@get2sammyb " I genuinely believe virtually every developer cares about the games they're making, but sometimes the money's just not there.
I mean, take a game like Assassin's Creed Unity which probably should have been delayed, right? But do the maths: let's be conservative and say they had 250 people working on that (it would have been more). Now let's say they delay it three months, and the average salary for each employee is $1,500 per month.
Delays are very expensive." That makes a LOT of sense.
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Re: Soapbox: Video Game Delays Are Important
@get2sammyb " I genuinely believe virtually every developer cares about the games they're making, but sometimes the money's just not there.
I mean, take a game like Assassin's Creed Unity which probably should have been delayed, right? But do the maths: let's be conservative and say they had 250 people working on that (it would have been more). Now let's say they delay it three months, and the average salary for each employee is $1,500 per month.
Delays are very expensive." That makes a LOT of sense.