Today's Call of Duty: Warzone update adds support for 120 frames-per-second when the Battle Royale title is played via backwards compatibility on PlayStation 5. This is a feature that previously didn't seem to be possible on Sony's current-gen console, as other games like Overwatch and Rocket League skipped implementation on PS5. The update available now for Call of Duty: Warzone flies in the face of that, suggesting it was either possible all along or Sony has tweaked how backwards compatibility works in the background.
Previously, developers said they would need to make a native PS5 version in order to take advantage of these sorts of upgrades. Back in November 2020, Psyonix senior communications manager Stephanie Thoensen told us: "Enabling 120hz on Xbox Series X|S is a minor patch, but enabling it on PS5 requires a full native port due to how backwards compatibility is implemented on the console, and unfortunately wasn’t possible due to our focus elsewhere." Today's patch must mean something has changed on the backend as Call of Duty: Warzone still operates as a PS4 title. While there is a PS5 version in the works, it's not available yet.
In order to activate 120 frames-per-second on PS5, you'll need to dive into the console's settings. As per Charlie Intel, set "Enable 120Hz" to Automatic and in the "Game Presets" tab, select Performance Mode. If you have a HDMI 2.1 TV, you'll be able to play at 4K with 120 frames-per-second activated. HDMI 2.0 sets will run the frame rate at 1080p, but you must tweak the settings to ensure that happens. You may also have to turn off HDR to get the feature working.
The likes of a FOV slider and faster load times are being considered for a native PS5 version, but starting today, you can enjoy one of the features a current-gen version would bring ahead of time. Will you be using 120 frames-per-second henceforth in Call of Duty: Warzone? Let us know in the comments below.
[source ravensoftware.com]
Comments 31
This and the save import in Fallen Order are both things that weren’t supposed to be possible on PS5. Definitely makes you wonder if it’s part of a firmware update.
They said it couldn't be done...until they did it!!
I wonder if Rocket League & Overwatch will follow suit then, and perhaps others.
But didn't they say they were adding 120fps to warzone before? I'm sure I read it on here before as well?
@hoffa007 Yes, as part of a native PS5 version. This update is still the PS4 version.
@hoffa007 no, they said because it runs in BC it is a huge task rather than a patch that they weren't going to prioritise it. Obviously player numbers have possibly made them rethink their original decision.
Heads up: I heard some people only got it to work after disabling HDR. So try that if you're having problems.
Every game needs 120fps. Especially shooters. Playing Borderlands 3 for ps5 in frame rate mode and it's soo smooooth
Makes me really interested in what changed (because the original explanation sounded too simplified and unrealistic to me). I would bet nothing, but that is just me, sceptic.. 😁
@AndyKazama But you’ve got to have a specific kind of TV that supports 120hz, right? Also, would you recommend Borderlands 3 on PS5? I’ve had my eye on it for a while, but haven’t yet bit the bullet.
I wonder if they've updated the firmware to fix these things. Same as the save import feature.
@The_Pixel_King
Hey. I use an LG CX series for my PS5. In regards to Borderlands 3 on PS5, if you've got the disc system, you can find a ps4 copy for less than £10 and get a free upgrade.
I've set my game to performance mode with at least 90 FOV. Runs real nice.
@Voltan there are some really nice improvements going on.
120 FPS in a non-native Ps5 version and the update for the PS4 the PS5 savegames. Curious if this is a workaround by the developer or something new in the Dev Software from Sony.
@Yinx
Strange. But possible people with issues haven’t got HDMI.2.1 cables, which would be required for the amount of data needed at 4K, HDR, and 120fps gaming.
@AndyKazama Oh cool. Yeah, I’ve got the disc system, so I’ll try and pick up a copy of the game on the cheap. Thanks for the advice! 🙂
@thefourfoldroot I have a 2.1 cable (the one that came with PS5) and I have to disable HDR to get 120hz on Warzone (120 works fine on Fortnight or Cold War). I have a HDMI 2.0b TV which does support 120 but PS5 games know to auto drop HDR to YUV instead of full RGB so might be that PS4 games don’t know or can’t do this.
Meh, I have played a couple of games 120Hz and I really don't notice much of a difference. Maybe because they were both platform games (Ori and the Will of the Wisps, Super Lucky's Tale)?
I am almost not bothered by input lag...so maybe the improved controller response just goes unnoticed.
I also don't play online fps games.
It's not something I would spend an arm and a leg to have - as long as a TV has VRR, good HDR, and a Wide Color Gamut, I couldn't care less if it's 120Hz.
@GamingFan4Lyf in my opinion it’s a bit overrated. But as always the „more is better“ is always requested by a lot of user
I‘‘ happy to enjoy 60 FPS as the standard in this gen. 120 FPS might be a nice gimmick for fast multiplayer games.
Nice! Now if they can go ahead and make the file size smaller so Warzone isn't like 35 % of the PS5 disk drive size...
@GamingFan4Lyf You're probably not really gonna notice a difference with a controller, nor probably that big of a difference on a TV.
But playing with M+K on a 1ms response time monitor. 120hz is like a night and day difference. It makes 60hz fell like 30hz.
I believe you need an HDMI2.1 TV, and there aren't that many on the market. A lot of newer LG TVs have it though.
@MB81 lg 9 series onwards for 4k 120fps, 8 series were 1080p and 120fps
@The_Pixel_King also worth mentioning the ps5 version supports the adaptive triggers which I find amazing, personally even though I have a 120hz tv I prefer the 4K 60 mode the difference for me personally between 60-120 isn’t as noticeable as 30-60 but the low resolution is more noticeable so I always prefer games using a balance mode at 60 with all the graphical features unless it’s a twitch style multiplayer shooter then 120hz.
@grant4evergamer Okay, 60fps mode it is! I love when games use the adaptive triggers, and the fact that it’s a free upgrade from the PS4 version means I’ll probably pick it up soon. Thanks for the reply 😉
What specs do I need to look for in a monitor to be able to actually utilize this, is it simply any fps capability over 120hz and having an HDMI 2.1 port? Please help a novice out !!!
Doesn't this give ps5 users with a screen capable of 120 FPS an unfair advantage ?
Give me Field if View slider and I'll be happy as a kid on Christmas.
And how many people have TVs that support this? Anyone?
Can't really understand all the drive for 120FPS yet.
@Would_you_kindly Yes and no. You're still up against the strength of you own broadband connection, plus the actual servers' refresh rate. I've had a quick go and you can notice the difference - albeit slightly - it's definitely snappier and more responsive, virtually no judder. But I wouldn't say it'll turn the tides or anything.
PC players have far better advantages though, they can go up to native 4K (and maybe even further) plus they can max out their FOV which basically means they can see you in their peripherals when you still can't see them on console.
@JB_Whiting yeah I know pc players have the advantage but you can turn crossplay off can't you but you can't turn it off with ps5 players because they're both technically playing the PS4 version , I always thought that's why we never got a PS4 pro enhancement for GTA 5 because rockstar thought PS4 pro players would have an unfair advantage over players on the standard PS4
How can you even tell if its working at 120 or 60?
Any word on the field of view option?
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