Dyer Says Sony Will Show People What Playstation Motion Controller Can Do, Rather Than Tell.

Interestingly, shortly after both Sony and Microsoft's presentations at E3, gamers perception was little different — most coming away extremely impressed from what Sony had to show of Playstation Motion Controller, and more humoured by the lofty pie-in-the-sky claims of Microsoft.

Since then, only buzz has changed. We're still yet to see much of Microsoft's Natal controller and Sony's Playstation Motion Controller. But Microsoft has been very loud about Natal, and in many ways has stolen Sony's mindshare.

IndustryGamer's caught up with Sony's Rob Dyer, who was very frank about the situation:
[quote]
"I'm actually really proud of the way we've handled the motion controller. From Sony's perspective, rather than go out and do a whole PR barrage to give everybody the 'happy, happy, joy, joy' news, we're going to show up and have a line-up of products to show people rather than having a lot of great statements to say, 'This is what's going to happen.' So whether it's at GDC or DPS (Destination PlayStation), and definitely at E3, you're going to see – and I've seen it from both first and third parties – some really awesome products to support this," he said. "And rather than us go there and pat ourselves on the back, and send out press releases talking about this, we're going to be Missouri; it's going to be 'show me.' And that's the deal."</blockquote>

Strong words indeed, and in many ways it's going to be that much more impactful if Sony show what they can do rather than talk. In numerous circumstances, Natal is running on purely hype at the moment, and if it doesn't have the software to back up the talk, there could be a problem. Sony are more in a position to surprise the gaming audience, and that's exciting.

Dyer also had strong words from the third-party perspective of things, noting numerous advantages for Playstation Motion Controller:
[quote]
"From a third-party perspective it's easier to develop for, you can use the same code base that you currently use for PS3 or 360 or even the Wii in order to get a motion controller game out. You can't do that with Natal. You have to have a completely separate code base and my feeling is that we're going to have a lot more games, a lot more innovation – particularly with the camera and the precision – versus what you'll have with Natal or the Wii. We can all sit around here and debate that... but the fact is I'm not having any trouble getting third-party support.”</blockquote>

And he even had reassuring words for the "core" gamers, suggesting Sony may have Playstation Motion Controller games in the works for those who are already interested in video games, rather than the casuals:
[quote]
“We have games that will address both the casual consumer and the core. This is not something we take lightly at all. We're going to have games coming from third parties that are hardcore games – these are not fluff pieces – which will incorporate the motion controller. Given our tagline 'It Only Does Everything,' we feel the motion controller will only expand on that and give the consumer a great experience.”</blockquote>

All in all Dyer's message was fairly strong — don't count out the Playstation Motion Controller just yet. We expect it will be blown at next month at GDC. Exciting times, indeed.