@ToniK Hard to answer for a series that is so well liked in one sentence, but I’ll see if I can keep it as short as possible: immersive world by means of first 3d open world, first 3d day/night cycle, NPCs with actual daily schedules, first game with QTEs, genre-crossing mechanics (RPG and 3d fighter) - all with dramatic story and nostalgic oriental soundtrack. Also had to go through the game by the day, and if you didn’t progress far enough within the game’s calendar, you’ll be treated to an alternate ending.
@Constable_What Same. $500 backer here. My only concern with it’s success is, in the likely event the story isn’t finished in 3, I just want them to have enough for a 4. Don’t want to have to wait as long as we did between 2 and 3. I legitimately hope for a joke trophy/achievement along the lines of, “Finally out of the cave after 17 years”
@NinjaWaddleDee I know what you mean, but I don’t think so. Mainly cause Shenmue fans (myself included) are just happy to see the story continue. Shenmue fans are pretty on par to Nintendo fans in terms of loyalty. For newer people, possibly. But for the most part, they pretty much already made their money, so in that sense, it’s alredy a “financial success.” As for critical success, which I’m sure is more likely what you’re referring to, I can kinda sense some critics possibly giving it a really low score with other critics giving it high scores; all in all, the lowest I think it’ll score is “mixed to average”
@naruball During Asura's Wrath's initial release, there was no word of any Final Chapter DLC, and when you got to the end, it said something like, "The truth has yet to be revealed, Asura's anger continues. His quest continues on, but that's a story for another time." After the DLC released and the game updated, you get a message prompt for the True Ending DLC. I don't know for sure that poor sales was what led to the True Ending DLC as opposed to a sequel as I have no concrete proof, other than that I know the game barely sold over 150k between both PS3 and Xbox 360, but I'm fairly sure that was the reason.
@naruball This. According to inflation, games now should actually be $90-something for the US. And all the most popular characters are included - Goku, Vegeta, Future Trunks, Teen Gohan, Tienshinhan, Yamucha, Krillin, Piccolo, Frieza, Perfect Cell, Majin Buu, plus other characters. I can imagine the DLC characters are possibly from GT or Super - maybe Adult or Future Gohan also, but at this point, these characters are either mechanical (for hardcore players) or extra fan favorites (for fans who like the game and want more, like you mentioned). That aside, I will say that while I don't care for how Capcom does their DLCs (the infamous content-lock of Marvel vs Capcom 3), I'll note that in the case of Asura's Wrath, I think the game was meant to have a sequel, but because sales didn't do well enough, it was released as a "Final Chapter" DLC instead. It's fine for me.
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Re: Shenmue III's Looking Like a Lock for 2018
@ToniK Hard to answer for a series that is so well liked in one sentence, but I’ll see if I can keep it as short as possible: immersive world by means of first 3d open world, first 3d day/night cycle, NPCs with actual daily schedules, first game with QTEs, genre-crossing mechanics (RPG and 3d fighter) - all with dramatic story and nostalgic oriental soundtrack. Also had to go through the game by the day, and if you didn’t progress far enough within the game’s calendar, you’ll be treated to an alternate ending.
Re: Shenmue III's Looking Like a Lock for 2018
@Constable_What Same. $500 backer here. My only concern with it’s success is, in the likely event the story isn’t finished in 3, I just want them to have enough for a 4. Don’t want to have to wait as long as we did between 2 and 3. I legitimately hope for a joke trophy/achievement along the lines of, “Finally out of the cave after 17 years”
Re: Shenmue III's Looking Like a Lock for 2018
@NinjaWaddleDee I know what you mean, but I don’t think so. Mainly cause Shenmue fans (myself included) are just happy to see the story continue. Shenmue fans are pretty on par to Nintendo fans in terms of loyalty. For newer people, possibly. But for the most part, they pretty much already made their money, so in that sense, it’s alredy a “financial success.” As for critical success, which I’m sure is more likely what you’re referring to, I can kinda sense some critics possibly giving it a really low score with other critics giving it high scores; all in all, the lowest I think it’ll score is “mixed to average”
Re: Fans Have Mixed Reaction to Dragon Ball FighterZ 8 Character DLC Announcement
@naruball During Asura's Wrath's initial release, there was no word of any Final Chapter DLC, and when you got to the end, it said something like, "The truth has yet to be revealed, Asura's anger continues. His quest continues on, but that's a story for another time." After the DLC released and the game updated, you get a message prompt for the True Ending DLC. I don't know for sure that poor sales was what led to the True Ending DLC as opposed to a sequel as I have no concrete proof, other than that I know the game barely sold over 150k between both PS3 and Xbox 360, but I'm fairly sure that was the reason.
Re: Fans Have Mixed Reaction to Dragon Ball FighterZ 8 Character DLC Announcement
@naruball This. According to inflation, games now should actually be $90-something for the US. And all the most popular characters are included - Goku, Vegeta, Future Trunks, Teen Gohan, Tienshinhan, Yamucha, Krillin, Piccolo, Frieza, Perfect Cell, Majin Buu, plus other characters. I can imagine the DLC characters are possibly from GT or Super - maybe Adult or Future Gohan also, but at this point, these characters are either mechanical (for hardcore players) or extra fan favorites (for fans who like the game and want more, like you mentioned). That aside, I will say that while I don't care for how Capcom does their DLCs (the infamous content-lock of Marvel vs Capcom 3), I'll note that in the case of Asura's Wrath, I think the game was meant to have a sequel, but because sales didn't do well enough, it was released as a "Final Chapter" DLC instead. It's fine for me.