Sony’s going gung-ho with its anime business, as the company sees it as a potential pillar moving forwards. It recently acquired Crunchyroll, but it already owns Funimation and Aniplex. It’s not surprising, then, to see media conglomerate Kadokawa Corporation partner with the Japanese giant for “mutual exploitation of each other’s business, expertise, and other strengths”. CyberAgent, a Japanese advertising firm, has also entered into the arrangement to aid with smartphone games.
A financial results presentation, as translated by Gematsu, reveals that Kadokawa aims to leverage the partnership to “enhance IP development and rollout in the game domain”, “enhance rollout in the animation domain”, and “effectively use platforms and involve cooperative initiatives”. Sony’s role in the relationship is to help with “global expansion power of animation and consumer games”. As a result, it’s been awarded 1.93 per cent ownership in the firm.
Kadokawa does have Elden Ring maker FromSoftware under its umbrella, although the majority of its operations relate to the publishing of books, manga, magazines, and films. It’s an interesting move, though, and one that probably makes sense with Sony outright owning many of the major anime distribution platforms at this point.
[source ssl4.eir-parts.net, via gematsu.com, twitter.com]
Comments 49
@Playstation Anime Dark Souls?
This is huge news! Maybe this could lead to a closer collaboration between Fromsoftware and SIE and making Bloodborne 2 into reality, maybe even Demon's Souls 2??? Anyways, at least they're out of Microsoft's claws lol.
@Octane code vein?
Thats horrible.sony needs to buy bluepoint already.and some other studios.word up son
Being a huge fan of anime myself this is music to my ears, hopefully this means more bigger production anime games being made and not just cheap re used assets and models (looks at ys and tales of games)
I want anime games on the scale of trails of series, persona series and dragon quest 11
@AdamNovice Well there ya go.
@Playstation - How much is Kadokawa even worth? That's the big question. I can't see Sony acquiring Kadokawa if the asking price is too high, it's not a matter of whether or not they can afford to acquire them (or any studio for that matter), it's a matter of willingness to pay so much, for example; I doubt Sony would have even attempted to acquire Insomniac Games if the asking price was say $2 Billion Dollars.
However acquiring Kadokawa would be very beneficial to Sony as a whole, not just the PlayStation Division.
@playstation1995 - Agreed, Bluepoint is a must-have at this point, Housemarque is another good choice, I think they should also try to scoop up Ember Lab (Kena: Bridge of Spirits), Other Ocean Interactive (MediEvil Remake) & Cold Symmetry (Mortal Shell), all of which wouldn't cost a whole lot to acquire, Bluepoint would probably be the priciest, but I can't see them being as pricey as Insomniac Games were.
And if they can make it happen; Kadokawa, that way they get FromSoftware, then there would be ZERO excuses for no Bloodborne 2, word up son.
@JustPlainLoco I still find it barmy that Sony 'only' spent $229 million on Insomniac. Absolute bargain, relatively, considering their long history, speed of development and pedigree of their games.
Now THIS is cool. Purchasing FromSoft is way out of financial bounds for Sony at the moment but if they're basically working more closely together from here on out they'll probably start to feel like practically a second party developer for them much like Square was to Nintendo, and then later Sony as well
I'm not holding my breath for Bloodborne 2 but it'd be nice if Demon's Souls was turned into its own series on PlayStation due to the remake reigniting interest in it, while Dark Souls remains multiplatform as always
@JustPlainLoco Bluepoint is practically inevitable at this point. They've done multiplatform work before like MGS HD Collection but their content over the years has shifted way closer towards Sony's ecosystem than other console makers. The fact they were brought on for remakes of games specifically tied to Sony's history like Uncharted, Colossus and Demon's Souls makes them a key candidate to be acquired by them much like Insomniac
Love to see a Bloodborne anime in the vein of the Castlevania series (Chortle).
@Shepherd_Tallon Not going to lie, would have preferred an acquisition then a business partnership tbh.
Haven't said that it could be a testing of the waters to see how both companies work with each other.
@AdamNovice Makes a potential future acquisition more likely though. Maybe.
I know that I'll be the only one who gets this joke, but...

