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Topic: The thing about KILLZONE

Posts 1 to 20 of 25

Scollurio

#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.

PSN: Scollurio | X:

ShogunRok
get2sammyb

Blimey oh riley - that's an epic post. I'll admit that I scan read, but I agree with your sentiment that the multiplayer is better than the single player. I was actually really enjoying the campaign up until about Chapter 7, but I thought it run out of steam/ideas.

Robot stealth and unnecessary sequences where you don't shoot things, even though the actual shooting is the best part of the game. I had somewhat high hopes for Shadow Fall's single player - the idea of having more open environments and different objectives sounded great, but in the end, those features were mostly over-hyped.

The campaign is still full of crappy characters and a plot that jumps around far too much, but overall I think I probably enjoyed it about as much as Killzone 2 or 3. The OWL definitely helped in terms of gameplay.

But yeah, I agree as well. Multiplayer is where it's at. Still waiting on that co-op mode...

ShogunRok

X:

Madd_Hatter401

Ordered killzone from amazon for the multiplayer as Ghosts has become more so a campers delight then Yellowstone park. I can not wait!! I echo get2sammyb's sentiments, epic post!

Madd_hatter401 Proud owner of: PS4, PS3, PS2, PS1, PS Vita, Xbox one, Xbox 360, 3DS, Nintendo 64, Gameboy advance, Sega, and Sega Nomad.

PSN: Madd_hatter401 | X:

Beaston61

Yeah, it is a really good game. I also went through a dry spell for FPS games, but KZ seems like a breath of fresh air. It has a nice rugged feel. Plenty of versatile on the battlefield thanks to the Class/Skill variety. Often the games dont feel one sided and can turn at the drop of a hat.

I hate when no one is using support Spawn Beacons - It basically means Beaston picks support and takes the opportunity to cash in on loads of spawn points

Are you EU or US based? Hit me up, I still haven't played KZ:SF with anyone else! the game is team oriented and I am sure it would be sick to have some team coordination.

Currently Playing: ---> MGS V: PP (PS4) - Until Dawn (PS4) - Dota 2 (PC) & Loads of Indies! (long live the Indies)
PSN / Steam ID: Beaston61

"remember what ol' Jack Burton always says at a time like that: "Have ya paid your dues, Jack?" "Yessir, the check is in the mail."

PSN: Beaston61

Gamer83
get2sammyb

Blimey oh riley - that's an epic post. I'll admit that I scan read, but I agree with your sentiment that the multiplayer is better than the single player. I was actually really enjoying the campaign up until about Chapter 7, but I thought it run out of steam/ideas.

It was Chapter 7 or 8 that really ticked me off. The opening segment where you're gliding in and these buildings are falling all over. I hated that part with a passion. Had to retry it a few times and nearly rage quit once because I was on the verge of slamming my DualShock4 into the ground. I actually enjoyed the game a lot overall but that part did hurt it quite a bit, one of the worst sequence of events in videogame history if you ask me.

[Edited by Gamer83]

Gamer83

ztpayne7

Yeah, the chapter "The Dead" was just not very good all around.  I hated those walking robot tanks. and the falling part.

I have to say that I'm not a very hardcore FPS player at all.  With that said, I actually feel like this multiplayer is very accessible for newcomers.  I can have a role on the team without having to be the best player.  Something I pride myself in is very smart spawn beacon placement.  I'm trying other playstyles, but I really like being in the support class.

This is one of the two games where I've enjoyed FPS multiplayer.  The other one I enjoyed was MAG.

ztpayne7

Gemuarto
Gamer83

It was Chapter 7 or 8 that really ticked me off. The opening segment where you're gliding in and these buildings are falling all over. I hated that part with a passion. Had to retry it a few times and nearly rage quit once because I was on the verge of slamming my DualShock4 into the ground.

This is very easy sequence. You just need to fly as high as possible and as left as possible. Beat it from second try. You really have freedom which way to fall =). It's not like QTE, it's more about choosing best route. I really enjoyed that moment =). And liked that it's not typical QTE amd you actually have feeling of control. The only bad thing about it is instant death =(.

Gemuarto

ztpayne7
Gemuarto
Gamer83

It was Chapter 7 or 8 that really ticked me off. The opening segment where you're gliding in and these buildings are falling all over. I hated that part with a passion. Had to retry it a few times and nearly rage quit once because I was on the verge of slamming my DualShock4 into the ground.

This is very easy sequence. You just need to fly as high as possible and as left as possible. Beat it from second try. You really have freedom which way to fall =). It's not like QTE, it's more about choosing best route. I really enjoyed that moment =). And liked that it's not typical QTE amd you actually have feeling of control. The only bad thing about it is instant death =(.

Did you play it before the patch or after?  Apparently they patched this section to make it easier.

ztpayne7

Scollurio
ztpayne7

Yeah, the chapter "The Dead" was just not very good all around.  I hated those walking robot tanks. and the falling part.

I have to say that I'm not a very hardcore FPS player at all.  With that said, I actually feel like this multiplayer is very accessible for newcomers.  I can have a role on the team without having to be the best player.  Something I pride myself in is very smart spawn beacon placement.  I'm trying other playstyles, but I really like being in the support class.

