Got it a couple of hours ago. Had to charge the handsets up first but had a go at GT7 and it's a diiferent level to PSVR1 (so it should be for the price !)
It's amazing.
I’ll be plugging everything in shortly. I don’t have GT7 so I’ll check out Horizon and Moss first. I also noticed that I’m eligible for cheap upgrades of Thumper and Rez Infinite (which were free Days Of Play games, I’m pretty sure) so I’ll definitely get those!
Edit: I only played Horizon but I am very impressed. The depth and tracking feel amazing, as if I was in that world.
I’ll try other games tomorrow.
So far this is great
So now I've had a bit more time with it and played a few games, I can safely say this was a great investment, the HDR screen really shows off not only deep blacks but good peak brightness and contrast.
Rez with its new eye aiming mode is quite brilliant and really good fun however you play it.
Job Simulator now requires room space, so the big improvement here is been able to walk around and peek at the other desks in the office for example, oh and not worrying about the PS camera not tracking you is a god send, also HDR makes the lighting far better
Kayak VR just looks amazing, the water is stunning and the interactivity with plants, rocks etc is really well done, it's just fun paddling around aimlessly.
Re Village looks great, the new weapon loading and aiming is great but sadly this is the one which gives me motion sickness for now, so I'll be playing in short bursts.
The star of the show has to be GT7, this looks stunning and with a wheel and pedals feels a lot like the real thing. There are so many fine details and that lighting model is stunning, whether it be bright sunny days or blasting around Japan at night under the street lights, this is one of the best gaming experiences I've ever had
Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.
Yeah, this is the only negative for me. Really fiddly. Looks great when you nail it, but it shouldn’t take more than a few seconds to find the sweet spot.
Has anyone that's played the star wars demo found out if that's from the original base game the review said is bad, it from the second part it says is good? Because the demo is pretty good looking and seems pretty fun to me. If that's the bad part I may actually buy it.
@liamcroft not sure who to ask but since you tend to lurk the form, I choose you: not sure who's doing the no man's sky vr2 review as you do all the reviews, but any chance you guys might reach out to hello games about any planned patches for the really low res psvr2 visuals? It's quite bad... Very much not psvr2 standards.
@NEStalgia I have heard bits and pieces about bad NMS graphics in PSVR2, something about it defaulting to PS4 standards? I don’t believe we’ve started on a NMS PSVR2 review yet, but the visuals are definitely something we’ll look at
Genuinely loving PSVR2 - GT7 of course,Horizon is gorgeous yes but for me as an old school rocker - drums rock is making me laugh and bringing some healthy competition to the house with my daughter. I am also showing her up on synth riders ha ha. We are having a blast tbh. Love it. Best fun I've had in gaming for a long time. And thats it - its fun.
First time VR user and I have to admit I was pretty blown away when Horizon opened up. Seeing the menus and everything as just a floating projection screen and then it expanding to take up my whole field of vision was pretty intense. Guess you just do not know what to expect until you see it for the first time and one of the challenges of marketing this tech. Must admit, as lame as it sounds, that turning around to look behind me was the most mind-blowing thing knowing I could never do that in a game before.
On the game front, yes, Horizon is amazing. RE Village is so well done, it really is like another game. Capcom should be commended for the investment. Of course, loading your gun takes longer, so that is scary when things are coming at you. Kayak was very tranquil and awesome, feel it will be boring over time but great to have for visitors who want to check out VR at my house. NMS...I agree with @NEStalgia that the graphics are not that great, mine actually went monochromatic. Plus, I don't like how you move in that game in VR, maybe it is a settings thing. Hoping it is patched up.
But, I must say that NFL Pro Era (if you are an American football fan or even if you are not) is so well done, I was most surprised by it. Yes, the graphics are not modern, but the whole game is so much better than I expected. I had no idea it would be so deep with so many features, full seasons, different styles, calling plays. Standing on the sideline in these big stadiums is so cool. Really get a sense of how tough this game is in real life when behind those big lineman...and it will take time to perfect the timing of throws, that has been tough.
Anyway, going to keep playing, but impressed with what Sony has done, but also in all the developers pushing so much new and upgraded games out at once. Happy for everyone on here enjoying this awesome new tech, and no injuries yet here. haha
I played about 2h of Moss today and OH MY GOD IT'S SO COOL
Even with with cartoonish graphics like this, the immersion is so good that I was really disappointed when I couldn't rest my elbow on the rock to my left 😂
Really well designed game overall too
I’ve played horizon call of the mountain and moss book 2 on PSVR2 so far. I really like the sense controllers. They make manipulating the world so much easier than it was using the dual shock 4. The move controllers were never really fit for purpose because they didn’t have an analog stick.
