
Everybody's Golf is one of those franchises many people associate with PlayStation, as it's been a fairly consistent presence on each console since the very start.
Unfortunately, developer Clap Hanz is no longer partnered with Sony to deliver these consistently fun golf games, and duty has fallen to HYDE for Everybody's Golf: Hot Shots, the first multi-platform title in the series' long history.
That fact in itself wasn't necessarily a red flag leading up to the new game's release, but having now played it, we can't help but be slightly underwhelmed.
Broadly speaking, this looks and feels like the Everybody's Golf you know and love.
The simple controls, deceptive depth, and lighthearted presentation is all here, and it more or less offers up that same game of golf it always has.
There are three mechanics you can employ for making your shots, though they're all much the same — click Cross/X three times, getting your timing right to hit optimal power and accuracy.

It's still satisfying to launch the ball exactly as planned, whether that's teeing off, making approach shots, or sinking a well-judged putt. However, there are some slight missteps that remind you this isn't your usual Everybody's Golf game.
A fluctuating frame rate, which targets 60 but is often lower, means that the shot meter sometimes feels rough to use. The super-smooth movement you need in order to judge your shot's power and accuracy isn't always there; this being the key interaction you have with the game, it's an important aspect to get wrong.
Most of the time it's fine, but it can certainly be irksome, especially as the things affecting the frame rate are hard to judge; sometimes you can be on the same course, and shot-to-shot the frame rate will be different.
The ball physics don't feel quite so smooth, either, and die-hard fans may not like some of the control changes, such as the way spin is applied — though you can always choose a more classic-feeling scheme from the options.

It's little things like this that make the new game feel unrefined, and a step backwards in some ways from 2017's Everybody's Golf on PS4.
The series' style is well reproduced for the most part. The big, chunky text accompanying good (or bad) shots never gets old, the cutesy characters are fun as always, and the crowd noises and comments from your caddie keep the whole thing feeling light.
Unfortunately, some character voices are rather irritating, especially when they overlap each other. It's a more talkative game in general, and they can be a distraction while you're trying to line up a stroke.
While the visual presentation has never been a key strength of the series, it's quite poor here, with a lot of aliasing and low-quality textures and effects. This is far from a deal-breaker, as it generally looks good enough and the new night-time events add some variety, but it's surprisingly rough around the edges for something with such a simple art style.

Despite these grievances, though, the game still offers up approachable, fun, arcade-flavoured golf across its various modes.
A mix of new and returning characters can be unlocked in the familiar-feeling Challenge Mode, which has you playing tournaments under specific conditions that gradually get tougher.
World Tour gives each character a short narrative arc, presented as sort of visual novel conversations between proper gameplay. They're perfectly serviceable, though don't expect to get too caught up in the story aspect; they serve only as set dressing for character-specific challenges.
You'll want to at least start each tour, though, as this is how to permanently add characters to the roster.

Everybody's Golf: Hot Shots is a fair old grind to unlock things, too; you'll need to put in dozens of hours if you hope to get all the playable characters and courses available.
While each participant has their own unique stats, you can equip them with different clubs and balls to hone in on certain shot types, or feed them various food items to permanently buff them.
Even if the stats can be played with a little, each character has a unique Special Shot, giving them an advantage in certain scenarios. For example, Aile, one of the starter characters, can perform practically guaranteed chip-ins if you happen to be playing for par.
There are returning rules and modifiers, such as larger cups and tornado cups, but more extreme are the new Wacky Golf modes.

Colourful mode applies each course with a grid of red, yellow, blue, and mystery spaces, with each having a different effect on the game, or supplying you with a ticket that can either benefit you or hinder your opponent.
For example, if you land on a blue square, maybe the weather will clear up, or the cup will turn super-sized; landing on a red square might trigger a bomb, launching your ball away from the blast.
It adds a chaotic, party game-like spin to the typical action, and could be a riot with a few friends.
Scramble is a co-op mode in which teams of two alternate hitting their ball, while Survival Golf has players stealing clubs from one another. Finally, Boom Golf turns the course into a minefield; you might land on a bomb and, depending how your ball is launched, it might benefit you or screw you over.

They're novel ways to engage with the game, though are unlikely to prove more popular than the bread-and-butter golf most are here for.
It's a reasonable package, all told, and hits most of the beats it needs to, but there's a lack of polish that just drags down the overall experience. The end result is a game that's still appealing for casual players, but it's far from essential.
Conclusion
Everybody's Golf: Hot Shots is a decent attempt to bring back the franchise PlayStation fans know and love, but there are a few rough edges that prevent it from being anything more. While the core gameplay remains fun and accessible most of the time, inconsistent technical performance interferes with some of the fundamentals, and a general lack of polish across physics and visuals get in the way. There's absolutely still fun to be had in this cheerful title, but it's a fair way from the series' best.





