Lots of fun in coop although very tense and stressful, much like the “real” thing one would imagine.
@CaptD congrats x3 bud! Yeah A:FTE was loads of fun fair play… though glad that we have finally seen the back of it in all honesty. Deffo want to get to the other two mentioned too in time.
@CaptD I’ve heard many good things about Psychonauts 2. I haven’t played the first game, do you think it would click as well with someone who has no experience with the predecessor?
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution
I haven’t played the first one (have added it to my wish list) and didn’t feel that I had missed out on too much, there certainly are minor elements referenced but they seemed inconsequential.
@CaptD 6/10 for Aliens FE? I'm guessing @graymamba and yourself didn't have too much trouble getting the rest of the missions done in the end then. Congrats to you both. I've realised I'm not bothered enough to put in the time/effort to knock it out but I appreciate you assisting me to pick a couple of extra trophies with it.
@BearsEatBeets I’ve left one simple trophy as I’ll pop it for my next milestone, so still a little bit more A:FTE for me.
Yeah we got them done mate and appreciate the help you provided during the missions you joined us for. We all rate things differently in terms of difficulty and I’d certainly rate it above a 6… but I get where @CaptD is coming from.
@BearsEatBeets
I think I rated it a 6/10 mainly because the dlc helped but also I think I just jelled with the game although it still made me stressed and swear quite a bit. Also @graymamba and I did the majority of the game with an AI bot so when a third player such as yourself turned up it just felt that much easier.
The 6/10 rating was also made to lessen the intimidation factor that this game has, it really is not THAT difficult.....as long as you have a decent squad and one that communicates.
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