Comments 3

Re: Mini Review: Song of Horror (PS4) - Scare-Free Horror Is Frighteningly Dull

Patrick_Rs

Ok, you‘re Argumentation ist really good and I have to admit maybe games like these can‘t spooke my any longer, as I am so much used to it. But you changed my mind regarding to the limitations and atmosphere. It’s oldschool and I love those Games too.

Yes you did have the scene with the RE Music. At the end of part3 when you play Husher at the old church. It’s the background music sounding some Kind of like wolf singing. Thats the music RE1 had at the cemetary.

I changed my mind and wait for the patch too. Meanwhile I‘ll hit TLOU2 on hardest permadeath Mode again

Re: Mini Review: Song of Horror (PS4) - Scare-Free Horror Is Frighteningly Dull

Patrick_Rs

@CheekyMonkey

At first, thanks for the information about the patch for the problem which is obviously a big one. But I don’t wait for it. Deleted it and PS Store already confirmed to refund my money.

I really like open and friendly, so I‘d love to tell you, why I HATE this game, after playing chapter 1,2,3 and 4 for a half for 3 times.

  • graphic is really weak. Those faces when you hide under tables or in cupboards aren‘t human. Mouth and teeth are cheap and look like zombies. And there are graphic bugs. When you want to run upstairs in chapter 1, instead of walking, you‘ll freeze and need to go down, turn around and do it again.
  • game forces some ways to go. You can‘t check upstairs in Hushers house, before checking every room downstairs. You can‘t recollect the ugly doll, before taking all 4 pieces of the note. And then, it’s possible to get it, what absolutely answers the question what to do now. I payed 40€ for that game so I wanna DECIDE where and when to check rooms.

The story makes little sense so often. (Okay, other games aren‘t better often) Fuses are locked in a box in the garage. The lock is just a screw? Why is the cable visible under voltage (on the wet floor) before we turn back the power on? We use the light on the balcony to destroy some of the entity at the door, so why is the entity so dangerous in rooms which are fully enlighted. We complete some nasty puzzles about where to go and what to do in chapter 2 (my favourite - with Erica) and all we get in the end is a crowbar to open dad‘s room? Wow.... and Luminol isn‘t made of this 4 parts. The game teaches us to check rooms via ear because of the entitiy maybe waiting there. In ch.2 the entitiy is the whole time in the middle room downstairs (where the platinum coin is) until we passed the storage. So why can it attack us in other rooms? And there are so much other things.

The Vibration everytime our Character is tensed or frightened. Sometimes it starts for no reason and is That heavy, you cant proper listen to a door. Annoying....

The horror is inflationary. Once you know How to master blocking, hiding, heartbeat, breathhold, there is no danger anymore and you Really can’t die..... it’s not frightened because jumpscares are very Cheap horror.

In the end of chapter 3, with Sebastian, the backgroundmusic you hear outside, is the music from Resident Evil 1 at the cemetary. Wow developers, don’t steal from legends like That and make your Own Soundtrack.

So my Personal opinion is, SongOfHorror is a brilliant idea, but bad implemented and worse programmed.

They had one and a half year to make a good Version and all they got is PS4 digital. No Discs, and even nothing for Xbox

I‘d like to hear your thoughts on That because I Really like to discuss stuff like That Openly.

Sorry for some Capslock words, I am german and my iPad keyboard f##ks me up

Re: Mini Review: Song of Horror (PS4) - Scare-Free Horror Is Frighteningly Dull

Patrick_Rs

@Leon_93
What was the mistake exactly?

Mine was in chapter 4. Everytime I opened a door, the PS4 showed me an error about bad saving data. Then the game wasn‘t able to read my savingdata when starting new and I had to start at the beginning. The error happend again when reaching chapter 4 and erased everything. Sony now hands me my money back.

The game itself wasn‘t very thrilling. Old, bad, cheap graphic and very stupid graphic bugs like freezing on stairs when running via L2... I think the developers didnt finished it