Dude you said that you hoped Sony would be working on a dlsr alternative. AMD’s fsr is in it’s early phase. Sony will have nothing to do with a technology like this as they will have no understanding. It’s up to developers to take this on board while making games. Dlsr is and after process hardware based tech. If you research red dead redemption 2 you’ll find that settings have to be tweaked heavily when 4K and ray tracing are involved. My 6900xt and 5950x can’t handle 4K with ray tracing on cyberpunk very well
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Re: PS5's Forspoken Has a 60 Frames-Per-Second Option, Raytracing Also Available
Dude you said that you hoped Sony would be working on a dlsr alternative. AMD’s fsr is in it’s early phase. Sony will have nothing to do with a technology like this as they will have no understanding. It’s up to developers to take this on board while making games. Dlsr is and after process hardware based tech. If you research red dead redemption 2 you’ll find that settings have to be tweaked heavily when 4K and ray tracing are involved. My 6900xt and 5950x can’t handle 4K with ray tracing on cyberpunk very well
Re: PS5's Forspoken Has a 60 Frames-Per-Second Option, Raytracing Also Available
@theMEGAniggle why would Sony be working on a AMD’s platform dlsr Rival when there’s already fsr?