
Final Fantasy Tactics: The Ivalice Chronicles is almost the definitive way to play what is easily the most influential tactics game ever made. Square's stone-cold PS1 classic, Final Fantasy Tactics, has been reborn in all its isometric glory, featuring fully voiced dialogue and a gorgeous graphical Enhanced upgrade, as well as the option to play this timeless tale of political machinations in its wonderfully pixelated 1997 Classic form.
Sadly, the decision to axe content introduced in 2007's Final Fantasy Tactics: The War of the Lions PSP re-imagining is a bitter draught to swallow, even if it does allow the developer to remain true to the original vision of the game.
Final Fantasy Tactics: The Ivalice Chronicles introduces us, once again, to the vibrant world of Ramza Beoulve, the third son of a noble house of incomparable lineage, and his childhood companion, Delita.

A commoner who grows to resent the privilege the nobility enjoys, Delita will rise to become a central part of the violent class struggle and civil war that wracks the kingdom of Ivalice in a legendary conflict known as the War of the Lions, and Ramza, along with him.
The game's narrative is framed from an interesting perspective; presented as a retelling of forgotten history, Delita is remembered as the hero of the age, with Ramza's involvement being obscured for initially unknown political reasons. Players experience the turn-based action from Ramza's point of view, and the many twists and turns of this tale play out across four chapters and dozens of hours of tactical gameplay.
Combat is where the vast majority of this time will be spent, and it's just about as immaculate as the genre gets. Battlefields are made up of square tiles representing various terrain types that must be negotiated to come to grips with the enemy. Units take turns to act, able to move, make an action such as attack or use an item, then decide which direction to face, in any order the player likes.

Ramza is not alone in this quest; Final Fantasy Tactics' robust job system allows for an impressive amount of customisation, and players can create generic characters to fulfil a wide variety of direct combat and support roles. Classic series archetypes, such as White Mages, Summoners, and Dragoons, represent these, alongside more obscure classes such as Geomancer, Orator, and Arithmetician.
Named characters will fight alongside Ramza as the story progresses, sometimes joining the party permanently, and more often than not, will boast unique classes all their own, such as Machinist or Holy Knight. A character's job class grants certain statistical advantages and determines the skills that can be used and learned.
In addition to earning traditional experience and levelling up to increase base parameters like HP and MP, using a job's unique abilities earns job points, which can, in turn, be used to unlock new and powerful skills.
Unlocking a skill is permanent and can be used across jobs. The real magic of the game lies in finding synergies between the 20 jobs available, with the most advanced requiring a serious commitment to mastering a wide variety of jobs with a single unit.

The kingdom of Ivalice is made up of cities, castles, monasteries, and more remote regions, represented by nodes on an ever-expanding world map. As the story progresses, new locales will become available, with others being temporarily and sometimes permanently closed off. Nodes can be revisited to grind for XP and job points, and they occasionally offer unexpected random encounters.
Outfitters in major settlements will gain new and powerful gear at periodic points, and equipping and tinkering with a character's various jobs form another central pillar of gameplay, alongside engaging in combat and consuming lengthy narrative cutscenes.
Final Fantasy Tactics' well-written story has always been a significant draw, and remains so. While quite complicated, with a dizzying array of characters and factions introduced, mercifully, there is a robust Chronicle mechanic that will allow you to keep the various key players in perspective.

A detailed Encyclopaedia and Event library means you won't confuse your Duke Larg's with your Duke Goltanna's, or Ramza's unfortunately named half-bothers, the Lords Dycedarg and Zalbaag. Further, the State of the Realm screen will update after momentous events, showing where the various factions are situated and what territory their respective forces are currently occupying, in relation to Ramza's own.
The decision to forgo the additional content introduced in the War of the Lions PSP iteration is somewhat difficult to get past, especially if your sense of nostalgia is tied up with that iteration of the game. This means that the gorgeous cell-shaded cutscenes, additional jobs such as Dark Knight and Onion Knight, multiplayer components, and extra side content (such as the inclusion of Final Fantasy XII's leading man, Balthier, as a recruitable character) are not included. Final Fantasy VII protagonist Cloud Strife can still join your party, provided you jump through the requisite hoops.

Oddly enough, the War of the Lions' famously florid, Shakespearean script was retained, used as the basis for the dialogue in The Ivalice Chronicles, but was reworked to accommodate the fully voice acted text in the Enhanced version. Classic retains the flowery language of the PSP iteration, but nearly three decades later, the original games' graphics are quite jarring, and Trophies are disabled in this mode.
Final Fantasy Tactics can be extremely challenging at times and requires quite a bit of grinding to move forward, at least on standard difficulty. In The Ivalice Chronicles, the default setting is now known as "Knight", with an easier "Squire" and masochistic "Tactician" introduced, for players who want a breezier or more challenging combat experience, respectively.
There is a small but much-appreciated set of modern conveniences introduced in The Ivalice Chronicles that absolutely elevates the experience beyond previous iterations. The ability to speed up combat is essential, as the pace of battle can otherwise feel maddeningly slow at times.

