Here's a detail you may have missed during yesterday's update on Returnal. We got a great new story trailer, but over on the PlayStation Blog, narrative director Greg Louden went into a little more detail. Much of the post contains stuff we already know, but one interesting nugget of info was hidden in plain sight.
While you're making your way through the game's randomly generated world, you might come across a corpse of protagonist Selene. Previously, it's been confirmed that these bodies will sometimes carry audio logs, but it turns out they have another purpose. Sometimes, these dead bodies will show you the deaths of other Returnal players; a projection will show you the final moments of another Selene fighting for her life.
This is a cool idea on its own, but it goes a little further. Once you've watched the sequence, you have a choice — you can either loot the body for items, or you can attempt to avenge that player's death. Doing the latter "[triggers] events that are best discovered when you play". To us, and this is just speculation, it sounds like you'll be warped to the same scenario as the other player, and if you defeat the enemies that killed them, you'll be rewarded in some way.
It sounds like a really cool asynchronous online element, and puts us in mind of watching the deaths of other players in the Souls games. We're definitely curious to see how it plays out. Fortunately, there's just a handful of weeks to go before launch.
What do you think of this? Will you be seeking revenge for other players in Returnal? Crash land in the comments section below.
[source blog.playstation.com]
Comments 18
The more I hear about Returnal, the more interesting it becomes.
Housemarque have a great history so this could be their crowning achievement and a really good game!
That's cool, I hope we get state of play for the gameplay (like ghost of tsushima)
I might've just landed a little side gig this weekend doing orchestration for a pop song, so if I pull that off, I'll have the cash for a couple additional games and this will be one of them
@Playstation I guess I need a new prescription for my lenses, the graphics look top-notch.
I’ve just got a feeling this is going to be a huge title for PlayStation.
Thank God this game is coming because PS5 really needs exclusives right now! Super excited to play this
I really like the sounds of this! I was already very interested in the game, but the asynchronous multiplayer aspect makes me even more excited. I really enjoy this type of thing in other games like the FromSoft games and NieR Automata. Not quite on the level of Death Stranding’s use of asynchronous MP but still a nice addition.
I’m excited for this game. Ore ordered and ready to go
I'm a huge rogue like fan and have enjoyed every Housemarque game I've played, I just think they're shooting themselves in the foot with the price tag. They haven't done nearly enough to address the concerns this isn't "worth" the asking price.
If they'd outline how long a "complete" run through takes, and how long it takes to build up to the ability to do a full clear (again, knowing this is a rogue like, a lot of failed attempts will be made before you're "done"). Let alone what there is to do after you've cleared it.
I want to play this badly. I just want them to make a case for why other should want to do so and why all of us should want to do so for $70. Otherwise, this will be a clear "wait for it to hit $20" sort of buy.
I wonder if the avenged player will be affected in some way. This is neat, hopefully there are some more surprises to come.
@velio84 Please, point to where I said the game has no value or isn't worth its price. I'll be here waiting.
When you're done reacting to other people's takes and projecting them onto mine, you can continue.
I understand Sony sets the price, I didn't use "they" in my comment as in Housemarque specifically. Forgive me for that. I know Sony is the publisher and decides pricing.
And I saw the interviews you're speaking of. But my point still stands: there's a lot of discussion around this game's price and no one (at Housemarque or Sony) is doing enough to justify this as a $70 game. So the fact they THINK they're explaining themselves and players are still questioning it, clearly means my point has value: they haven't done enough. I'm not saying it's not worth $70, I'm saying they haven't made the case for it. Yet.
The last game I played that seems remotely similar was Remnant from the Ashes, another TPS rouge like from a smaller developer. That game was $40 day one and then added 2 chunky DLCs that fleshed out the experience.
I put somewhere around 100 hours into Remnant and that is considered low by the community. But I got my money's worth many times over. I was willing to buy in when I did because the case had been made in trailers, gameplay videos I watched, and explanations of what it truly meant to play the game BEFORE it came out. I understood its gameplay loop/structure and figured I'd get out of it what I desired (I got much more fun and value out of it, by the end). Co-op helped a ton, and that's something right there that Returnal lacks, so it needs to make up for those lost hours somehow. Being prettier isn't going to cut it.
Is a "complete" run of Returnal going to take 10 hours? 20? 75? What is there to do after you've cleared it once? What are the carrots on the sticks to draw you back in? No one knows just how deep the rogue like rabbit hole goes on this title and I think until that's clear, people aren't likely to buy in.
I feel like a broken record saying this but clearly this game has enough value to be worth £70. The fact that Destruction All-Stars got a free go on PS+ and dropped to £20 clearly shows us that if they think the game shouldn't be £70, it won't.
We don't know shi*, there's a reason there are people making those decisions and not us. Not saying every decision made by these gaming companies are stellar but more often than not, they are fair. Especially when it comes to WWS. So do not write this game off because its from Housemarque and let's wait until the 30th of April to see it in its glory. They clearly have not shown all its about so stop being so reactionary.
@velio84 spiderman pointing at himself gif
@velio84 Well then maybe don't reply directly to someone. Go and make a general comment. You literally were referring to me. You replied directly.
Want this game. Day One whenever PS5 acquired.
Really looking forward to playing this. Seems like they have tried to be very creative with this game and give the player a unique experience. Whether or not its worth the money will always come down to the individual, me personally, I will get it day one.
That's a pretty dope take on the Souls online trend. This is shaping up to be a special game, no wonder Sony got fully behind this, looking like Housemarquee's best game is coming.
I'll reserve judgement on whether this is a cool mechanic or not until I see how they implement it, and what the rewards are. It could be awesome, or it could be a waste of time. Both are possible.
As to the inevitable price discussion, look guys, it's simple. If you gripe about the price yet pay it anyway, then you should just shut up already. Nothing we post here matters - only the sales results will matter. Sony will look at how many sell at each price point, compare that to projections, and adjust their plans for the next game accordingly - that's how it works.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...