Comments 43
It is at least more Everybody's Golf and that's what we wanted.
Shame it's not reviewing well but it was always going to be a day one purchase and I'm sure I'll enjoy it anyway.
Surprised at no mention of the AI generated tree and leaf textures (as mentioned on the game's Steam page). Such an odd choice from the developer to go that route.
I loved the last game and this looks like more of the same to me, so that's exactly what I want.
Performance issues can be patched. So long as the main gameplay is fun, I'm happy.
So was this a new entry? I thought it was a port of the vita version. You would think since Sony is so obsessed with live service that they would have gotten Clap Hanz to make new one that was live service and mobile.
I’m still super excited for this! Didn’t have to be a big upgrade from the previous game to be honest. The amount of fun I have playing this with my wife and kids will be worth it. Anticipating the end of the countdown!
strange that there is no mention of the origin of this game? this looks to be a remastered and slightly modified version of hot shots golf: world invitational (everybody's golf 6) from the ps3/vita. i can't imagine it could be much worse than that game other than the typical performance issues that we see with almost every game these days. we have so many great hot shots golf games to play from years past, so no need to invest in this one.
Ive bought it because its super cheap but it confuses me how its worse looking than the last game. A PS4 game.
From the moment I saw that it looked worse than Everybody's Golf (2017) and that Clap Hanz wasn't involved, I didn't have much confidence in it.
I swear this game looks only slightly better than Everybody's Golf on the PS Vita.
I love Everybody's Golf, so I getting it day one and I managed to get it for 20% less than the launch price (thanks 20% off eBay code!).
Sad to see it is not higher, but EG has always been a hit or miss with around 6,7 or 8's usually!
@N1ghtW1ng i think that's exactly what it is (at least visually speaking). but it is worse in the performance department and might have other pitfalls that we are unaware of... such as locking features out with mtx? i don't know, just speculating.
Just tried it and what's not mentioned in the review is that it has a 120hz monitor mode, vrr and hdr.
Edit - Haven't noticed any framerate issues at all (on pro anyway)
@MARl0 Watched a review on YouTube that mentioned that a splash screen shows that the game uses SpeedTree. SpeedTree being software specifically designed to generate trees and foliage in games and movies, so artists don’t have to place every tree and leaf in a scene.
My guess is that SpeedTree is technically AI, so they had to disclose the use of AI on the Steam page thanks to Steam’s new policy. But it isn’t the generative AI crap that’s trendy right now — it’s a tool that’s been used for years
"A fluctuating frame rate, which targets 60 but is often lower"
I'm sorry what???? How bad do you have to be at your job to make a golf game that looks like that, not hit 60fps comfortably on the hardware we have today?
If the AI enhances the workstream of an artist, programmer or other developer rather than replacing jobs, then I am ok with tools used for assisting and streamlining work, especially if it is something they aren't so fond of doing or is time consuming.
I use it occasionally for my own work and it has been a great help with giving ideas and coding knowledge for websites and projects. It definitely hasn't replaced my own experience, just enhanced and saved me time on a few things which I'm grateful for.
Might get on a sale, but I’ll still with Easy Come Easy Golf on Switch. That game should jump to PlayStation, I definitely recommend it.
The game may not reach the same heights as previous entries, but I still want to get and play it. I have a soft spot for Everybody's Golf.
Yeah. I called this from the get go. Even my little un said this looked sub par, Dad!
Day one for me, roll on Friday!
75 on Metacritic for what its worth.
Does anyone know if it’s any better on Pro? I loved the PS3 games but I was a bit cooler on the 2017 one (it’s still fine). Hopefully it gets some patches, but I think I’ll wait for a sale
@Jackthelad93 Agreed, this looks great. Day one purchase for me.
@Quintumply It’s not the first non-Clap Hanz entry as they only started developing the series from the second one. The original creators were Camelot.
Damn. I know Clap Hanz wanted to make a different game which i respect but how is this game this ugly and with poor performance? Ive bought every one since the ps2 days and have loved them. I at least need to see this game patched up before I purchase
@Americansamurai1 Yeah Sony are so obsessed with live service that they've cancelled most of the LS games they had in development and pivoted back to single player.
@Anke I think a 75 so far is better than "not reviewing well"
Remake the bloody PS3 game it was perfect.
@Nyne11Tyme I loved the PS3 game so good