Similarly, the overhauled UI makes predicting the outcome of actions much more feasible, and an autosave function prevents unnecessary frustration and loss of progress if a fight goes the wrong way. Further, a combat timeline clearly shows which characters' turns are coming up next, essential for proper tactical planning.
Conclusion
Final Fantasy Tactics: The Ivalice Chronicles is so close to being the definitive way to play what remains a masterful game to this day. Square Enix's unfortunate decision to axe content introduced in The War of the Lions stings, but if you can get past that, the raft of quality-of-life improvements, additions, and upgrades make it a fantastic way to revisit, or experience for the first time, one of the most influential video games ever made.





Comments 50
Another pro to add to the list, it has Ben Starr in it! seriously though 9 is very impressive score and tactics does deserve way more attention (hopefully they will change now). Lastly no matter how well this game does SE will say it didn't meet their "expectations"...
Tactics really is one of the those games that seems to transcend the medium. Like Tetris or Red Dead 2, there is something deeply amazing about it. It really has the magic of an all-time classic
As someone that never had a PSP, War of Lions being omitted won’t do anything for me. Therefore, this is an easy 10/10 if I’ve ever seen one.
I think I’ll save it for the holiday season when nostalgia peaks and the release schedule bottoms out, but I’ll be looking forward to coming back to this one.
Great to see this game still receiving the love and appreciation it deserves. I'm still waiting for Konami to remaster the original Vandal Hearts though. Maybe one day.
Will probably pick up on switch as it's so close to yotei and this way can play whilst travelling
The BEST tactics game. Can’t wait to pick this up.
So War of the Lions localization is intact but they ditched the beautiful cell-shaded cutscenes and extra contents. Then what's the point of this re-remaster if they ditched most of improvement & extra contents they already done from previous version?
I guess i stick with War of the Lions. I don't have problem with old graphics and voiceless characters. But people who never played Tactics could get this version...
@Oram77 I would be surprise if this re-remaster sell as good if not better than PS1 version (2.4 mill copies).
Really can't wait for this one. This and tactics ogre dominated an entire genre for me
Idk original FFT is a very flawed game in 2025. and it's mostly loved because it's an FF game. There are way better tactical rpgs. Can't take "stands the test of time" and "remains a masterful game to this day" seriously
I am gutted the War of the Lions content was cut. I dont think I'm going to get this now, and I was a fan of the original version. Why wouldn't they put in the extra effort to make this a definitive version? It makes no sense.
@PuppetMaster 2.4M copies??!?! that's truly incredible, considering when it came out, I suppose FF7 paved the way for most RPGs in the late 90s.
I own the original on PS1 and had the War of the Lions for PSP. Definitely picking this up. But did they ever say why they aren’t including the War of the Lions content? Just curious
A 9?? So you’re saying this is better than Baby Steps??? /s
Definitely one I’m keen to finally play though, although probably not at the £50 price point.
No language support, no buy!
@saffeqwe I agree in terms of gameplay, but in respect to world-building, story, characters, the immaculate translation and writing of Smith, it’s unmatched. I think it’s because of the depth the game presents rather than simply being FF that people are so fond of it.
The best Final Fantasy story for me. The layers of political intrigue and characters motivations all felt so real. So glad it's been made for another generation.
@PuppetMaster War of the Lions was never a definitive version, it had too many issues, especially performance.
The WotL cut scenes were odd in that they only existed for around 10 different scenes throughout the game. Many key scenes didn't get them. Personally I found that more jarring than anything.
I can do without the other main added WotL content too i.e. 2 random classes and 2 other FF characters. None really impact the game.
I’m glad to see this got a good review — I was expecting it would. This month is so stacked for games. I’ve been enamored with Silksong, so much so that I haven’t even started MGS Delta, Hell Is Us, Cronos, Silent Hill F, and Shinobi. And I mistakingly thought I’d play at least one of those games. Now, there is this and it will be added to my backlog. We are eating good this month, and next month looks to be following the same trend.
@saffeqwe "It's mostly loved because it's an FF game. There are way better tactical rpgs"
It's loved mainly because it has great story & characters, beautiful music, and very solid gameplay. Sure it has flaws but the pros far outweight the cons. And as far as i remember, there's no FF spin-off who got receptions and beloved by many FF fans as highly as Tactics. You can compare Tactics popularity with Crystal Chronicles, Dissidia, World of FF, Type-0, Brave Exius, or The Four Heroes of Light and Tactics still above them.
@Oram77 Yeah FF VII really gave a big catapult for FF brand back then. It also thanks to Sony massive marketing campaign.
@PuppetMaster That's correct, because iirc SquareSoft and Nintendo fell out just before production started and that's where Sony swooped in, and well the rest is history.
@themightyant War of the Lion performance issues was overblown as if the game unplayable 🙄
And while the extra contents doesn't really impact the game, they still a good addition that makes Tactics more fun to play.
This sounds inferior to the emulated PSX version with the Lion War mod. I will stick to that one.
