Comments 2

Re: Hands On: PS4 Launch Title Knack Is Gradually Gathering Steam

famousmortimer

Glad the game is shaping up nicely. I'm excited for it.

Now I'm going to be that nerd that corrects the author... but RAM, usually, has nothing to do with whether dead bodies (or debris or whatever) stays on the ground forever or for a short period of time. The problem isn't keeping the models in the memory... the problem is drawing the triangles.

So as you said, the game had framerate issues in earlier builds. Pretty common for launch software. The tools are unoptimized. So if they left the bodies on the ground they would still have to render them - which taxes the framerate. Games that keep bodies on the ground tend to have highly optimized engines that can handle areas where more polygons are on the screen.

Re: Review: NBA 2K11 (PlayStation 3)

famousmortimer

I agree 100% with this review. The game is simply astounding in how realistic and fun it is. I also agree with your view on the move controls. The best I can say is that "it works" but really, it's not any more fun, any more immersive or any more accurate than the a controller. In fact, you only can do a small percentage of the actions with it. A little bit of a bummer, but at the same time I never expected basketball to be a motion controller type game.