Sammy, I think PS3 would be an interesting addition to Diablo 3, but the problem with Diablo 3 (though its not really a problem, just a worthy point) is that it is a linear game run like an MMORPG. This means you deal with the same issues like downed server times and skill changes/updates you get from an MMO without the same type of persistent open world that makes it great. Of course, Blizzard is generally pretty good at addressing bugs which are present at release, so I trust they will deal with the server issues, but this still deals with the need to stay on top of updates so you don't wind up with a gimped build. This does not matter so much at the lower difficulty level, but at insane or higher, you need a SOLID build and SOLID tactics, and strategy guides get outdated almost as soon as they are released. I've found that I've had pretty good success, though, by relying on the gamers over at the Codex (http://tinyurl.com/DiabloGamer), as they are constantly putting up new material, new guides, new tactics, new ways to make gold and get the right gear, and responding to the updates as they come out. I've beat the game on Hell with my witch doctor, I'm now trying to finish it on Blizzard with my Demon Hunter. Once I finish that, I'm going to try my hand at PvP and dig into their PvP section for a solid build for that purpose.
With PS3, though, the expectations change. Computer games can get away with a linear game being played online with constant updates, but console games expect that availability for ready play unless the game is specifically designed around a multiplayer component. Diablo 3 uses multiplayer, but is not built on it.
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Re: Rumour: Diablo III Charging onto PlayStation 3
Sammy, I think PS3 would be an interesting addition to Diablo 3, but the problem with Diablo 3 (though its not really a problem, just a worthy point) is that it is a linear game run like an MMORPG. This means you deal with the same issues like downed server times and skill changes/updates you get from an MMO without the same type of persistent open world that makes it great. Of course, Blizzard is generally pretty good at addressing bugs which are present at release, so I trust they will deal with the server issues, but this still deals with the need to stay on top of updates so you don't wind up with a gimped build. This does not matter so much at the lower difficulty level, but at insane or higher, you need a SOLID build and SOLID tactics, and strategy guides get outdated almost as soon as they are released. I've found that I've had pretty good success, though, by relying on the gamers over at the Codex (http://tinyurl.com/DiabloGamer), as they are constantly putting up new material, new guides, new tactics, new ways to make gold and get the right gear, and responding to the updates as they come out. I've beat the game on Hell with my witch doctor, I'm now trying to finish it on Blizzard with my Demon Hunter. Once I finish that, I'm going to try my hand at PvP and dig into their PvP section for a solid build for that purpose.
With PS3, though, the expectations change. Computer games can get away with a linear game being played online with constant updates, but console games expect that availability for ready play unless the game is specifically designed around a multiplayer component. Diablo 3 uses multiplayer, but is not built on it.