The games industry loves a good buzz phrase, doesn’t it? Right now, its preference is the ‘Netflix of Games’, but we’re all familiar with former favourites like the ‘Power of the Cloud’. To be fair, this idea of a subscription-based video game delivery system is not a bad one; Microsoft is already demonstrating with Xbox Game Pass how regular software releases can retain engagement in a service, although I personally can’t help but ponder the long-term viability of regularly releasing software for a low monthly fee.
While the industry competes for the current flavour of the week crown, though, I think Dreams is on the cusp of delivering something just as powerful this week: the YouTube of Games. The long-in-development PlayStation 4 exclusive’s Valentine’s Day release date feels relevant, because I’m not ashamed to admit that like much of Push Square Towers, I’m absolutely infatuated with Media Molecule’s latest effort. This is an extraordinary experience, and I’m running out of superlatives to describe it myself – refer to our Dreams PS4 review for further enthusiasm.
But it does remind me of YouTube in so many ways. The Guildford-based developer has clearly been inspired by social networks, as you can follow Dreamers, leave comments on their work, and share their efforts with the wider community. You can create playlists of the things you like; save intriguing concepts until later – heck, we’re confident that many will even find “fame” from working within the framework that’s been created.
It’s the immediacy that makes for a moreish experience. Just like the infamous YouTube Rabbit Hole, there are similar trappings here, as you’re recommended a rotating array of minigames, movies, and music to enjoy. Not everything you find on Dreams is of a particularly high standard, but with lightning fast loading times and a cleverly constructed user interface, there’s always something new around the corner. Hours can pass without you really realising it.
I often see people lament their own lack of imagination when talking about Dreams online, but the only creation credit I’ve got to my name is a horribly rendered American football. The game tracks your activities across a variety of disciplines, and I’ve spent the majority of my time simply DreamSurfing and exploring the community for cool creations. To be honest, I quite enjoy reviewing the different Dreams – proof that my work never ends even when I’m meant to be relaxing.
The thing is, if you like the culture of YouTube and the fact that it gives everyone an opportunity to share their creativity, then there’s a good chance you’ll enjoy Dreams, too. There are parallels between the two, and while not everything you find in Media Molecule’s creation engine is going to appeal, it’s falling into that rabbit hole of different ideas that makes it so time consuming. The industry may be obsessed with aping Netflix, but this attempt at mimicking YouTube is quietly incredible as well.
Have you been impressed with Dreams in Early Access? Can you see the similarities between YouTube and Media Molecule’s latest? Fall into the rabbit hole in the comments section below.
Comments 17
Man, I went from mildly curious to can't-wait-to-pick-it-up-tomorrow real quick. I don't even know if I'll do any creating myself, I just want to experience others'.
I'm waiting for full VR mode.
Because, surely it'll be much easier to create in a virtual 3D environment.
Yes?
I've put about 30 hours into the game so far and about 90% of that is dreamsurfing. It's a game I'll never sell (it's a digital copy so I can't sell it 😆 but I mean I wouldn't if I could) The content getting added is so good now.
I fully agree with calling it YouTube of games. Dreams is amazing and it's only gonna get better over time.
I just hope it sells well enough for Sony to continue funding the game long term.
Reminds me more of the Your Sinclair cover tape where most tapes had a game demo or two made by readers. They were mostly crap ( but not all..kinda) but it was still sort of cool to see what people could do. Utube of games is pushing it 🤔
I hate to admit it, but it just it doesnt click with me. I bought it on alpha and now i have the full version. All games i tried were meeeeh
Dreams compared to Youtube isn't bad.
I never really use YT though so for me it's more the Twitter of gaming, I'm more likely to retweet stuff and reply then write my own tweets.
Twitter may be the Yotube of Youtube though so the difference may simply be semantic.
@fabisputza00 You nailed it, the word for this stuff is meeeeh
Saw a creation of Wolverine (made in Dreams) on YouTube. Really impressive.
is it online only then?
@Deadhunter I'll be honest (in my opinion based on having it since it first came out early access), don't get your hopes up. Other creations are great in context, but they're certainly not going to come up to scratch against even some of the budget options on the PS store. In my opinion anyway. It's still a great achievement though.
@fabisputza00 exactly this dream thing is overhyped to the extreme. i have played all the lbp games from the psp, ps3, psvita and the ps4. so this dream to me is nothing new, i have seen mindblowing things being created in lbp. what i have seen being created with dreams have not impressed me at all. on a ps3 you had limitations and had to be creative, dreams on the ps4pro i expect much much more and havent seen anything mindblowing at all.
after a month or two no one will be talking about dreams, because when people find out they must spend 24/7 making their own games instead of playing a game, they will lose interest fast, because its more work and no playing. with lbp you had a good fun lengthy singleplayer you could co-op with friends. with dreams you dont, and you cant even co-op create with your friends either.
in dreams people will start looking for creations made by others to play, and after a while they mostly will find junk and mediocre creations and lose interest fast. because when it comes to people that want to create, its gonna be a long learning curve. most people that come home after long hours at work, dont want to go home and work even more, and that without even getting paid. people want to be entertained and with all the exciting new games that comes every month. who wants to spend all their free time to get good at creating playable stuff for dreams, that most likely are not even gonna get played by others?.. very few and thats a fact.
mm killed their own community with lbp3, instead of taking care and growing the community with lbp3 so it would be ready to move onto dreams. they gave it all away to sumo digital that was not fit for the mammoth task of developing lbp3. its a price to pay for that, and that price will be dreams, no one will care about it after the hype is gone. you wonder why mm said they would go pc with dreams?.. thats because they know dreams will not do good on the ps4, and they are desperate to sell this game.
and by the way i would never compare games to netflix or youtube services, because those services mostly serve you garbage. netflix and youtube are the mcdonalds junkfood of the tv entertainment.
@fabisputza00 I think this game does appeal to certain types of people who want to play a lot of indie type games.
It's not for me personally, and I don't have the time or the inclination to build a game from scratch.
@TheBuzz Dude, what you said totally resonates with me.
Particularly the idea of coming home after work, and then spending my entire evening working again (even if it would be a labour of love). I just don't have the energy, since that is expended on my actual career.
I think this will resonate with artistic types, with a lot of creativity and time. And whilst that might encompass a lot of people on individual traits, having all 3 of these at the same time is a very small percentage, likely college people who are aspiring video game developers, and as you said, eventually this game will likely be a collection of a few very good titles made over several years, by this time people will already be on PS5 enjoying whatever there is to be offered there....
It's a bit too little, too late, and too niche imo.
Some of what I have seen looks interesting but that's it with me. It's like LBP, I loved the idea and the single player was good but I didn't want to play other people's creations I wanted to make my own and I just didn't have the time and the creative mind. DREAMS is obviously alot deeper and much, much harder so it will be a massive pass for me. Glad it reviewed well tho.
@TheBuzz I agree. People who just casually want to play something far far outnumber the people who has the talent & dedication creating an experience for free...
I think the experience will be similar to Little Big Planet, having a few highlight creations in first few months. But after those creator moved on, it will mostly populated by some generic & amateur stuffs...
I just don't know. I haven't decided yet but I just might purchase this in a few years when it's on sale.
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