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Topic: Resident Evil 2 Remake

Posts 41 to 60 of 120

Jaz007

So I'm not seeing the demo stateside. Does anyone know when we're supposed to see it?

Jaz007

Areus

I wonder how the music sounds in the remake

Edited on by Areus

Areus

Gremio108

Looking forward to trying this over the weekend.

Guarantee my phone will ring as soon as I start the demo and I'll forget to pause the game.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

JohnnyShoulder

@Areus It won't be any of the original music, you have pony up to get that.

EDIT: I'm playing it now!

EDIT EDIT: Ooooooh this is pretty awesome! I may have to get this now, so much for the backlog.

Edited on by JohnnyShoulder

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Ralizah

So, this game looks and plays AWESOME. I was so impressed with the demo (on PC, but I can't imagine it's too much different on PS4 other than a bit less visual detail and maybe a lower framerate on the base model). The in-game map is really useful. The limited inventory space is a bit jarring, but this is a survival horror game, which means knowing which supplies to prioritize is essential. This plays a lot like RE4, but the more action-y combat is balanced out by some incredibly aggressive enemies, so it's still feels scary and intense and less like I'm shooting fish in a barrel. It seems like Capcom has finally found out how to harmonize the action-gameplay of later entries with the atmosphere, puzzles, and sense of vulnerability in earlier entries. The incredible lighting and sound design go a long way toward establishing the really horrifying atmosphere of the game.

If the entire game is this good, it'll be an easy GOTY contender for me.

Currently Playing: Yakuza Kiwami 2 (SD)

PSN: Ralizah

kyleforrester87

@Frigate I thought the aiming was solid! No issue getting multiple head shots. Try Evil Within for weird aiming lol.

@Ralizah I already found an inventory expansion kit toward the end giving me 4 more slots. And I think I saw a big one in those coded lockers.

My main disappointment? The shotgun lacks oomph. I'd have liked a bit more kickback.

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

JohnnyShoulder

Yeah I didn't have any problems with the controls or camera either. The only thing I didn't like is having run set to L3, which I never like. Hopefully you can customise the controls, I didn't get a chance to check when playing the demo.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

kyleforrester87

@JohnnyShoulder L3 to run was fine for me, as it's a case of clicking to turn it on and releasing, and not a case of holding down the stick. It's annoying in other games having to keep the stick held down to keep sprinting.

At least you don't have to mash X.

I didn't really like the opening door action, he just sort of waves a paw at it and it flops open. I tried mashing the button hoping he'd kick it open but he didn't. Maybe there's a trick to that.

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

Areus

@kyleforrester87 Its also pretty cool that zombles can bust through doors this time around makes me hopefull that they are working on Resident evil 3 next having Nemesis kicking in doors trying to get to you would be great

Areus

kyleforrester87

@Frigate weird coz I tried that and on both accounts my bullet didn't seem to damage the glass but the zombie broke through immediately after I shot it

kyleforrester87

PSN: WigSplitter1987

JohnnyShoulder

@kyleforrester87 Ah that is what I was doing wrong, doh!

I don't think I ever played through Claire's version, so if I do get this I will defo be choosing her this time.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

kyleforrester87

@JohnnyShoulder in the original you played both to get the full story anyway. You'd do Leon A, then Claire B or the other way round. I don't know how the scenarios in this will work to be honest but I'm assuming you'll still be wanting to play both. In fact you'd probably want to do all 4 - A/B, then B/A. I think that unlocked the "true" ending in the original.

@Frigate I don't see them making any changes at all this close to launch to be honest, at least not anything really noticeable.

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

LieutenantFatman

Not tried the demo, think maybe I'll just pre-order. I hope the install size isn't too high. How many gbs is the demo?

LieutenantFatman

kyleforrester87

@LieutenantFatman game sizes don't worry me too much to be honest, if a download is big I just wait longer. It's strange when some people won't download something because it will take a long time.. just start downloading it already! Lol

kyleforrester87

PSN: WigSplitter1987

LieutenantFatman

@kyleforrester87
Oh, I'm not fussed about that, just how much space is taken up on my teeny tiny 500gb hdd. But 21gb is very good for a big retail release I'm happy.

LieutenantFatman

crimsontadpoles

Well, the demo was underwhelming to me. I ran out of time and failed to complete it. My main problem was that 30 minute time limit, though I wasted the first 5 or 10 minutes of that just in the first room looking for an answer to a later puzzle before I found a way out of the room. The zombies would have been scary in normal circumstances, but in this demo I was more worried about running out of time or potentially rushing past an important item. The atmosphere was good though, especially with all those those dark and ominous rooms.

So, I'm not generally a fan of survival horror games, and this demo didn't do anything to change my mind about this game, but at least I gave it a try.

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