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Topic: Project Cars, my Alpha Impressions

Posts 1 to 6 of 6

Scollurio

[Edited by Scollurio]

#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.

PSN: Scollurio | X:

Reverend_Skeeve

Wow, thank you for the effort to write this all up!

I was wondering about Project Cars, so I appreciate your impressions, especially as they're so detailed. Good work, man!

Reverend_Skeeve

TricksterTyler

Been keeping a close eye on this one. Thanks for the detailed info, it's a shame to hear the AI isn't the greatest but they still have plenty of time to improve on that. It's great to hear impressions from someone who's so passionate about racing games.

TricksterTyler

PSN: T7L3RB

Scollurio
CanisWolfred

Thank you for the impressions. I'll be getting the Wii U version, but I'm really looking forward to it.

Specifically for the Wii U Version I read about something that might interest you,
firstly they are really passionate about it, going to use the gamepad for telemetry, rear view camera, track layout etc... so it obviously is a nice implementation for a change. Besides that you have different ways of controlling your car (tied to the realism setting of your racing). You can either steer it with the built-in gyroscopes of the gamepad or you can steer it with the left thumbstick and accelerate and brake with the right one (for that progressive analogue input) OR you can also use the triggers, that are actually buttons, on the shoulders of the gamepad, they will employ kind of progressive filtering so they will FEEL as if they were analogue! Good news for Wii U owners across the board. Im really glad they're bringing it to the Nintendo crowd too!

#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.

PSN: Scollurio | X:

biffdiver

Scollurio, thanks for the post. For me, it was the best source of info I've seen posted anywhere, and helped me confirm that this is shaping up to be the best (non subscription) racing sim since NASCAR RACING 2003.

Man, if you find the time, how about updating us on it's progress every once and a while in this blog?

Had a question for you, are there multiple track configurations for some of the tracks? Watkins Glen (Connecticut Hill GP) for example, has another route that can be used in real life. Can you choose?


I, like you, think the physics in GT6 are very good, but the sounds are horrible. I also hate the plain black interiors of the non premium cars.

I recently built a custom sim rig with a butt kicker for GT6 and eventually Project CARS. I also plan on purchasing the Sony virtual reality headset as soon as it becomes available. From what I've read on the IRacing forums, VR headsets are a game changer when it comes the racing sims.

B.I.F.F.DIVER - Big Ignorant Fat Fart

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