The PlayStation 3 was notoriously tricky to work with, thanks to its complicated hardware infrastructure. It had lots of potential, but many studios struggled with the convoluted nature of the CELL processor. Learning from this unfortunate developer experience, Sony made the PS4 dramatically easier to work with. It dropped the complex tech in favour of something much closer to working with standard PCs, allowing studios to get games running much more efficiently.

By the sound of it, PS5 is going to go another step further. Hardware details are relatively scarce, but we do know that many teams have access to PS5 dev kits. According to PlayStation's CEO Jim Ryan, the feedback so far has been very positive.

"One thing that makes me particularly optimistic that what we're hearing from developers and publishers, is the ease in which they are able to get code running on PlayStation 5 is way beyond any experience they've had on any other PlayStation platform," he told GamesIndustry in a new interview. With PS4 already a big step in the right direction, it seems PS5 is an even better console to work with from a developer's point of view. Of course, this will benefit everyone in the long run; making the platform simpler to develop for will mean a better experience for studios, and potentially, better games for consumers.

It's an encouraging morsel of information, and odds are that if development teams are liking the PS5, we will too.