This is one of the two games where I've enjoyed FPS multiplayer.  The other one I enjoyed was MAG.

I really like what you said about the Multiplayer, thats exactly how I see it as well.
Not needing to be the best player and still make an impact. Support is probably my favorite class too!

#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.

PSN: Scollurio | X:

Scollurio

God Mission 7 was bad but Mission 8 truly is awful...

#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.

PSN: Scollurio | X:

Gemuarto
ztpayne7

Did you play it before the patch or after?  Apparently they patched this section to make it easier.

I think it was before patch.

Anyway, this game on Hard was like Mass Effect 3 on Insane =). And I liked it =). It's just pretty old-school, if you ask me.

Gemuarto

MadchesterManc

@Scollurio A nice post again I've not played Shadow Fall yet as I don't have a Ps4 but I'm looking forward to playing it when I do. Your thoughts echo most of what I've thought of the series. It's one that requires patience to appreciate which makes it unlike most shooter series that rely on giving the play quick fixes over n over again. With how popular you last post was that I published, wanna do it again? Offers there if you want another article published

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Gamer83
Gemuarto
Gamer83

It was Chapter 7 or 8 that really ticked me off. The opening segment where you're gliding in and these buildings are falling all over. I hated that part with a passion. Had to retry it a few times and nearly rage quit once because I was on the verge of slamming my DualShock4 into the ground.

This is very easy sequence. You just need to fly as high as possible and as left as possible. Beat it from second try. You really have freedom which way to fall =). It's not like QTE, it's more about choosing best route. I really enjoyed that moment =). And liked that it's not typical QTE amd you actually have feeling of control. The only bad thing about it is instant death =(.

Maybe I was just playing it wrong but it took me until my fifth try I think and when I get frustrated it tends to add to the problem and I start doing more dumb stuff. Maybe it was an easier section than I made it for myself but I know a few my friends also hated it. Other than that, I really enjoyed Shadow Fall and find it laughable that this game scored in the 7's and was slammed for story and stuff while Battlefield 4 has a worse campaign with all the same problems and is a broken piece of sh*t online and off and yet everybody gives it a 9 or 10. It really hurts the credibility of game reviewers. I understand the problems Killzone had, that's fine to criticize it for that, however, the doublestandard and 'it's ok if it's broken it's still Battlefield,' bs is ridiculous. In absolutely no way should a game that broken get more than a 5, period and even that's pushing it.

[Edited by Gamer83]

Gamer83

Scollurio
MadchesterManc

@Scollurio A nice post again I've not played Shadow Fall yet as I don't have a Ps4 but I'm looking forward to playing it when I do. Your thoughts echo most of what I've thought of the series. It's one that requires patience to appreciate which makes it unlike most shooter series that rely on giving the play quick fixes over n over again. With how popular you last post was that I published, wanna do it again? Offers there if you want another article published

Hehe thanks, I actually didn't do this writeup with another publication in mind, but here we are again, I wouldn't mind really.

#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.

PSN: Scollurio | X:

Reverend_Skeeve

Great post, @Scollurio...I read it all. With this and your other Killzone Multiplayer-post you really did a great job of getting me very interested in investing time into the mp of the game. Great job! And...see you online, of course.

Should also be a great way to check out voice chat on PS4, because I didn't do that yet.

Reverend_Skeeve

Scollurio
Reverend_Skeeve

Great post, @Scollurio...I read it all. With this and your other Killzone Multiplayer-post you really did a great job of getting me very interested in investing time into the mp of the game. Great job! And...see you online, of course.

Should also be a great way to check out voice chat on PS4, because I didn't do that yet.

Im really glad for feedback like that,
I hope to meet you online soon, you'll see, once you get the hang of it, the MP has a really awesome dynamic!

#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.

PSN: Scollurio | X:

JaxonH

At first I hated this game, but I gave it another go and it's actually decent, though not great. My issue is I don't really do the multiplayer thing. I'm a campaign kind of guy. And there are so many times where I don't know if it's the game glitching out from me breaking sequence, or if the game is just legitimately that impossible, but I COULD NOT PROGRESS to the next objective marker on more than one occasion. And on numerous others it was just very confusing. That's my one MAJOR gripe with KZ.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

PSN: jaxonholden

Weskerb

For the MP it sounds a lot like KZ3, which was good,but not the best on the market. The SP seems like not as good as KZ3 or KZ2. Seems to me COD has the best SP and Battlefield best MP.

[Edited by Weskerb]

Weskerb

Gamer83

@JaxonH

When you say you couldn't progress do you mean you would get to the objective and then nothing happens? If that's the case that's definitely a glitch though with as many updates as this game has already received you'd hope stuff like that would be fixed.

@Wesker

I'd actually say the single player in this is pretty good. KZ 2 is still the best but I'd put this above every other entry in the series except maybe Mercenary. It's better than it's given credit for. Not a masterpiece but still good.

[Edited by Gamer83]

Gamer83

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