You can start to see Sony moving there pieces now. They have invested in Epic games and now a partnership and investment with a fellow Japanese giant. We know they made 20 billion in one year alone and obviously they are aware Microsoft is buying any studio going. I expect in the next few months we will see more studio purchases I highly think Remedy is one and Bluepoint is a cert. Behind the scenes they have been making there existing studios much bigger and with multiple teams. Also think they will merge there massive Anime portfolio now with Playstation alongside there Movie business. Intresting times coming.
@TheFrenchiestFry Fromsoftware is in the realms for Sony to purchase but they have no need to sell.
@Max2574 Buying FromSoft would mean having to acquire all of Kadokawa at this point considering I doubt they'd let up and sell them and their assets willingly. In fact this partnership thing practically proves that
Same reason other acquisitions that have been thrown around like Atlus and Konami won't happen either. Sony doesn't have the cash that Microsoft or even Nintendo have by comparison
Interesting. The book publisher my wife works for is half owned by Kadokawa, our home is buried in manga, wouldn't mind getting a God of War manga, that could be pretty cool.
These moves seem more of a backup plan down the road for Sony incase MS keeps muscling them out of the gaming industry.
@Ken_Kaniff same could be said for Microsoft prioritizing services over hardware. But we both know neither is going anywhere!
@Octane So, basically a Power Point presentation of anime-style static scenes from which you can discern the lore yourself with the help of internet conspiracy theorists?
Wonder if Sony will start making moves in forming an alliance with Bandai Namco since they produce so many anime games
@themightyant I dont know how many Ip's are owned by Insomniac arent most of them Sony property?
@NEStalgia I'm sold!
@TheFrenchiestFry Sony is bigger then Nintendo atleast thats what i think Sony isnt games only. TV, headsets, Mobile Phones, Music, Movies, Insurance, Gaming.
Soo, bloodborne anime and bloodborne 2 ps5?
@TheFrenchiestFry Sony is a bigger company than nintendo, I remember 2-3 years ago psn revenue alone is more profitable than all of nintendo combined.
Kadokawa's point of view makes sense, what is Sony's prize in this?
@themightyant Sony owned basically every relevant IP that insomniac made. I think the deal was more for stability for both parties. If sunset overdrive was more of a success, I think the price would have been higher.
@Flaming_Kaiser As of August last year Nintendo is now Japan's richest company. (EDIT: in terms of net cash) Sony's gaming division has been propping up many of their other electronic division for years. Selling a lot and being big doesn't always mean profitable.
On Insomniac and IP, you are partially right, Ratchet & Resistance are Sony owned, Spyro (and Crash) are Activision which is likely why the deal was as low as it was, but in terms of talent and games output $225 million still seems a (relative) bargain to me.
Update: @NomNom you are right I think it was for stability for all. Insomniac having virtually been a Sony second party for it's first 15+ years had then gone to make Sunset Overdrive and a bunch of VR/mobile games for a while. Spider-man bought them back, and likely re-proved themselves in Sony's eyes, the deal then made sense for all parties.
@wiiware Incorrect. As of 2020 Nintendo is now Japan's richest company. Not even like just in gaming but as a whole. Nintendo by themselves are more profitable than all of Sony let alone just their gaming division. I believe the figure officially listed for their revenue at that point in time was equivalent to about 8 billion USD in terms of net cash
@themightyant Never knew that about Nintendo. But talent is nice but thats not something you can count on. People leave all the really a difficult investment you believe MS bought Zenimax for the talent or the rather the Ip's.
@Shepard93n7 The first thing on my mind when I read this is this better mean Bloodborne 2 confirmed.
@TheFrenchiestFry Nintendo is the richest in japan because they didn't use their money and just keep it, sony is bigger than nintendo in market cap (135B vs 69B). So in a bidding war if both company are willing to buy, sony is more able to win compared to nintendo.
@TheFrenchiestFry In that case how are they buying all the Anime properties and investing billions with other companies. Obviously Microsoft has money to burn. Nintendo not so much. Sony has billions in the bank to spend as all there sectors pretty much were profitable and increasing year on year. 20 billion in one year with profit around 9 billion could easily buy them. But its the Japanese laws that will prevent Sony and especially Microsoft from acquiring them. I do think Sony will aquire 2 or 3 devs this year though.
@Flaming_Kaiser "People leave all the (time?)" true though Insomniac has for many years been on several lists of best places to work and doesn't seem to churn through the talent in the same way as some other studios. Launching games at a rapid rate, seemingly on time and budget must help.
