It was a seemingly quiet Monday afternoon when all of a sudden Microsoft dropped a bucket load of new details for its next-generation console, the Xbox Series X. The team in green has confirmed that the system will boast of 12 Teraflops, support for 120 frames per second, DirectX Raytracing, and a Quick Resume feature which will allow you to bounce between multiple games without suspending their current states.
The number of Teraflops the machine will be packing is the biggest talking point here -- doubling that of the Xbox One X and nearly triple that of the PlayStation 4 Pro. It represents a sizable step forward for the next set of consoles with the PlayStation 5 expected to land in or around the same area specs-wise. It appears that a major power difference between the two companies is a thing of the past, leaving them to fight over the likes of price and game line-ups.
Elsewhere, Phil Spencer has confirmed that the Xbox Series X will be backwards compatible with Xbox One, Xbox 360, and Original Xbox titles. This essentially means that current Xbox players will be able to bring their entire libraries into the next generation. At the time of writing, Sony has only confirmed that PS4 games will be playable on PlayStation 5, although numerous rumours suggest that support for PlayStation 3, PlayStation 2, and PSone games is on the way.
What do you make of this latest news from Microsoft? Do you think the PS5 will be more or less powerful than the Xbox Series X? Leave your predictions in the comments below.
[source news.xbox.com]
Comments 77
it's crazy how we're all talking about teraflops now.
i don't even know what a terflop is.
it's like back at the start of this generation when suddenly 1080p became the most important thing in the world.
meanwhile, ps fans... https://imgur.com/0PZC17e
"Bucket loads of information" is a bit of a stretch considering most of this stuff we knew about anyway.
I also think it's a bit risky talking about next gen because we realistically don't know how the industry is going to be impacted by the coronavirus. So many AAA games outsource to China so it's very possible that a load of games will be heavily delayed which potentially leaves next gen releases looking sparse.
@JohnCalmc It's because MS want to dominate the "POWER" discussion because they think that's all people want.
Hats off to Microsoft for being pretty transparent about their new Xbox they have been giving out a decent amount of tasty info over last few months, whereas Sony and the ps5 well where are u ( I’m Sony through and through) I think they need to pull there finger out...
Why is this PlayStation news though?
It's just more or less confirmation of the past rumours about the leaks in the Spencer hints anyway 😛
That D-Pad looks awful, lol.
Anyway, my feelings are:
Whether it's more or less powerful is kinda redundant, IMO. PS5 will be more or less the same performance level, and it'll be down to the games and the abilities of the developers. Most are going to make their games play pretty much identicaly on both systems, I reckon. What we need to see is Microsoft's studios pumping out some seriously impressive games, and more of them than we saw in the last console generation.
I still really love their hardware design though - I know there's been a few jokes about the new Xbox looking like a fridge but to me I love that sleek, minimal look.
Over to Sony - can't wait to see how they aim to compete with MS this time around. Next gen is starting to feel exciting at long last.
Some of the features sound great but I don't think there is anything they could add that would make me want one. Looking forward to seeing what Sony has up it's sleeve!
Ah, yes, but how many bits is it?
@SegaBlueSky
'PS5 will be more or less the same performance level, '
Exactly. Theres no resolution gate this time. 4k is a given for the GPU.
you know what MS reminds me of when they keep going on about Terraflops and the like
Flopping hell! At least games won't look Terable.
That’s a whole lotta flops
Absolutely love this news! Hopefully it means that Sony will follow suit with both comparable approaches to backwards compatibility and cross-generational game purchases.
One thing this particular article doesn't highlight is "Smart Delivery" which is basically that one-purchase for game and it will be playable on either Xbox One (if applicable) or Series X (as the Series X version).
Microsoft said that all of it's cross-generation games will support it, while third-party developers/publishers are strongly encouraged to utilize it (but don't have to).
Translation: don't blame Microsoft if you are forced to double-dip as systems are in place to prevent it.
I hate the silence of Sony but I wish it could be for the good of the blue team.
however teraflops worth nothing if the games cannot compete against games from gorgeous studios like Naughty dog, Santa Monica, ..etc.
by the way 120FPS is sound ridiculous hitting 60fps is a mess since launch PS4 Pro and xbox one x maybe 120FPS for previous gen. games like xbox 360.
It would take probably a half dozen exclusives to get me to buy one, but I sure do love the look of that thing.
One of the biggest pieces of news was that you'll only have to buy one version of a game to be able to play it either on Xbox One or Series X and they're encouraging third parties to do the same, so in the likely event of enhanced versions of games coming next gen then you'll already own them.
