Overwatch has received an update to help it take advantage of current-gen consoles, but the PlayStation 5 isn't a part of that line-up. Outlined in a long list of patch notes over on Battle.net, community manager Josh Nash documents enhancements designed for the Xbox Series X|S systems. They will be treated to three new modes in total. One outputs a 4K resolution at 60 frames-per-second, the second improves image quality at the same frame rate, and the final option supports 120 frames-per-second on compatible television sets. As of right now, none of these upgrades will be made available to PS5 players.
Why, you ask? We take you back once again to the flaw built into how Sony handles PS5 and PS4 versions of its games. Essentially, developer Blizzard would have to produce a native PS5 version in order for these enhancements to be taken advantage of, despite the fact you already own the hardware that can handle it. These upgrades are different from what the likes of Days Gone and Ghost of Tsushima have received since the console's launch.
As such, Overwatch now finds itself in the same boat as Rocket League and Call of Duty: Warzone — both titles look and run much better on Xbox Series X|S. At the time, Psyonix senior communications manager Stephanie Thoensen said: "Enabling 120Hz on Xbox Series S|X is a minor patch, but enabling it on PS5 requires a full native port due to how backwards compatibility is implemented on the console, and unfortunately wasn’t possible due to our focus elsewhere."