Unlike a lot of the acquisitions that have been about IP this was one about a functioning studio that outputs great games. Insomniac wanted to work on AAA again more consistently and Sony could provide that stability. Good for all parties.
@wiiware Yep and both rapidly increasing due to there gaming divisions. Also Sony has turned things around with there music division. And put themselves in a very strong position in the Anime market wich is massive in Japan. Good to see them both bounce bk.
Sony is certainly larger than Nintendo, but most of that money is tied up in assets and outlay vs Nintendo's money bin as its own asset. They can't just go spending it on acquisitions at random.
@themightyant Okay let me say it blunt you wont spend 1 billion on people without anything else. Maybe so that Zenimax had competent developers but im certain if take out the the IP's it wont be worth half or who am i kidding 1/7 of the price.
It's always fascinating to see people dunk on MS when they buy a company and go "lol MS has no games so they buy whatever they can", but then wish Sony bought everything under the sun.
Is that not blind fanboyism?
I for one am more invested in Nintendo than Sony or MS, but that doesn't mean I want them to buy everything.
To be honest, that's the last thing I want, since we already live in a world that tends towards more and more concentration of resources in fewer and fewer hands.
That's why IO making their expenses back in a single week of Hitman 3 being out is the best news I could hear this month, because they're independent and don't skimp on quality, and still managed to make their money back and gamers happy without any scummy tactic usually attributed to mega-corporations.
@Max2574 So there is a difference between SIE and SME (Sony Music Entertainment). Of course, Sony Corp is the big company and houses them, but they operate somewhat independently of eachother. SME*, not SIE, is the one buying Crunchyroll. SIE is the one that operates PlayStation.
SIE had its own resources to spend and its own budget because it and SME are difference companies entirely and don’t share capital. Exchanging money between them all is not as simple as just here’s 100 dollars. Yes Sony Corp could do it but acting as if the entire larger company’s market cap is at SIE’s disposal doesn’t work.
*Technically Funimation which is owned by Aniplex which is owned by SME...
Edit: Clarity
@mousieone Yh mate i get that each sector has its own budget and future plans but with Playstation being the one performing the best you would think they will invest more into it in future wich they said they will be doing.
Give us some Gamera video games. 😅
@clvr There is a big difference between buying a studio in their infancy and growing it organically and buying some of the largest studios around including their world leading, platform independent, IP's and making those exclusive.
The vast majority of Sony studios were either small or young when Sony acquired them OR they had worked predominantly on PS games. It's not a fair comparison to say Microsoft’s acquisitions including Zenimax are the same. It's not in the same ballpark. (It IS potentially a great bit of business for Microsoft, however unpopular here).
All these Studios with the exception of Insomniac - who were virtually second party and have only been acquired recently - have grown organically since being acquired and none of their IP's were cross platform before and then made exclusive.
Not the same situation.
(Btw I also have a Series X and Switch I have no particular affiliation to Sony, just calling out the truth of this as I see it)
Edit: 100% agree on hitman and independents proudly staying independent and not all being bought up.
@themightyant yes I absolutely get that, don't get me wrong!
I was referring to unrealistic expectations and double standards on the side of fans.
In any case thanks for the reply, it's super detailed and informative 😄
@clvr No worries, I posted this before a few months ago and cut’n’pasted it. I think it is important to highlight the differences between the acquisitions, as there is a big difference between what Sony and MIcrosoft have done.
Sony has to my knowledge never bought up established IP, some of the most beloved franchises in gaming, in this way (e.g. Elder Scrolls, Doom, Fallout, etc.) Of course they might still appear on PS, the truth is no one outside of the top of MS knows.
Sony for their part have done a lot of timed exclusives of big franchises like Final Fantasy, Call of Duty maps, etc. and by doing so have forced Microsoft’s hand in this.
While neither affect me personally, I have both systems, to me these are both BS business tactics that ultimately only hurt gamers.
So uuuhhhh about Project Awakening from Cygames, CyberAgent?
@themightyant absolutely, 100% agreed!
In the end all that should matter to us are the games, their quality and availability, not which box has what.
Kadokawa also owns Daiei, the studio that made the Gamera films.
How about a Gamera game for the PlayStation 5?
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