Now less than 10 days away from release, Remedy has taken to the PlayStation Blog to announce what graphics modes you can choose from in Control Resonant.

First and foremost, the Finnish studio reveals the follow-up was built around 60 frames-per-second gameplay "from the beginning" and that the experience's "feel and responsiveness" took top priority. There'll be strong support for the PS5's DualSense controller features and 3D Audio, and you can track your progress through the Activities feature.

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Here are the graphics modes available in Control Resonant on base PS5 and PS5 Pro:

Control Resonant PS5 Pro Graphics Modes

Quality Mode
30fps target at 2160p with ray tracing
Performance Mode
60fps target at 2160p
Balanced Mode
40fps target 2160p with ray tracing (120hz TV required)

Control Resonant Base PS5 Graphics Modes

Quality Mode
30fps target at 2160p
Performance Mode
60fps target at 1440p

Watch the new PS5 features trailer above to catch a quick glimpse of everything in action, including what the adaptive triggers and haptic feedback offer.

Communications director Thomas Puha also suggests the main campaign should take you between 25 and 35 hours to finish, but there's more content beyond the core story that'll add "plenty more" hours to your playtime.

Control Resonant launches for PS5 on 24th September 2026, or you can pre-order the Digital Deluxe Edition and begin playing two days early. Which graphics mode will you run Control Resonant in? Let us know your pick in the comments below.

[source blog.playstation.com]