Tales of Kenzera: ZAU PS5

Surgent Studios, the team behind Tales of Kenzera: ZAU, has announced it's had to let go of "just over a dozen" workers in a round of layoffs. It was spotted by Game Developer that multiple former members of the developer were posting to LinkedIn about being let go, and now the news has been confirmed by the studio's Twitter account.

In a post, it said: "Unfortunately, Surgent has joined the growing number of games studios impacted by layoffs this year with just over a dozen people affected." It goes on to explain the developer "remains incredibly proud" of its work on the team's debut game and it's now focusing on supporting those who have lost their job and continued support of Tales of Kenzera: ZAU.

Abubakar Salim, the founder of Surgent Studios, has set up a Twitter thread detailing those who have been let go in an effort to help them find new employment. "I am so proud of what the team have achieved over the course of these 4 years. When things got tough, every one of them stood so strong, it was inspiring," Salim said. "So to be delivering this news today really sucks. I know we're not alone here, but that doesn't make it easier."

Released for PS5 in April and added to PS Plus Extra on day one, we awarded a 5/10 rating in our Tales of Kenzera PS5 review. "Tales of Kenzera: ZAU tells a touching, personal story of family, grief, and loss, but it's wrapped up in a game that makes appreciating that narrative a lot harder than it should be," we concluded. "A Metroidvania in only the most basic of ways, its combat and platforming are spoilt by basic design and structure, as well as controller issues and frustrating one-hit kills."

[source x.com, via gamedeveloper.com]