@MrPeanutbutterz they cancelled a lot of live service games, but still have many in development. They have two horizon multiplayer games, marathon, marvel tokon, fair games (maybe not for long), project gummy bears, the next media molecule is rumored to be live service, dark outlaw games unannounced game, and who knows what else, so no they'll not giving up on live service sadly. .
This is a good review.
To me when I look at say Virtua Tennis I go oh yes fun minigames or Cosmic Smash with it's atmosphere even if it is just 'Breakout' basically or the Dreamcast one was. Not played a Mario sports games but I do have Power Tennis on Wii so how New Play Control version goes hmm. Not well I'm assuming even if a GameCube great for sure of it's ideas that makes me happy to have it even if the controls won't be as good.
Everybodys Golf/Hot Shots to me is fair for what it aims to do of a fair golf game, but eh. But I'm more into arcadey sports games not sim ones, while racing I enjoy both arcade/sim it's just the progression/physics and ideas suck these days so I am more picky. Otherwise not into sports games at all.
That aside the ideas here seem hmm fair I guess. Fair modes and party like feel which is good, yeah performance/core stuff is a bit disappointing as you do notice it for sure.
A lot of talking is a problem in modern games. Visual novel segments is 'fair' but I don't really see much point here why it's there. To add more of a feel to the experience when playing golf? Or just padding to offer something? Visual novel segments I am fine with I'll easily read a visual novel when in the mood but when applied to games with other gameplay and just the characters there and the text box it can be a bit odd when they don't add much at all.
If they had like a coin flip or other goofy stuff then sure but otherwise unless your intimating an opponent, who goes first or something else like for before you play settings I'd say sure, but otherwise you'd have a narrator or something over the game, and NOT be overdoing it either.
Modifiers and things are a nice touch. It being able to offer more of an arcade feel is nice but I can see a more classic feel also still needing to be kept with the series for old fans no doubt.
I haven't played the PS3, PS4 or Vita entries though only the PSP 1st one randomly a few years ago, so I am way out of the loop/touch on what the series has become over time.
@Realist fair point, I was just reading the lower scoring ones by the look of it and online commentary. It's great its at 75 and only another day to go to see for ourselves.
@shonenjump86 agreed. ECEG is what the Everybody's Golf sequel should have been and it's by Clap Hanz. Best golf game on the switch and best golf game since 2017.
@Jrs1 did find it a bit weird how they didn't mention the Pro version after complaining about frame rate.
"Easy Come Easy Golf on the Switch is VERY Everybody's Golf, even if it's just a port of Apple Arcade Clap Hanz Golf (with physical controls).
I hope this will get several patches to improve a lot of the negatives about frame rate. If all else fails I've still got Everybody's Golf 2 on the PSP!
Wait, this isn't a remaster of one of the last 2 games (which I can't figure out when they stopped putting numbers on them and then the completely different names for the franchise in the US).
NO WONDER this looks like crap. The character models are so weird looking and the grass doesn't even look as highly detailed as the last few games.
Welcome to the new multiplatform present day everyone where games and franchises suffer but so long as its put on every platform as possible, that's all that matters. Like Horizon Lego, I won't be touching this trash.
@andrewsqual is it worty devalue your ip and lend them away to subpar products for money and multiplatform? and then they flop anyway.
not supporting this either. supported the game on ps4 and all i get is this subpar port. if sony doesn't care why should we?
@sanderson72 I own pretty much all of them.
the only "bad" ones are the ps1 ones.
hot shots tennis is a lot of fun, too.
they should do hot shots football (soccer) and make it like FIFA 96 but updated.
and they should do hot shots baseball and make it like MVP Baseball 2005.
Where's the bloody PSVR2 version🤦🏼♂️
All of the reviews I've read seem to be from people that have only played the 2017 game prior to the new one. 2017 sucked. This one IS better even with its slight flaws.
Played a few hours of the game and so far I'm really enjoying with only that 2017 entry as a reference point.
The AI for the trees and foliage is actually done by Speedtree, which have been been supporting video games and films for over 20 years. Steam now has stricter rules on revealing the use of AI but expect to see the tag a lot as a lot of games use Speedtree to save on time and cost for lower budget games.
@MARl0 it uses Speedtree which has been in games about 20 years now
This seems like a decent game to pick up on sale one day.
this game is trash.
Well, I've played numerous Everybody's Golf games, including the PSP and Vita versions, I can honestly say this is the worst one of the lot.
I'd rather be playing EG2 on the PSP or "Easy Come, Easy Golf" on the Switch because they're much better than this travesty. I hope a LOT of improvements happen - otherwise it'll be a trade-in at CEX.
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