@ApostateMage Normally I wouldn't care. In this case I do because it's Pushsquare, and one of my old favorite reviewers. Added to that is I simply care about the game, and if people are misinformed about it. Nothing wrong with that. It's not as silly as you writing your opinion on my opinion on his opinion? Guess not huh?
This review is horrible and lazy. I will sum it up in these points:
1. Slow start What don't you get about a simple little fun thing that was added? I've played the Japanese version and it's 10 minutes tops if you skip through it, around a 25 minutes INTRODUCTION if you read through it.
2. Not better than previous entries This is where you're wrong. This is a yearly franchise in Japan and it almost always improves on the prequels, it's made by A SMALL TEAM, with a SMALL BUDGET and YEARLY DEADLINES. Even if it's the core combat, such as the case in Kiwami, there's always improvement. Can you say the same about Assassin's Creed? You can't possibly say that Assassin's Creed Unity has better combat than Assassin's Creed 2.
Yakuza Kiwami adds: Smoother and faster combat system, new leveling up system, new substories, new boss fights, and it's the most challenging Yakuza game up to date. For a title that "feels" like a DLC expansion it doesn't PLAY like a DLC expansion.
3. Story below standard The original game had Seishu Hase as a writer, an award-winning crime novelist. While it has some gameplay vs story inconsistencies like every other game, it's one of the best stories in the series. This is why it made it to the top of many "best of" lists when it comes to Yakuza games, and it's even what carried the series throughout the years alongside beat em ups who had better core combat in the PS2 era. (God Hand, Urban Reign, Rise to Honor, etc.)
4. Rebuilding the Dragon Fighting style is a chore It's an optional thing. It expands on the relationship between two central characters in the series. You may like it, I sure want to see more of it instead of just grinding. Most of the encounters are interesting, funny, and a really cool way to mix things up instead of the usual brawls. This is actually what makes the game one of the hardest ones between all of them. It separates the MEN from the boys. Maybe you need to work on your dodge-cancels or something.
5. You have to play optional minigames Oh NOES!1 They integrated the mini-games into an OPTIONAL system by making you play with Majima. EXCEPT THEY USED TO DO IT IN ALMOST ALL OF THE GAMES WITH HARUKA. It's optional, it's an extra thing that you can do. It's not that big of a deal. You still have 3 other styles that are in many ways better than Dragon. However, the ultimate style is the Dragon style because of the Tiger Drop counter that you can basically kill anyone with it in one hit. Shouldn't be earned so easily don't you think??
The problem is you haven't given this a fair shot. A 6/10 is a harsh review and you need to put up some valid, good points to exactly why is it that you rated it so low? Is it merely because it builds on the original game like a DLC Expansion? Well that may be true it still offers an improvement and an interesting game. What's interesting is that big budget - EMPHASIS ON BIG BUDGET - games like Infamous, Sleeping Dogs, Shadow of Mordor, Far Cry have gotten away with better scores and lighter content. I wonder why is that? I used to be on this site daily from 2012 to 2015, and as soon as I noticed some dodgy antics by the reviewers I bailed.
One last thing, whether it's a positive or negative review, beware of misinformation. Play the game yourself, and make your own opinion. It's a good game that deserves at least your attention. $30 for something that I bet not a whole lot of people have played before, which is the angle that this review dismisses.
Oh, and when I said this review is lazy? Yeah it took me around 15 minutes to write this, and I'm just about a hundred words shorter than this review. Oh well! If you read it all the way, then you get 23 Experience Points.
Comments 2
Re: Review: Yakuza: Kiwami (PS4)
@ApostateMage Normally I wouldn't care. In this case I do because it's Pushsquare, and one of my old favorite reviewers. Added to that is I simply care about the game, and if people are misinformed about it. Nothing wrong with that. It's not as silly as you writing your opinion on my opinion on his opinion? Guess not huh?
Re: Review: Yakuza: Kiwami (PS4)
This review is horrible and lazy. I will sum it up in these points:
1. Slow start What don't you get about a simple little fun thing that was added? I've played the Japanese version and it's 10 minutes tops if you skip through it, around a 25 minutes INTRODUCTION if you read through it.
2. Not better than previous entries This is where you're wrong. This is a yearly franchise in Japan and it almost always improves on the prequels, it's made by A SMALL TEAM, with a SMALL BUDGET and YEARLY DEADLINES. Even if it's the core combat, such as the case in Kiwami, there's always improvement. Can you say the same about Assassin's Creed? You can't possibly say that Assassin's Creed Unity has better combat than Assassin's Creed 2.
Yakuza Kiwami adds: Smoother and faster combat system, new leveling up system, new substories, new boss fights, and it's the most challenging Yakuza game up to date. For a title that "feels" like a DLC expansion it doesn't PLAY like a DLC expansion.
3. Story below standard The original game had Seishu Hase as a writer, an award-winning crime novelist. While it has some gameplay vs story inconsistencies like every other game, it's one of the best stories in the series. This is why it made it to the top of many "best of" lists when it comes to Yakuza games, and it's even what carried the series throughout the years alongside beat em ups who had better core combat in the PS2 era. (God Hand, Urban Reign, Rise to Honor, etc.)
4. Rebuilding the Dragon Fighting style is a chore It's an optional thing. It expands on the relationship between two central characters in the series. You may like it, I sure want to see more of it instead of just grinding. Most of the encounters are interesting, funny, and a really cool way to mix things up instead of the usual brawls. This is actually what makes the game one of the hardest ones between all of them. It separates the MEN from the boys. Maybe you need to work on your dodge-cancels or something.
5. You have to play optional minigames Oh NOES!1 They integrated the mini-games into an OPTIONAL system by making you play with Majima. EXCEPT THEY USED TO DO IT IN ALMOST ALL OF THE GAMES WITH HARUKA. It's optional, it's an extra thing that you can do. It's not that big of a deal. You still have 3 other styles that are in many ways better than Dragon. However, the ultimate style is the Dragon style because of the Tiger Drop counter that you can basically kill anyone with it in one hit. Shouldn't be earned so easily don't you think??
The problem is you haven't given this a fair shot. A 6/10 is a harsh review and you need to put up some valid, good points to exactly why is it that you rated it so low? Is it merely because it builds on the original game like a DLC Expansion? Well that may be true it still offers an improvement and an interesting game. What's interesting is that big budget - EMPHASIS ON BIG BUDGET - games like Infamous, Sleeping Dogs, Shadow of Mordor, Far Cry have gotten away with better scores and lighter content. I wonder why is that? I used to be on this site daily from 2012 to 2015, and as soon as I noticed some dodgy antics by the reviewers I bailed.
One last thing, whether it's a positive or negative review, beware of misinformation. Play the game yourself, and make your own opinion. It's a good game that deserves at least your attention. $30 for something that I bet not a whole lot of people have played before, which is the angle that this review dismisses.
Oh, and when I said this review is lazy? Yeah it took me around 15 minutes to write this, and I'm just about a hundred words shorter than this review. Oh well! If you read it all the way, then you get 23 Experience Points.