
Sony — or more specifically, Sony Interactive Entertainment — is pretty much the best major gaming company to work for in Japan. Apparently.
That statement's based on employee satisfaction data, as collected by analytics firm OpenMoney (via Automaton's translation).
Said data highlights three important factors: average yearly income, average monthly overtime, and a satisfaction rating out of five.
In the first two categories, Sony came out on top, offering more pay for least amount of overtime. Its satisfaction rating, however, lost out to Bandai Namco — but only by a fraction, which is offset by the aforementioned income and overtime stats.
Overall, the PlayStation maker ranked higher than Bandai Namco, Capcom, Konami, Nintendo, SEGA, and Square Enix. All the big boys.
For reference, the rankings shake out like so, with Automaton providing the $ conversions:
| Company | Average Yearly Income | Average Monthly Overtime | Satisfaction (1-5, with 5 being highest) |
| Sony Interactive Entertainment | 9.94 million JPY (about $63k USD) | 17.6h | 3.85 |
| Capcom | 8.40 million JPY (about $53k USD) | 20h | 3.83 |
| SEGA | 8.10 million JPY (about $51k USD) | 23.5h | 3.52 |
| Bandai Namco Entertainment | 7.95 million JPY (about $50k USD) | 28.3h | 3.89 |
| Nintendo | 7.64 million JPY (about $48k USD) | 27.2h | 3.48 |
| Konami Digital Entertainment | 7.11 million JPY (about $45k USD) | 24.2h | 2.83 |
| Square Enix | 6.87 million JPY (about $43k USD) | 19.0h | 2.77 |
Interestingly, not one of these companies managed to hit a 4/5 satisfaction rating, which probably tells you something about wider employee morale across Japan.
Still, from an outside perspective, Japan's gaming industry seems to be in a healthier state than what we're dealing with here in the West, where news of layoffs and cancelled projects is almost perpetual.
Obviously, though, there are caveats to that stark contrast. Layoffs, for example, aren't widely reported on in Japan because of cultural and societal pressures; plenty of teams have been 'downsized' over recent years.
Anyway, Sony appears to be getting things mostly right in its native land — at least in comparison to its main competitors.
[source x.com, via automaton-media.com]





Comments 33
It's because they value their workers and don't close studios abruptly like some other companies do.
The staff:
I wish Sony hired company strategists without any credentials whatsoever, i would apply immediately 😅
@Oram77 These things are often taken anonymously though, at least where i work it is. Kind of defeats the purpose of it if it wasn’t
@Czar_Khastik Maybe studios do better if their best pitch isn’t an Atreus spin off, and apparently were flailing for years with development, especially seeing as Sony pays them well
@Oram77 High pay and prestige = desirable
****ing scum-bag compa… oh wait, how nice 😁
@LogicStrikesAgain @ECharles It's a joke...
@Oram77 I understand and assumed it was, but i’m sure many here actually do feel like this might indeed be a case where workers feel pressured to say good things about there employer though, especially after they closed Bluepoint. So i still thought i’d point it out
Sony workers making about 25% more than Nintendo employees while working about 40% less overtime hours I'm guessing contributes to the slightly higher satisfaction rating at Sony.
I mean who could have possibly guessed that, pay your workers more while working less hours makes them more satisfied.
I'm shocked.
Shocked.
Well, not that shocked.
High pay + Low overtime + high overall work satisfaction
Notice how the more antiquated companies the more overtime work.
@LogicStrikesAgain I mean it's no secret that the Japanese work cultre can be extremely brutal, just look at the anime sector, but hey if these works are truly happy working for Sony that's great news.
@KeanuReaves Overtime is a financial and emotional plus when you like working more than not.
I mean it's good to see these high satisfaction levels, but Sony also has much smaller Japanese headcounts now in comparison to other companies. Not to say that isn't bad or anything, but I wonder how different this would be if Japan Studio was still alive
Sony = Japan and probably yes.
PlayStation = USA and probably no.
Man Nintendo and SE some cheap skates. Nintendo doesnt surprise me. Looks like they get over on not only their consumers but also their employees
I wonder how many actual developers are at SIE Japan versus Nintendo of Japan.
Doubt that the BluePoint folks would now think that Sony was a good place to work for
@DualWielding They weren't in Japan.
I'm surprised. I thought Nintendo would be no 1 with how Japan loves everything about Nintendo.
I want to and will live in Japan but never want to work there. I'm used to work maximum 100 days a year (way less usually) and have more than enough
@PuppetMaster Loving the product and working for them are two different things
There seems to be a correlation between highest salary, least hours overtime and job satisfaction... who would have guessed...
Square Enix at the bottom doesn't surprise me at all. I'm not buying anything from them (published or developed) since 2024. People working for them should just jump ship and look for work in a better place.
@Oram77 What i mean, i never see Japanese say bad things about Nintendo workplace or like they got unfair treatment. It's like the company have super clean and perfect image. And the ones who worked for Nintendo, not all of them for sure, possibly bought and loves Nintendo products too.
Interesting numbers. I’m always curious about this kind of stuff and how these companies function at this level.
@LogicStrikesAgain My job has two such surveys each year and they are anonymous, but this year one of them had the option to un-anonymize. Everyone’s reaction was, “Why?!”
but there are only TWO studios working out of japan for sony... or under 400 staff members combined. small sample size relative to the other publishers.
Some positive news, at last.
@PuppetMaster maybe it's because they work for Nintendo
@Porco PlayStation has other facilities and departments in Japan than just developers.Like the Asian headquarters and hardware and research divisions. Example, Cerny designs the hardware technology of the console but Japan turns that into a physical product including final physical design. The ps4 and 5 unboxing were done by the Japanese guy who oversaw the actual physical design iirc.
All of the companies listed have a lot more staff than just development and none of them are strictly console development houses, they all do other things too.
I don’t see anything suggesting this is just people working directly on game development.
@naruball Yeah maybe. And Nintendo is older than Sony too which i thought Japanese workers would gives more respect and positive words for Nintendo than Sony. But i guess i was wrong.
That‘s called survivor bias. Fired staff from Japan Studio couldn’t poll negatively.
@LowDefAl you aren't wrong, but doesn't change the fact that sony's game development influnece out of japan is a drop in the bucket next to all the other publishers... even more dire when you consider that asobi is a relatively new studio under the umbrella. people are generally most interested (and concerned) about the working conditions of game development as it has a toxic reputation. people are reading this article from the perspective of gaming afterall.
the fact that sony has a fraction of developers working in japan compared to its competition most likely inflated the survey results in its favour to be honest. if this survey included all arms of these publishers (worldwide) sony wouldn't be near the top.
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