@RogerRoger Congratulations on the Gotham Knights platinum. That was fast, I take it not an overly long game or have you sunk a lot more time than usual into it?
A gem cannot be polished without friction, nor a man perfected without trials. – Seneca
@RogerRoger congrats, how does it compare to the Arkham games? Loved those.
I finally got my FF7 Remake Platinum. Really tough bosses toward the end. Thoroughly enjoyed it though. Actually my first Final Fantasy game and the only JRPG I’ve played all the way to the end. 99 hours to clear it!
Frustratingly it looks like my Wildlands Platinum won’t happen. After almost 100 hours, at least 1 trophy is glitched. A common problem that started this year apparently. Annoying but I had a blast playing co-op with a friend.
@MB81 congrats on FFVII Remake bud… sorry to hear about Wildlands though, what glitched for you? I’m gonna be playing it next year, so would be interested to know as maybe I could avoid it.
Has anyone else completed DA Inquisition nightmare mode?
I'm finding it a right slog. I'm level 7 and they say the early part of the game is hardest but most battles I'm surviving against trash mobs by the skin of my teeth.
Every time I look on the forums for help I just have a load of people boasting about how easy it is and how they punched a dragon to death at level 3.
Am I alone in finding it this hard or do I just suck at this?
A gem cannot be polished without friction, nor a man perfected without trials. – Seneca
@The_Moose I can’t comment specifically on nightmare mode, but I do remember when I played it several years ago (on normal difficulty) that part of the reason I dropped it was that I wandered over to one of the optional dragons and it smoked me soundly. I tried several different tactics and character arrangements against it and I just couldn’t defeat it. The frustration made me take a break and then before I knew it I’d fallen off the game entirely and never finished it.
Also, the game is just too large in my opinion and I was trying to do everything and burned myself out, I think.
@Th3solution Pleased you struggled on normal then, no offense but it makes me feel slightly less ashamed of myself haha. There's a part of the game where you specialise and apparently it gets much easier after this but no idea when or where that will happen.
Thanks for your input though.
A gem cannot be polished without friction, nor a man perfected without trials. – Seneca
@The_Moose I looked into this a couple of months ago… and I think that the specialisation option becomes available at lvl 10 iirc. From that point in there are supposedly a few builds which make the game ‘doable’ on Nightmare.
@colonelkilgore I'm grinding it out in the first area in that case then. Getting my ass kicked already so I'll just wait until specialisation becomes available.
A gem cannot be polished without friction, nor a man perfected without trials. – Seneca
Just platinumed Hellblade: Senua's Sacrifice on PS4. Almost all of the trophies are unmissable, but it pays to consult a guide from time to time to make sure you don't miss any of the lorestones, since you can't backtrack, and you'll need to collect all of them for one of the game's last trophies.
I complained about this game a bit in the PS4 games thread, but I'm not sorry I played it. I stand by my assertion that this game doesn't need to be as long as it is. The first half of the game drags something awful, and was actually a bummer to play. The second half, though... improves dramatically. The crystal challenges have some of the game's only good puzzles, and the entire descent into Helheim, which takes up the last few hours of the game, is scary and emotionally exhausting. It really does feel like you're descending into a realm not meant for mortal eyes.
The combat is a good deal more fun than I initially thought, and I was happy to see enemies that require specific steps to beat. You can't just spam your sword attack and mow down enemies. If you get into a good rhythm, though,, battles really do become ballets of death.
I'll need time to process the ending, as I'm not really sure how I feel about it yet.
Overall, though, I did end up enjoying my time with this. As much as one can possibly enjoy spending time in Senua's fractured and painful life, anyway.
@Kairu congratulations on the big 3000 and congrats to @Ralizah on the Senua plat too. I’m still to play Hellblade but your post did put it back on my radar tbh. Might wait until it’s sequel releases on Gamepass and play it then to soften the blow as it were.
@RogerRoger Hellblade will be my 23rd, and second for the year overall (gonna try to plat at least one more game this year, though). I'm guessing I'd be well upwards of 100 if I centered all of my gaming time on Playstation consoles. Probably many hundreds if I'd owned a PS3 as well.
I LOVED the first two Playstation consoles. There's probably a universe out there where Sony didn't make the PS3 prohibitively expensive at launch, driving my young self to settle on a 360, and I'm still a dedicated pony in 2022.
@colonelkilgore Be sure to play it with headphones. Half the reason to play it is the amazing sound design.
Still seems weird to me that there'll be a sequel. This feels like a very singular, one-off sort of experience.
@Ralizah as I haven’t played it I have no idea how necessary a sequel would be but… it might be more to do with the fact that Microsoft sees the ip as its best chance at a God of War ‘competitor’… so would want to keep it going. A lot of Xbox players seem to hold it up as that anyway.
that's a lot of trophies you got there. Well done @Kairu
Congrats on getting the plat for Hellblade @Ralizah
I had similar feelings back when I played it. I didn't love some of the elements but the overall experience was worthwhile. I remember one of the first times the voices whispered at me I wad so freaked out I fell off a path and died which is pretty much what it had whispered at me I would do!
As for myself, popped a couple of really trophies this morning and noticed I had reached trophy level 500. Which I guess is something...maybe? Well it's better than still being on 499. The icon next to the number looks a bit cooler.
“We are what we pretend to be, so we must be careful about what we pretend to be.”
@sorteddan nice buddy, I recently hit 400 and noticed the icon change then too. If anything it is an achievement as it takes a lot longer and a lot more play to move from a 400 icon to a 500 icon than just popping yet another plat 🤔
@sorteddan The voices are cool, but I could tell they were still 'in the game,' so to speak. But the binaural weather noises... a few times I'd hear thunder in the game and literally look out my window since it sounded so real. Extremely strong audio design all around.
I just wish there were fewer 'match the symbol to random objects in the environment' sequences. They slow gameplay down to a crawl, and aren't really interesting at all as puzzles, since they merely involve moving to the right spot and then looking around until you see the right thing.
@colonelkilgore I guess I could see that, looking at footage of Hellblade II. But it almost feels like it'll be one of those sequels that makes the original worse in retrospect. We'll see. Genuinely curious what the hook for this one will be.
Anyway, I feel like they should focus on doing justice to their own franchises before worrying about competing with Sony. The Xbox base, desperate for a win, jumped the gun to praise Halo Infinite when that first came out, but the fan reaction to it has been nothing but unceasing disappointment since 2021
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Ralizah totally agree but just to give you an example of what the Xbox fans ‘vibe’ is, check the top reply to the first comment on this web page that I was just on:
This kinda comment is not an isolated viewpoint within the fan base, so it is a little more understandable why MS would target certain exclusives from the competitor… even though it will probably end up a thankless task.
@colonelkilgore In fairness, that article title IS pretty inflammatory, lol.
The most hardcore fanboys will obviously defend their 'side' in the console war, no matter what, but I've seen a lot of pretty honest criticism of the company's output on sites like Pure Xbox. I think most of the fanbase is unblinkered about the questionable state of Microsoft's first-party lineup circa 2022. They really have struggled to get decent games out for more than a decade now.
There definitely seems to be a lot of managerial incompetence in Team Xbox, even when it comes to external development partners. Like, Platinum's Scalebound famously imploded early in development, and some of that might be Platinum's fault, sure, but if they're so unreliable, why do they consistently release excellent games when partnering with Nintendo?
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
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