As for the headset themselves for PSVR2 clearly has a better screen than the PSVR, but I can see individual pixels on both so it doesn’t make a huge difference. Neither get past the fact I’m clearly looking at a screen in front of my face. I experience the same level of motion sickness with both.
The main irritation find with a PSVR2 is the seated play area is about 10 cm too small when I reach out my arms to touch something in the world, the Red Rings almost always appear. It happened when I was trying to reach out of the boat in horizon, and it was really immersion breaking.
@Ryall The same happened to me with the red rings, too. My solution was to redo the room scan. Simply ignore the prompt which says the scan is done and keep scanning as much as you possibly can: All walls, floor, basically until everything is blue. Since then, it hasn't come up once. Hope that can help you, too.
I just finished Moss. Excellent game. Short by non-VR standards but I guess the standards are different - it wasn't expensive anyway so I'd say it was worth every penny.
I'm going to try get all the trophies (although the no death one is going to be a bit of a pain) but... chapter select seems bugged. Not that I really need it but I can't check which chapters have the collectibles I'm missing :/
@neonpizza That's a shame, that angle is the problem. The first day with it, I had the exact same bridge of nose pressure and couldn't take more than a few hours. I also had oil smeared on the lenses, and had a bear of a time keeping the sweet spot. After that I learned to pull the back of the headband all the way down and found the sweet spot so much easier, and also learned to NOT close the visor in so tight that it maximizes FOV, rubs your lashes on the lenses, and that you do NOT need to squash the light shield against your face, gentle contact does just fine. After that I spent probably like 12 hours in it one day over the weekend just because it's the new toy, and had no discomfort from it.
I think it's meant to have that sharp down angle of the headband, and if worn that way will not put that pressure on the bridge of the nose or need nearly as tight a clamp. But if your glasses require having the angle high, I definitely think there's no way around the nose pressure. Are you sure you really need to wear it at that angle though? The lenses really don't line up for most people with the band high up like that. I actually LOVE the light shield on this more than VR1 because I don't need to crush it close to my face, and that also means less grease smeared on the lens (once I got the first layer off...) But if you're stuck at that angle, I'm not sure there's any way to make it great.
@neonpizza what an absolute load of faff this contraption sounds like. mental note to self, whilst relaxing on a comfy sofa with a controller in hand: never buy a VR headset.
@Gamer_Guy You don't know what you're missing out on, though. It's quite a thing when it works. BUT, it's also fussy. At the end of the day it's a wearable. It's a piece of clothing, no different than a skiier's goggles, a sports helmet, etc. Different equipment will fit better or more comfortably for different people's body shapes, and sometimes the "best" piece of tech isn't the one that fits someone the best. We're not used to having to deal with tech items as clothing.....but....then.....I have a Dual Sense Edge and Xbox Elite V2 because those controllers fit my hand more comfortably, so it's not TOTALLY strange.
For me, personally, PSVR2 is substantially more comfortable to wear than PSVR1, with a more accomodating light shield, lighter overall weight, and better balance. For neon....no so much it seems, but that, I think is mostly on account of his glasses changing the projection angle from the natural one. Which goes back to your point that it can be a hassle.
OTOH, I want to start HFW and wrap up Kiwami 2, but now that I go into VR every night I never want to come out of it, and the look of my regular flat games, as much as I love the games....just.....underwhelm me.... I'll drag myself away, but...once you really start getting used to having real depth as "normal" lacking it feels so very very primitive. It's worth it...but one headset won't be the right fit for everyone. And neon's a little fussy
Remember, the one thing I think people really forget when it comes to VR, is, it's not just that things are shown in 3D. It's that they are shown life-size, in 3D. Simple things like doorways, on a 2D game you walk through the door, in VR you actually WALK THROUGH the door, and the ceiling is up above you, and the floor, and the vents below you. And behind you. It's a whole other world of gaming that really can't be expressed if you haven't seen it. The best way to convey it is just imagine playing your favorite game. Now imagine going to a theme park like the Mario World theme park and being inside a staged world of that game IRL. Now imagine doing that on your couch. That's VR. But it's a hard sell if you haven't seen it, and then read all the conversation abut blur and mura, and fitting, and glasses and motion issues and whatnot. Getting into VR the first time is like getting on a roller coaster the first time. You either love it and try to recreate that thrill for the rest of your life, or you hate it and are positive you have 5 minutes to live. Either way, it's a memorable experience.
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