@somnambulance The same.mind here. A perfect game, yet I do hope they will listen to any fan demand and add The War of the Lions content in a future dlc/ update
@WiccanMagick75 Easy monetization and DLC for Square. I’m sure they’ll be able to spin that they listened to fan demand to make it happen too. I’d wager it’s a plan for them because they’ve got a win-win with that strategy.
@LieutenantFatman You and me both brother.
@PuppetMaster Kingdom hearts is the most beloved FF spin off
@Enriesto yes Ivalice world is great. The story is good until the end game, then it drops. But i'm not playing tactical rpgs for the story. Even if it's good to have a good story, i will always take good gameplay/boring story over the mid combat/good story
@saffeqwe No worries, I get it. It’s a holistic thing for me, and I’m someone who can tolerate some of the outdated issues in the game (the UI for example is cumbersome in the original game, as with its relative title Vagrant Story) if the universe I’m traversing is immersive and real. I crave stories that go beyond the standard of conventional entertainment, and that matters loads in the games I play, even if combat is flawed.
I suspect then you are into titles from Fire Emblem? You must be excited for the new one coming next year, I know I am.
@somnambulance they didn't remake the sprites. they have been haphazardly upscaled and have a smeared look to them on modern TVs. Looks to be the same situation with the character portraits. certainly not a 10/10 because of this.
@saffeqwe No, Kingdom Hearts is not FF spin off. It's a completely standalone IP / series from the get go. SE never listed it as FF spin-off, unlike Chocobo Dungeon series or Mana series that started as FF Adventure / FF Gaiden and then Square drop the FF name to make it as a completely different IP.
@PuppetMaster It stutters pretty badly frequently on my PSP, and is even worse on iOS. You are right it isn't by any means unplayable, but it does take you out of the experience, especially when its the music glitching.
@PuppetMaster it's not a completely standalone IP. It's based on Disney and Final fantasy IPs. Without them there wouldn't be kingdom hearts
@Enriesto yeah, i would play Fire emblem or disgaea 4/d2/5 over FFT any day. Worse writing compared to FFT but hundreds of hours of good gameplay
Now let's get Vagrant Story Remade!!!
@Hesse they didn't include the War of the Lions content because they wanted to remain "true" to the og PS1 game, it's the same argument Atlus made when the remake of Person 3 didn't include the FES and Portable content, or SE themselves with the latest remakes of FF1-6. Even though the existence of a Classic mode in this for purists would in theory allow for the Modern mode to feature all the extra content/QoL features from WotL to be here.
I expect them to sell the extra classes and characters as a little DLC for $15 or so, even though it was optional content that was just included for free on PSP.
@saffeqwe You argued with facts here.
Again, KH is not and never been listed as FF spin-off. Just because it has some FF characters doesn't mean it's one of FF spin-off. Other SE characters outside FF also made an appearance in the series, example like Neku from The World Ends With You.
Heck, most FF characters who showed up was pure cameos without any role whatsoever in the story. KH III for example, doesn't have FF characters beside Sephiroth at Olympus Coloseum specifically for Platinum Match and a brief of Cloud, Aerith, and Yuffie in ReMind DLC. They didn't contribute to the plot compare to Disney characters.
I'm not surprised if KH IV doesn't have FF characters at all, maybe except Sephiroth just to keep that secret boss tradition.
If they remake Final Fantasy Tactics A2: Grimoire of the Rift my head will explode.
@PuppetMaster I honestly don't care about Kingdom hearts marketing. It's a spinoff by definition
I love this game. It's one of my all time favorites. But, i have played it several times already. I don't have the time to replay it right now, especially at this price. Which is fine for newcomers, but for someone like me it is not what i am willing to pay for it for the third time.
I do hope it's a success. I will get it on sale. But, most of all i hope they finally make a sequel and for that one, i'll be there day one.
I am happy that I still have my Playstation and physical copy of this game.
But, I'll buy it again (this time digitally) for pc, so I can enjoy mods and higher resolution textures.
@Fandabidozi2025
Fingers crossed.
@PuppetMaster
So WotL had other issues besides the performance. They messed with the drops and changed some of the items around (can't steal Genji Gear from Elmdore - changed it to be locked behind the PSP's lackluster ad hoc multiplayer mode). They've brought it back to its original form with this and I'm cool with that.
My absolute favorite FF game and I've played just about all of them. This game is genuinely iconic.
I never played the PSP version and the changes just would've been foreign to me. Seems like they knocked this out of the park if that's the main flaw. Definitely buying this.
@ozkrmz
What did I ever do to you? 😇
Dear friend @Fandabidozi2025
Please do not get me wrong
I do not want your (or my) head to be exploded on "Final Fantasy Tactics A2: Grimoire of the Rift" remake announcement.
I am just pointing out that I'll be very happy to see it, if it ever happens.
As I stated previously "Fingers crossed"
@ozkrmz
Follow that up with a FFXIII rerelease and I’m a very happy camper. 😃👍
@WhoderMan To this day I do not understand how SE have just sat on Vagrant Story and done nothing with it. It was without doubt one of their best titles and has been all but forgot about.
@ilyn It must have sold terribly or something for Squeenix to not have announced it by now. It reviewed great.
40/40 in Weekly Famitsu which was a really big deal back in those days.
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