On the technical side yes 12 tflops is a lot but things like variable rate shading and RTX are more exciting prospects as the power isn't just wasted on pixel counts and of course those shiny new CPU's
Now we just need Sony to finally open their mouths about what they have in store
@AdamNovice
Yes, the coronavirus and the impact it could have on next gen has not been discussed enough, imo. I think it is massively going to change things, at least the way it's looking right now. This isn't your typical virus and it'd be nice if instead of debating over trivial stuff we see the people at places like Kotaku, Polygon, IGN, Gamestop and other mainstream outlets prove they're actually journalists by doing some real journalistic work.
@johncalmc They were big on terraflops at the start of this gen also.
@HellOfaHunter the pro consoles were limited by the CPU of the base consoles albeit with a clock speed boost, the Xbox One X can easily run The Witcher 3 at 60fps on the GPU side for example but unfortunately most of the game is CPU limited. The Zen 2 in these are well beyond current gen and towards the higher end of the PC market and with the released specs I see no issue in Series X hitting 120fps in new games at say 1080p maybe 1440p
Expecting a Sony State Of Play reveal in the next 2 months or I'm gonna start thinking things aren't going so smooth over at Cerny HQ.
@johncalmc did you know what "bits" were either though?
Still can't wait for PS3 backwards compatibility to be confirmed though.
I just have an echo of thought in my head of Phil Spencer in 2017 saying "4K 60fps zero compromises" and that didn't deliver as completely true. I'll believe it when I see it.
Sony needs to come out with some PS5 details though, the longer they stay silent the more it'll get people wondering what they've got to hide.
@Neolit I was unsure about it at first, but Game Pass is really an extraordinarily good deal in terms of both pricing and game selection. PSNow, or whatever it's called, really can't compete.
If I wasn't sure Sony would be getting Japanese exclusives I know I'd want and I didn't hate the design of Xbox controllers, it'd be a solid reason for me to opt for the XSeX next gen.
@kyleforrester87 no and i didn't know what blast processing was either. i think they're just making things up.
Interesting news but is it enough to convince people to play on the new xbox over PC. The issue is and always has been the games and now its got a few more first party developers I expect Xbox will have a better showing next gen. However as the games are Microsoft exclusive and not console exclusives it could still struggle to get people to convert.
Also i take the 120 fps lightly. Not that i dont believe it could do it but many games this gen struggled with 60 fps which should have been the standard
It could be 100 teraflops and I still wouldn't buy one. Power ain't everything to everyone.
Of course if PS5 has 12.1 Tflops I reserve the right to say power is the be all and end all.
@JJ2 exactly. I thought this was a playstation site, plus like you said, most of this has already been confirmed.
I still think Sony will take a similar path to MS when it comes to how the console looks,if ps5 is at the same level of power as series X I don't see how Sony will keep things cool,in fact wasn't there an article (rumour) a couple weeks ago saying that Sony were having cooling issues
I go into every generation open minded and coming from a Sony fan Microsoft has definitely had my attention since they started coming out in December. Might jump back to Xbox like I did when the 360 hit the market. I've gone NES, SNES, 64, PS1, PS2, 360, PS4/Switch....🤔 what's next?
@teknium_
No. It needs to be flat. Not tower like that's too thick when on the side.
I really dont see why it has to be a tower.
@Ralizah
If Sony keeps up its censorship policy clearly aimed at Japanese third parties, and Phil Spencer keeps taking trips to Japan and throwing yen around like no tomorrow, there may not be as many PS Japanese exclusives next gen as there were this time around.
@Neolit
Sure. I still think its not the only way.
Teraflops are just a calculation and don't tell the whole story. New GPU's can achieve better results per 'Flop' than they could 7yrs ago - 1Tflop in 2013 does not equate to 1Tflop in 2020 because of better efficiency and lower latency. 12 Tflops is more likely to be much more than double the X or 3x the Pro and could be more like 15/16Tflops if they used the same type. Navi is supposed to be about 50% better...
If the leaks are to be believed, the PS5 will have around 9-10Tflops - going 'smaller' on core count but running faster. Again Tflops are based on how many instructions per core x by the speed. Essentially, a measure of how many instructions per second a GPU can deal with. If Sony do enable FP16 instructions (like the Pro), that can double the amount of instructions. For example, we know the Pro is a 4.2TF GPU (FP32) but if all instructions were FP16, that would make the Pro 8.4TFlops.
Either way, I do intend to own both the next Xbox and PS5 and can't wait...
@JJ2 if it's a tower then why lay it down? Don't quite understand ms thinking behind that..the PS4 is quite a bad design when it comes to cooling it's GPU is underneath the console with the fan pointing down with literally millimetres of clearance between it and the casing...if Sony are keeping the ps5 flat I can't wait to see a tear down of it and see how the components are placed also can't wait for someone to tear down the series x
At the end of the day which new console will I play sequels to God of War, Spider-Man, Horizon Zero Dawn, Days Gone and others on?
