Sony’s State of Play livestreams have largely divided opinion over the past year – well, up until yesterday. Whatever your thoughts on Ghost of Tsushima – and, according to our poll, the vast majority of you plan to buy it – last night’s 18-minute broadcast was excellently executed, with a deep dive into the open worlder’s gameplay features.
This was a no-frills, straight-to-the-point affair: commentary was clear and kept to a minimum, while little tooltip-esque overlays added context to some of the things occurring on-screen. The livestream was well segmented into different topics, providing insight into exploration, combat, and some of the bells and whistles that we’ve come to expect from modern PlayStation 4 games, like Photo Mode.
In truth, the broadcast flew by, and some even lamented the running time in our live chat. Considering all previous State of Plays have been criticised for their content, this one delivered exactly what Sony had said it would, providing crucial information about a hotly anticipated game. We all thought it was a very enjoyable watch.
Of course, Sucker Punch may have been forced into revealing its game this way due to coronavirus; there was probably a press tour planned for right around this time, but obviously social distancing and travel restrictions mean that’s impossible. But even as the world returns to normal, we’d like to see these kind of State of Play streams continue for big upcoming games.
And they wouldn’t need to be restricted to software either: the Japanese giant could give us our first proper look at the PS5’s operating system with the same kind of format. Obviously, the ongoing pandemic means that Sony’s first batch of next-gen software is likely to be revealed as part of a special State of Play, but we think the future of these is in deep dives on a specific topic.
Nintendo, to its credit, has already pioneered this idea – but like the Direct itself, it’s a format well worth borrowing. Sony built an event out of Ghost of Tsushima’s gameplay reveal yesterday, and it fulfilled expectations with a livestream that was both entertaining to watch and informative. Even if it eventually returns to stage press conferences with a live audience, there’s a future for State of Play here.
Did you enjoy the structure and format of the Ghost of Tsushima State of Play? Is this something you’d like to see the Japanese giant do for all of its upcoming games? Dive deep in the comments section below.
Comments 23
Totally agree, Sucker punch and Sony nailed this presentation. I even heard Tim Gettys of KF saying that Nintendo should use this format in their N direct (as in gameplay).
Showing what matters. A full on gameplay demo with little fluff. They should do this more often.
Thought it was a very well done presentation. Loved the little blurbs at the bottom instead of a constant voice over the action. Really think after we get the PS5 State of Play these are going to continue to get better and more "meaty".
Yep, agree here. Even right from that new little splash screen at the start it felt like they'd properly stepped up their game with this presentation.
They were upfront in advance about what it was so nobody can really complain. They didn't over promise or even really try to overhype it. Just a nice calm explanation and it let the game do the talking.
It was pretty perfect imo.
Definitely my favourite SoP so far. Hope they go more towards this for the PS5 reveal event then the Cerny presentation or the recent Inside Xbox thing.
The presentation itself was excellent. More like this please, Sony.
Excellent demo. Instant buy
Future State of Play livestreams might get two segments, the first one is an announcement or follow-ups to some games just like how Nintendo Direct works, the second might be a special State of Play which features an in-depth deep dive to a single game which explains its contents. A PS5 special State of Play could really work with type of format to show the box, explain the UI, user experience demo, etc.
I feel this format works if your showing one thing. System / Game but they still need to nail if they’re showing multiple games for example.
It was defintely a higher level of presentation, the little tool tips were a nice touch, it was clean, simple, informative and didnt distract from the main event. If they can dedicate one to the PS5 reveal in this format, they will come out swinging. First half dedicated to Hardware / specs / features the 2nd half dedicated to a couple of upcoming PS5 only Sony Studio games, would be the dream.
This is what they should do for first party titles. Deep delves into upcoming games.
Sony could could do more for 3rd parties though. Have a separate video each month that showcases 3P games Nintendo Direct style that are coming to the system. It wouldn’t hurt.
I loved the preview. World class. 2 things, Sucker Punch are a flipping brilliant outfit and it has really well thought out and researched systems. Well played and I think every one of us will be picking it up.
Yeah this is what I want from state of play, like it or not most ps gamers didn't want to watch indie games on state of play (unless it's big/impressive indie games like spelunky 2, supergiant games titles, etc). The problem with most state of play is it didn't have enough big AAA games or the games getting burried with unimpressive indie games like that battle royal games from previous state of play (forgot the name).
Agree 100%. I think Sony have finally hit upon a concise and stylish format for their digital presentations. It remains to be seen if they can pull off something like this for the eventual PS5 showcase, but I really like it being used to demo individual big games.
I like it a lot.but i still believe next year or so sony will be back at e3.word up son
I wholeheartedly agree with the article. Regardless of your personal taste for the game (You can't satisfy everyone lol), one cannot denied that Sony nailed this state of play. I do hope Sony take note of the reception and continue this format for each of their exclusives and also third parties going forward.
Nice format, the time flew by. I would like to see a regular date so you have something to check out each month. Let people know what's in it. This game is now on my radar.
Now Layden and House have gone, they don't have much of a stage presence anyway. I think they should sack off all stage events and just run these as and when. Personally.
I prefer this over any live demonstration on a stage. I'd like to see this for every major first party title going forward.
Between this and the unreal engine 5 demo I think Sony have A continued incentive to deliver games first and strike the iron hot in regards to what won them a hands down victory this gen. Suffice to say, as long as Sony do the oposite of what xbox are doing this gen with games, it's fair to say there will never be any issues when delivering on what people want. I think that especially rings true since xbox relied on third parties in a staggered announcements that backfired, presumably to undermine Sonys whole tactic and hype, especially considering xbox's appeal on the hardware front was tarnished by the news of AC:V only targeting 4k 30fps.
I just don't understand how the premise of gaming can be so understated by a system that prizes itself on hardware so much (even if it is a 1.18TF difference) with no regard for various other factors. I mean I'll straight up say TFs are only a vague indication of performance in a vacuum and shouod never be taken at face value, especially not if it does not account for thermals, performance under, software and literally anything else, etc. Long story short: the hardware means jack if there's no love for games (preferably first party variety that aren't just a cold rehash if the same dead hears bested for a decade a la gears, halo, forza bla bla bla).
If games are first then surely everything else falls into place, especially considering Sony have loads of first party studios and games to boot to show, instead of relying on vapourware. At this point it's certain xbox don't give a ***** about games more than they do services and how much money they can get by extorting idiots. I mean, they definitely don't have much in the ways of things to rival literally any game of the year award winning games that sold over 10 million per IP this gen, for example. I think the fact Xbox waited this long to disappointingly throw a few third party gameplay trailers with their logo slapped on the beginning and end of them last amid all this hardware hyperbole is pretty much quite telling of their priorities.
With that said, Sony and Sucker punch got it right with this and that's great news for the ps5 formula considering Sony have no incentive to fix what isn't broken or bother with xbox essentially playing tennis without a net on the games front-- aside from the same old one horse race bs they insist upon gamers. Seriously, just let go of halo, gears and forza. Nobody gives a crap!
Yes, please.
This format is perfect for one-game-centric SoPs.
But even so, the straight to the point commentary and the tooltips can be apply to general purpose SoPs.
Also, nothing wrong with copying Nintendo, they been doing great things worth copying by Sony.
@Zach_99 well said my friend.
Have they said how long the game is yet?
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