I'm now 30h in and it doesn't feel like I'm anywhere near the end. I'm doing every side activity so and I die a bunch so I expect it to go for another 20-30 to platinum.
Anyway, my biggest complaint about GoW 2018 was the lack of epic boss fights compared to older games - glad to report Ragnarok fixes all that
@Voltan I'm at 43 hours now and also doing as much side content as possible.
I've found 30 out of 48 Ravens, look for them as soon as I hear that familiar sound and done 3 tombstones. The main story is superb but I won't say anything, so as not to spoil it for anyone.
@colonelkilgore Wow you platted Ragnarok already? Is it easier to acquire than the last game. For example will I have to beat all 12 tombstones for a trophy?
@JudgeDredd I enjoy taking them on. But it will definitely up my playtime. Possibly leave some of them for post game just like I did with the Valkyries!
Off topic but I did the tutorial for Snow Runner and I think I will love it like I loved Death Stranding, it's giving me that kind of vibe minus the Kojima touch!
@colonelkilgore Sounds fantastic š³ haha , I died many times at the hands of the Valkyries so it doesn't surprise me. I look forward to taking them all down.
The first encounter with Baldur where Kratos insta-heals (something he can't actually do in the game) made me build the assumption that all God's have some sort of regenerative powers, which is why Baldur's death always confused me.
However, based on what happens to some Gods in Ragnarok (and also 2018), it seems like regeneration isn't a base ability, so can God's just die like any regular mortal person can? Was Baldur's immortality only a result of the protection magic, which is why Kratos can kill them when the spell is broken? Then why include that Kratos self-heal moment? It just muddles the scene I have always felt.
Like can anyone explain to me what separates a God from a regular person? What actually makes a God a God. They all seem to have degrees of super strength, and much longer lifespans than regular people but from there it just seems really muddy to me. Some seem to have actual superpowers, but others seem to have powers that come from weapons that seemingly anyone can use. Some have a really wide arsenal of abilities; others seem to have only one. Some have powers that are thematic to what they are the God of, whereas others they are the God of X, but this seems to have no bearing on what they can do.
@colonelkilgore Welp, thatās a pretty chunky game indeed. @MightyDemon82 Iām at 36 ravens, I think
And yeah, the sound (and 3D audio on headphones) definitely helps
I think Iāve beaten 2 of the tombstones and attempted a few others but decided to leave them for later after dying several times. Hopefully Iāll eventually be strong enough to do it without lowering difficulty - but remembering how much trouble the final Valkyrie gave me on normal difficulty, I donāt expect it to be a cakewalk on āno mercyā š
Following the latest update the compass seems to have disappeared for me.
At first I thought it was a intended feature but itās still not back. I might have also somehow turned it off by accident.
Over 45 hours in & nearing the end. I would like to get as many side quests done before the end as possible. Iāve tried the settings but no luck.
Anyone know how to fix this?
Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece
Iām doing the Muspelheim crucible challenges now and letās just say I didnāt expect them to be this many
All a walk in a park compared to the Berserker encounters though
@EaglyTheKawaiiShika Iāve done all of those. They might be hard depending on when you get to them but theyāre nowhere near the Berserkers either
To be fair, that particular one was the one I spent most time on.
Went back to go through Brok's funeral, God damn I am crying again.
I don't agree with others that say Ragnarok is this flawless, ten out of ten, masterpiece for the ages. But it does provide a level of polish and presentation that really isn't the norm for gaming right now. While I couldn't stand 2018's combat, I loved Ragnarok's combat. And any game that makes me physically laugh out loud, cheer at my TV and burst into tears so hard I have to take a break as regularly as this did, has to be one of a truly special calibre.
My game of the year and it isn't even really close.
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