Sony’s invested heavily into the PlayStation 5’s cooling solution, which fuses an enormous heatsink with liquid metal and one ginormous fan to keep the console running efficiently. Speaking with 4Gamer.net, as translated by ResetEra user orzkare, PlayStation’s Yasuhiro Otori revealed that optimisations will occur post-launch as well – with the system’s fan able to be adjusted with firmware updates.
“Various games will be released in the future, and data on the APU’s (Accelerated Processing Unit) behaviour in each game will be collected,” Otori revealed. “We have a plan to optimise the fan control based on this data.” Further context from 4Gamer.net adds: “PS5 has three temperature sensors on the main board to control the fan speed based on the internal temperature of the APU and the highest temperature of the three temperature sensors. These fan control parameters will also be updated via online updates.”
So, in theory, Sony can turn the fans down depending on how the majority of titles perform – or even increase them if the system starts running hot under certain conditions. It seems like a lot of thought has been put into the PS5’s hardware design, and while the average consumer will probably never notice the changes to the fans, it’s neat that the platform holder is committed to monitoring the system’s performance and making adjustments over time.