It was a seemingly quiet Monday afternoon when all of a sudden Microsoft dropped a bucket load of new details for its next-generation console, the Xbox Series X. The team in green has confirmed that the system will boast of 12 Teraflops, support for 120 frames per second, DirectX Raytracing, and a Quick Resume feature which will allow you to bounce between multiple games without suspending their current states.
The number of Teraflops the machine will be packing is the biggest talking point here -- doubling that of the Xbox One X and nearly triple that of the PlayStation 4 Pro. It represents a sizable step forward for the next set of consoles with the PlayStation 5 expected to land in or around the same area specs-wise. It appears that a major power difference between the two companies is a thing of the past, leaving them to fight over the likes of price and game line-ups.
Elsewhere, Phil Spencer has confirmed that the Xbox Series X will be backwards compatible with Xbox One, Xbox 360, and Original Xbox titles. This essentially means that current Xbox players will be able to bring their entire libraries into the next generation. At the time of writing, Sony has only confirmed that PS4 games will be playable on PlayStation 5, although numerous rumours suggest that support for PlayStation 3, PlayStation 2, and PSone games is on the way.
What do you make of this latest news from Microsoft? Do you think the PS5 will be more or less powerful than the Xbox Series X? Leave your predictions in the comments below.