PlayStation 5 backwards compatibility has turned out to be a feature much better than what some parts of the internet expected, to the point where it is actively improving PlayStation 4 titles with frame rate improvements and resolution boosts. One such title is The Last Guardian, which along with Assassin's Creed Unity, can actually run at 60 frames-per-second on the next-gen console. There's a catch, however: this is only possible with a physical copy of the game.
Demonstrated by YouTuber NX Gamer, an unpatched version of Famito Ueda's PS4 project will run at 60FPS rather than half that if you have downloaded updates — it appears to be very close to a locked frame rate too. This is because patches which take the experience past 1.00 introduce a framerate cap that locks The Last Guardian to 30, meaning you can't push past that stat despite the native power of the PS5. So, if you've ever wanted to play the game at double the framerate, all you need to do is grab a physical copy of The Last Guardian and install it once Sony's next system arrives. Just don't download any patches or updates and you should be good to go.
Unfortunately, this isn't possible with the digital edition since you will automatically download the latest version of the game. There doesn't seem to be a way of getting around that at the time of writing. So, are you heading to Amazon for a physical copy of The Last Guardian so you can experience Trico in 60FPS? Let us know in the comments below.
[source youtube.com, via resetera.com]
Comments 37
I’m sure they’ll roll back the patch or release a new one, especially as it’s in the PS Plus Collection.
What a glorious game this is.
I’ll be interested to try both, The Last Guardian still managed to be one of the best games of the generation even at a lower frame rate so I’ll be happy either way I expect.
Doesn't this mean that it can be played at 60fps the same way on PS4, already?
@get2sammyb ive owned it for a long time but never got very far into it. So its worth a playthrough?
If they could patch this masterpiece to unlock the frame rate and ELIMINATE THE DISTRACTING, CEASELESS CONTROLLER TUTORIALS IN THE CORNER OF THE SCREEN, we would be forever grateful! Come on, Sony!
That’s all fine and well, but can I put in a copy of Ridge Racer, let it load, and then take the disc out and put in a music CD?
You would have to pay me to replay this game. I was so let down after reading the reviews and ended up thinking it was horrible
Good thing I have a disc version! I should give this a shot when I get a PS5 - the game would be incredible at 60fps!
I'll have to uninstall it from my external SSD since that is patched. Then I'll just pop the disc in with the ethernet cable out whenever I get around to a PS5. That game is ridiculously sluggish in it's current form.
hopefully they'll release a patch to unlock the frame rate, it would be very disappointing if not, surely it can't be too much effort
@glassmusic it probably doesn't play CDs, the PS4 didn't
This is just one more surprising reason why physical is sooo much better than digital, thankfully I have the steel book collectors edition that came with the statue.
Definitely playing through this again when I can afford to buy a ps5.
I must be in the vast minority because honestly I really didn't like this game
It felt like a 2016 game stuck in cryostasis since 10 years prior in terms of design and control
I really thought this game was great and would love to play it at 60fps. It was a truly unique experience and that’s more than I can say for 80% of the games I play.
@Bad-MuthaAdebisi I was just making a joke—on the first PS if you popped Ridge Racer in and let it load to the title screen, that was actually the only loading in the game. Because of this, and the fact that the game’s soundtrack songs were in normal CD format on the PS disc, you could take out Ridge Racer and put in any music CD.
The real catch though was that the game was looking for specific time stamps, not track numbers. So some CDs worked better than others as the times of the songs would match up better. Sometimes you’d queue up track 3 expecting a rocking track, then the race starts and it plays the last eight seconds of the song, then you race in silence until the finish line. I had a collection of CDs that matched up well and knew what track numbers synced up the best. Gotta have your rockin tunes when you’re up against the black car!
Even at 60 fps, I wouldn't play this again. One playthrough dealing with the maddening dog-bird AI and tedious puzzles was enough for me.
Everyone needs to calm down about frame caps and all that stuff for backwards compatibility. Honestly. It's not even day 1 of the PS5's lifespan. Give it a sec. I am positive we will see loads of patches rolled out over the next year, especially for 1st party titles.
@viciousarcanum the problem is that the PS4 couldn't keep up. The frame rate was VERY uneven, that's why the patched it to max at 30 FPS.
@ellsworth004 it’s full of glitches and controls are terrible.
That's a great option to have.
But to me, 30fps looks more cinematic. When it comes to this game at least.
@viciousarcanum No, simply put, the PS4 isn't powerful enough to run it at 60fps consistently, so the frame rate was all over the place. Sometimes as low as 20. That's why they patched it in the first place.
One of my favourite PS4 games. I get why people didn't love it universally, but for me all the "issues" are actually strengths. Trico being stubborn feels real, the gameplay felt more akin to Ico than SOTC which was a nice surprise, and it was just an absolute joy to experience start to finish. Was sad to see Sony let Ueda leave, their games have been one of the core reasons I'm a PS fan.
@JapaneseSonic Exactly. 60fps but without any bug fixes or balance improvements on a game that's janky as anything even fully patched? Nah.
@pip_muzz I loved wrestling with Trico, it felt like trying to get a big untrained dog to do as its told which I think was the point.
Glad I kept my disc copy, it'll be a joy to replay as it was intended.
Thought it was only the disk version of Unity that runs at 60 if you play v1.00 unpatched. Last Guardian has two modes 🤔 I thought 60 was an option if running at 1080p. Find out soon 😎
Edit: Went back and watched it again, no mention of TLG not running at 60. Unity was the one they capped with a patch 👍
Edit: He posted another one after the one I watched. Still got the disk 😎
I dont get the love for this game at all or Shadow Of The Colossus. Both horrrible control / camera systems, janky AI.. No thank you.
Great game.
Will endeavour to get more trophies on the game now since I got the collector's edition. (the statue was a bit rubbish)
Glad I have the disc version then:)
@get2sammyb Very dep moments that almost brought me to tears were ruined by archaic controls and unresponsive AI. A shame. Getting past all that, I did enjoy the game. Imagine if it actually worked most of the times.
I really hope this aint a sign of things to come with other games
It's one of my all time favourite games this. An absolutely beautiful game with an emotional story. I still listen to the soundtrack on Spotify at least once a week.
One thing I've always said though when discussing the game is this. If you own and love an animal in your life, you will get more from the game 😊
I tried to like this game but I just could not bring myself to enjoy it, I just wasn't having any fun with it. Coming from someone that LOVED Shadow of the Colossus. Maybe it's better if I go back to it with a different mindset, I don't know
@TheFrenchiestFry It was intended to be a PS3 launch game. It WAS a 10 year old game stuck in cryostasis. Since when does a game being old make it less good if it's a good game? That said, people overvalued it because it was presumed to be vaporware and never arriving at all after so much hype in it's own time.
But Japanese games no longer matter, so this is garbage, you should be playing open world, always online, microtransaction filled blood soaked games like everyone else. Jimmy needs a new yacht.
@NEStalgia I never said ANY of that but ok
I just thought that by being in development for so long there are a lot of design mentalities behind that game that made it feel incredibly dated. I have similar problems with games like Duke Nukem Forever and Detroit Become Human
@TheFrenchiestFry DNF (Hysterical name given the circumstances - DNF is often used for "Did Not Finish") is dated, almost on purpose, and largely is just soso in every regard.
Detroit, I never thought of that feeling dated. I haven't finished it, but what I have played, it wasn't dated in terms of old mentalities so much as "David Cage just makes games that feel like that, love it or hate it." He's dated inherently I guess, but it never felt out of time.
Last Guardian, looks and controls like it should use a DS3. It's a pS3 game through and through. I just don't think that's necessarily a bad thing.
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