It's not the X Sexy 2 Plus Box or whatever the hell it's called.
I'm not against Microsoft, indeed I had a 360 previous gen, but none of their exclusives interest me and I'm not fussed about Game Pass or Sony equivalent PS Now.
@LiamCroft 12 Teraflops based on What graphics architect???
based on GCN (which was for PS4/Xbox one X era) or RDNA1 (current generation of AMD architect but without RayTracing in hardware level) or RDNA2 (Next-gen AMD architect which there aren't any of them released!)...
so, while they said that they have hardware ray-tracing, it should considering on RDNA2 based when AMD itself didn't revealed yet!
in other word: they said 12tf base on nothing and it just for promotion game!
I'll wait and see what games are coming out but as it stands, I've had ps1-4 so natural inclination is for ps5. Sony needs to start telling us about both hardware and games!! Botw and mario odyssey showed what having killer apps near launch can do
I expect at least the same OR BETTER from Sony. In particular the backwards compatibility stuff.
Come on Sony don't screw this up!
@R1spam BotW yes but Mario Odyssey was released many months after the Switch first came out plus BotW was also released on the 2 Wii U.
@parvaz1 pretty sure MS have said they will be using rdna2 but who knows...just wish Sony MS would speak and end the rumours
Any mention about the SSD and all that there?
Rumour was SONY's had some special sauce that MS can't get hold of to make the SSD even faster then normal.
That speed of loading levels (which will be huge) and textures could be the difference between the 2 new consoles.
Quick resume is also confirmed for PS5, also that Smart Delivery is just a PR name for good old Cross-buy.
@carlos82 I cannot imagine that on new powerful games. correct me if i am wrong; current high end pc built with single GPU Card bairly hit 60FPS on 4K. so how a custom pc (which is a console) at the end meant to be sell like potato will beat such high end PC which may cost around 2000$.
current gen from nvidia 2080TI give us around 13TF and i don't know if you notice nvidia always kick amd under the belt in trems of performance if they provide the same TF.
This gen ps4 has the cheaper price and more power, for next gen I think the power will be about the same if ps5 and xbox has the same price.
@carlos82
If you buy a game on next gen, you will have it on previous gen. Not buy a xbox1 game and then you will have it when it comes next gen. Especially since next gen games will probably be $75
@carlos82 oh and i forget to mention there is almost no TV can provide 120HZ so how i will manage to get these 120FPS without high end costly pc monitor.
@HellOfaHunter you can get 144hz gaming monitors for a couple of hundred pounds but the console having an option isn't a bad thing. You can say the same thing about 8K, these are things which aren't common but could be in the future
@Tmw1984 Microsoft have literally said that if you buy an Xbox One game you will also own the Series X game and CDPR have said exactly the same about Cyberpunk
@HellOfaHunter - Agree about 120fps not happening, on either machine, lets try a stable 1080p 60fps first. If it's for back compat it'll be limited to certain games, anything with systems/game logic tied to framerate will be messy.
This is good news for us Sony fans! Microsoft spoke and now Sony will drop some PS5 news for us shortly! Mark my words!
@Shigurui have you seen the specs? At 1080p 60fps they'll barely be ticking over, the Xbox One X runs Forza Horizon 4 at 1080p 60fps and Halo 5 at 4K 60fps. Series X is double the GPU (probably more in true performance) with the CPU being around 4 times as fast (8 times in certain circumstances)
Still sounds BORING
@carlos82 - It was sarcasm.
Sound like a very good console. Price will be the key.
>This essentially means that current Xbox players will be able to bring their entire libraries into the next generation
Not really, they say "including BC 360 and OG Xbox Games" so only games that were part of the past bc program on XB One.
@johncalmc Me neither, is this the new 'bits'?
I started with the Atari 2600, Im a bit lost with the technical specs by this point. As long as PS5 lets me keep my PS4 Library, and I can play the latest new games I'll just get one of those.
@JJ2 yep but you will get downvoted for it or moaned at but you are right. I came here because it was a PlayStation site I thought it would be dedicated to just that. I can get MS PC Nintendo news on any multiplatform site.
@makina I wonder where something like OutRun 2006 would fit in, OG Xbox game, playable on 360 via BC, but not Xbox One...
@Gamer83 MS would have to make a hell of a lot to just get a tiny bit close to Sony in that department.
@Ristar24 Sounds not compatible to me...
>means existing Xbox One games, including backward-compatible Xbox 360 and original Xbox games
I think they are making XB One games runs on XB SeX. This include XB360/OG that already run on XB One.
