Dreams is out on PlayStation 4, and it's wonderful. We're still very much in love with Media Molecule's PS4 exclusive, swapping between building things ourselves and playing a delightfully unpredictable collection of user-made stuff. We've yammered on about the game enough, but we haven't been able to get one particular question out of our collective head. How in the world can you possibly give Dreams an accurate age rating?
The ESRB, America's game rating board, awarded the game a T, or Teen, rating. Similarly in Europe, PEGI has afforded the game a 12. That seems about right from our experience, but the main focus of the game is user-generated content. Currently, Dreams is stuffed full of community creations of an enormous variety. There are cutesy, colourful platformers about baby dinosaurs, but there are also pretty disturbing horror experiences, bloody action games, and other things aimed at an older audience. Everything, regardless of content, is available to all players. How do you rate a game like this, one that allows players to make basically anything?
We posed this question to the ESRB, and just received an answer. While the company does provide justification for its T rating, the reasoning isn't particularly exciting.
"As you mention in your question, Dreams is rated T (Teen 13+) with Content Descriptors for Fantasy Violence and Language, and Interactive Elements including Users Interact and In-Game Purchases," an ESRB spokesperson tells us. However, it sounds like the majority of the game's content -- things made by the community -- aren't factored into the final rating.
"User-generated content is a large part of Dreams (which is disclosed as part of the Users Interact Interactive Element that was assigned to the game), but this does not impact the rating assignment," the spokesperson notes. "However, the game includes story content that was examined as part of the rating process and was found to be consistent with a T rating."
In other words, the ESRB's age rating mostly refers to Art's Dream, the short story created by Media Molecule. What's fascinating is that the vast majority of the title is all about the community, and that's pretty much all been sidelined when it comes to rating Dreams. It seems ESRB's answer to putting an age rating on the unpredictable nature of user-generated content is to largely disregard it.
The Interactive Element descriptor Users Interact is what covers this aspect of the game. According to the ESRB's website, Users Interact "Indicates possible exposure to unfiltered/uncensored user-generated content, including user-to-user communications and media sharing via social media and networks". About 95 per cent of Dreams, then.
So, to summarise, ESRB settled on a T rating for Dreams by focusing on Art's Dream and lumping the thousands upon thousands of user-made creations under the Users Interact content descriptor -- which doesn't actually factor into the age rating. It's not the most exciting of answers, but definitely makes sense when you think about it. How else could it possibly work if not with a general warning on the back of the box? We guess sometimes the best answer is the simplest.
Comments 15
"s***" that's why
"Online interactions not rated by ESRB"
@jess3a3 Please don't swear
Well this is from a ratings board that believes virtual casinos, gambling and loot boxes are perfectly acceptable for everyone. To be fair though you could never assign an adult rating onto a piece of software on the basis that someone might put adult content on it
Isn't this basically the same as any multiplayer game? I mean an online game can be cutesy and colourful and somewhat harmless but there will always be some toxic people playing it. They can't really rate something on the possibility, just the content it includes in the box.
I haven't actually looked for violent games (yet) but going by how in depth it all is surely you can make something what puts most 18 rated games to shame even if its a piece of art and not a game, i wonder how that all works legally because if Marvel's Black Widow film came out with hardcore bloody violence and explicit sex scenes and got a 12 safe to say the BBFC would be in a lot of trouble.
A lot of creators' content has been removed due to the heavy censorship by either Sony and/or Media Molecule. It's a great game but much of its potential is held back due to censorship. There's been quite a few posts on Reddit about creators getting banned and what not. One guy in particular got a temporary PSN ban for one of his creations, which was a "nude" female base (without nipples or genitalia) he made for others who would like to use it in their levels.
Hmm well I suppose that makes sense. Like, you could build an erect penis in Minecraft right?
@kyleforrester87 The blocks are too big for that
@Octane Speak for yourself 😏
@Amusei I’d rather a bit extra than two little to make sure people don’t make porn on dreams.
Id much rather there be a warning and possibly an option to either allow adult content the first time you start the game than have things being censored.
Imagined creating a virtual art museum and your psn gets banned for having a perfectly natural and tasteful nude statue.
The media over the last handful of decades sure has done a number on objectifying and over sexualizing the human body (more so woman obviously) so that even the completely mere sight of a nude body is instantly and harshly labeled as lewd and wrong etc.
This world needs less creeps, less people (if you can call them that) profiting off of said objectifying.
@Octane is a pixel even small enough to recreate yours?
Idk but YouTube's just chilling over there, waving at all sorts of kids with a wide variety of user content just the same.
@BioNemesis YouTube massively limits the kind of content that can be uploaded (or at least tries to), it also has a restricted mode that parents can turn on. At the moment, Dreams has neither those restrictions (at least not clearly stated anywhere) nor any parental controls.
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