ChikaBambus

ChikaBambus

Playstation enjoyer since PS1

Comments 32

Re: Starfield PS5 Won't Play Off Physical Disc without a Download

ChikaBambus

@Matroska I understand, but what difference does it make? The data is still on the disc. Only thing that comes to mind is you're saving SSD space by having it play off the disc instead of installing it. Thing is, the data is still complete on the actual disc and you don't need to verify anything online, you can play it without internet.

Re: Starfield PS5 Won't Play Off Physical Disc without a Download

ChikaBambus

It's still funny to me how many people here and in general don't understand that 70-75% of physical games on PS5 currently can play completely off the disc without mandatory updates (not all of them are perfect, but still playable). Stop peddling fake info, Google is free. On a Starfield side-note, why bother putting the data on disc if you need a mandatory update to access it, that's just plain stupidity.

Re: More God of War PS5 Details Leak, Out in 2027 with New Protagonist

ChikaBambus

In that case what was the reason for SSM to turn a planned trilogy into a duology and rushing to get Ragnarok out, which was obvious given the rushed third act? Do you mean to tell me Cory left the team to work on another GOW game and with norse characters again? If that’s the case this is beyond disappointing. Also, I like Faye as a character, but really? Id rather have 3 norse games with good pacing playing as Kratos than to play as Faye. You couldn’t think up of anything else, maybe even Tyr since he was traveling the different realms and mythologies?

Re: Sony Confirms Big PS5 Pro Upgrade Is Out in March, Better PSSR Upscaler

ChikaBambus

@nomither6 "its still dated hardware compared to most PCs specs these days". I literally gave you an example where base PS5 is better than majority of PC rigs out there and the survey was done on the most reputable PC platform out there: Steam. 90% of the games that released this gen on console offer acceptable and even fantastic image quality and good performance as well. News flash, most gamers don't want to spend 2-3K on a rig so your argument makes literally no sense at all. Couple that in with usual PC issues like Windows 11 being hot garbage and hogging resources, games launching with major shader compilation issues and being generally less optimized most of the times with driver issues in the mix as well, the incentive to buy console isn't only for the on paper spec and performance, it's also everything that I mentioned and ease of use as well. Also, go and try to build a PC that will offer equal performance and not cost 700$ and come back to me.

Re: Sony Confirms Big PS5 Pro Upgrade Is Out in March, Better PSSR Upscaler

ChikaBambus

@nomither6 Im sorry to say, but the base PS5 has better hardware than 60-70% of PC’s currently being used, based on Steam hardware survey. For the price point the PS5 is great. Its the first generation offering 60fps consistently. With PC parts on the rise, the PS5 Pro has its place on the market, especially with this new PSSR upscale technique.

Re: Sony Confirms Big PS5 Pro Upgrade Is Out in March, Better PSSR Upscaler

ChikaBambus

@REALAIS it appears they had access to it before the general public, obviously. Them confirming it seems to mean that Sony will officially reveal it pretty soon which matches what the leaks said, pretty exciting.

@Rich33 Let them live in their own deluded word

@Reeneman I'm holding off from playing it and avoiding spoilers like the plague. Cant wait to get the Pro and start enjoying it, especially with that game.

Re: Sony Confirms Big PS5 Pro Upgrade Is Out in March, Better PSSR Upscaler

ChikaBambus

After watching DF’s video it was apparent that this is the new PSSR. 1080p, 60 fps but with ray tracing and the final image gives a clear 4K resolution. Based on everything, this would be either equal to FSR4, or between FSR4 and DLSS 4.5, which in itself is INSANE. This is a game changer, no two ways about it and it’s the final incentive I needed to jump the gun and buy the Pro. Lets see what the people laughing at the Pro have to say now.

Re: Marvel's Wolverine PS5 Release Date Announced

ChikaBambus

@JoeNobody Don't understand your comment. We can all form opinions on things we don't have influence over. As you can see a lot of people cared that the studio got shut down. Despite them being a team of 70 people and not crafting an original title, they excelled at remastering and remaking good games in a short of amount of time. I care because I'd rather have remakes any day of the week over the live service garbage that is coming from a couple of studios.

Re: Marvel's Wolverine PS5 Release Date Announced

ChikaBambus

@ButterySmooth30FPS I understand where you're coming from, but like I mentioned, other PS studios fell victim to Jimbo's live service push as well and still haven't released any projects. Even if it was a mistake on Bluepoint's side, does that mean that one mistake should mean all of them be shut down as well?

Re: Marvel's Wolverine PS5 Release Date Announced

ChikaBambus

@PuppetMaster That's what I'm saying. Sony has one of the biggest portfolios right alongside Nintendo. So many franchises left to rot and whether people like it or not, the only way for these franchises to return is through remakes/remasters which Bluepoint were masters of. About the sales, Astro Bot (which is a fantastic game) also had relatively low sales compared to other blockbuster PS games and they won GOTY last year, so what does that tell us.

Re: Marvel's Wolverine PS5 Release Date Announced

ChikaBambus

@ButterySmooth30FPS The reason they haven't made anything in 5 years is the braindead push for live service. From what was speculated, live service projects were made easiest to be greenlit so that's what the studio went with, so that would also be mismanagement from Sony. Also, how many PS studios haven't released a project in a long while? Should all of them be closed down and all of the people fired?
Look at Bluepoint's portfolio and talent prior to them being acquired by Playstation. They were porting games every 2-3 years, even shorter than that. They managed to create the Demon's Souls remake in 2 years time to coincide with the PS5 launch. Also they were put as a support studio for SSM for Ragnarok as well. Did all of them become smoothbrains after being acquired that they couldn't think up of a project?

@UltimateOtaku91 I guess sales is the only metric that should matter, not the quality of the projects or the talent behind the studios right? In that case let's all play Call of Duty and Roblox.