@makina I think you're right. OutRun 2006 is pretty much why I still have a 360 hooked up, it runs pretty well on there.
it is importantant to clarrify what form of b/c the next xbox will have. they say og xbox and 360, but don't they just mean the curated list that were re-released digitlly and not the entire physical software library? fairly certain that is what it means which isn't much at all.
@Neolit
Of course. I was just saying it doesn't have to be a tower. A 'more efficient' design isn't necessarily the best choice.
@Shigurui that exactly what i am saying people get to used TV for console gaming and there is almost no tv support 120hz, so why pushing the hardware to limit with 120FPS where is no use of that except for few people.
I want a 60FPS Nothing more nothing less. but i hate the way they lying to us in their marketing stuff.
almost as many flops as their exclusives
Yawn, let me know when they announce some good games.
@Gamer83 Nah. Microsoft has been trying hard to woo Japan since last gen, and nothing has worked. Japanese gamers rebuffed Microsoft's advances, and I think we've all seen what Xbox One numbers there look like.
Besides, even with how poorly Sony has reportedly been treating some Japanese third parties, a lot of the big developers over there maintain an almost cult-like devotion to the Playstation brand.
@beavis64 I'm sure it'll work like it does on PC. Games on the more expensive device will be higher resolution, perhaps have demanding effects like ray-tracing, and run at a higher resolution than on the less expensive hardware. With that said, it does concern me a bit that the next gen Microsoft consoles aren't getting any exclusives, as I feel like the weak Xbox One hardware is going to hold back their ability to fully utilize beefy next-gen tech.
On the other hand, the only games they really released this gen that were amazing were 2D side-scrollers, so maybe that won't be an issue.
this is playstation news, how exactly??
12 teraflops seems excessive. This would be 4 times more powerful than the ps4 pro. Can games or TVs really put out 4x better speeds and graphics then they're currently are capable of and the human eye would notice?. It seems like you'd be paying more for technogoly that wont be used for years. If that's the case and you really care about a small upgrade would the xbox pro version cover that? I traded my ps4 in for a pro for $100 for the psvr upgrade.
@mini_piekarnik you do realise that would be 12 trillion exclusives 😉
@Ziek1883 I'd say if you still able to tell at a glance that it's CGI, then there is still room for improvement. poly counts might have peaked, but there is still so much more to photo-realism like light tracing, particles effect & physics.
The down side is games with highest fidelity will be exponentially expensive to make... And as a consumer, I would hate to pay even more for games...
@teknium_ There were rumors that their cooling was really expensive. 😆
There are rumors that are nonsense.
@Ralizah Microsoft showed great commitment towards the only Japanese developer they had Platinum Games by almost bankrupting them. 😆
I bet the PS5 will have a improved suspend system where you can standby 2 games at best maybe 3, but 2 would be cool feature and improvement. Power doesn't mean squat unless you have the games and the Devs use that power
@johncalmc it sounds like one of those things that’s going to be made fun of in 20 years, when somebody does a retrospective of the current times we live in. Like how people make fun of the fact that the pet rock was actually a thing.
A bit off topic but I seen a lot of threads on the internet about the power of Xbox and Ps5 GPUs... But my take is that really doesn't matter much...
I know the almighty TeraFlops matter but what about having a powerful CPU for once in our loved game consoles? And the SSD storage also...
You can have a 40TF graphics monster but pair it with an awful CPU, not so great memory controller/ram type and you have a nearly useless piece of gaming hardware. Then the custom SSD will create new opportunities for devs also.
But I want to stress particularly one thing... I really wish both PS5 and XBox to be as similar as possible hardware wise, that way cross platform games will not be held back by a weaker hardware... And, not to start a war between PC and console freaks ( I was a PC gamer for 20 years) but this new gen can leave most gaming PC behind in performance. I mean, yes, you can have a 24 core CPU and a 24TF graphics card and SSD, but that's not the gaming baseline for PC... And maybe the consoles SSD are faster than the average PC SSD. And the what about the main memory type, bandwidth etc?
Games developed for multiplatform (ps5/Xbox/pc) may, for some time, will held back by the weaker general gaming PC specs (not talking about a couple of gaming freaks with 4000usd hardware).
After the almost bad hardware we had with the actual gen, I'm REALLY excited for this new consoles... The hardware is really really good... then, I have a PS4 (had the base now the pro) and games such Horizon Zero Dawn let you in awe... If that's possible with the base ps4 ... My god what will HZD2 be?
Bottom line:
The CPU difference alone is enough for devs to blown us away. Say you keep the same GPUs from PS4 PRO or XBX the switch the CPU for this new Ryzen and the 5400rpm for a custom SSD, that alone allows for "new generation games"... The new RDNA2 GPUs is the icing on the cake.
Sorry for the lengthy post, I hope it makes sense.
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