Control doesn't run very well on Sony's supercharged PlayStation 4 Pro, and performs even worse on the base unit. The 2013 model is really starting to show its age nearly six years down the line, so much so that Remedy's latest experience is going to need a series of patches and updates to get it up to scruff.
In a post on the game's blog, Antonela Pounder of 505 Games outlines the sort of updates that Control will receive over the next couple of months. She starts by noting that a future patch will include the ability to turn off motion blur and film grain, before confirming that a fix for the title's unreliable map is currently in the works.
The biggest issue of them all, however, has been how poorly the game runs on consoles. Pounder addresses that by saying:
Right now, the team are looking at possible ways of improving console optimization in Control, but as you can hopefully understand, these things do take time and don’t happen at the press of a button (as much as we wish they did). We are also examining specific issues that some players have been experiencing and looking for fixes on those.
It's nice to know that fixes are in the works, but those who were hoping for HDR to be implemented are out of luck. Instead of focusing its efforts on updating the experience to support this feature post-launch, the studio is instead concentrating on the likes of a photo mode.
Does this news satisfy you, or are you disappointed by the snubbing of HDR? Let us know your thoughts in the comments below.
[source controlgame.com]
Comments 15
You know my problem is this...they knew this before they released it. Total bull💩
I’m super lucky because I’ve been playing since launch and haven’t had frame drops except for rare occasions when there’s a whole bunch of explosions and particle effects going on and even than it’s only for a second or two. This is easily one of the best games this year I’m loving it and I’m real happy that they are going to give us the option to turn off film grain and motion blur because I just don’t like them in my games especially film grain.
@Frigate yeah there are very few games i pre-order anymore unless it's from a franchise i REALLY love but even then i have been burnt in the past
cough Assassin's Creed cough
i found this game the worst one from the studio so far i hope they will patch all the bugs before next DLC. just got the Plat after being forced to finish it twice due to problem in looting resources for weapon upgrade.
"Right now, the team are looking at possible ways of improving console optimization in Control, but as you can hopefully understand, these things do take time and don’t happen at the press of a button."
so why release it this early at all then???.. they basically released a unfinished game, and used the preorder/early buyers as free beta testers. this is just disgusting and not acceptable!
It's been mostly fine for me playing on a pro but when it does drop frames it drops hard for a second or two. Still it's nowhere near the mess that Max Payne 2 was at launch.
With the performance issues on consoles, I'm glad I decided to wait. The game looks like good fun, but when a game has problems running, it really dampens the experience.
@zeppray Of course they knew about it. Being able to do something in time for release is another thing entirely.
Haven't had too many problems. The framedrops seem to happen at the weirdest points like unpausing the game or walking around with the map out, but rarely does it drop during combat for me. I'll be long done with it before they get around to patching it anyway.
Photo mode but no HDR? That's just stupid but the games performance issues are frankly unacceptable and perhaps they shouldn't have been spending so much time implementing ray tracing when the game just doesn't work properly on consoles
On Xbox One X the only problems I’ve had is frame rate stutter that only ever happens whenever I unpause the game and getting stuck inside objects such as cardboard boxes but jumping and sprinting usually sorts it out, other than that it runs fine.
I’m almost finished (currently on mission 9) but would of turned the film grain and motion blur off if the option was there on release because it’s used heavily here and makes the game look ugly imo. I don’t think this needed HDR anyway it’s not exactly the most bright and colourful game, it’s usually dark with a lot of dull grey for colour.
Played for about 4 hours on a PS4 so far, and only real problem I’ve had is one hard crash, which wasn’t a huge issue because of the generous autosave/checkpoint system. It definitely struggles when the game is paused though, so I’ve mitigated that by just going into the touchbar menu to ‘pause’. Sad for folks whose enjoyment is being hampered by performance issues though... Anyways, really loving the game so far; very unique, fun combat, and some twisted sound design. Highly recommended!!
Wait...the game has bad performance?? Well I think I'll buy Astral Chain then...
Got the platinum, only frame dips I had was when I paused the menu, brought up the map or exited to the menu screen on ps4 and came back into the game.
One of the best games this year, great combat, intriguing story, hopefully the rumor is true that Sony have bought remedy.
@JayDub
Performance issues aside, I agree. I totally understand why people are upset, it's just unfortunate this is dominating the conversation because it takes away from what is an otherwise great game by Remedy and big improvement over Quantum Break. The combat is the highlight but the storytelling is also really well done. They pulled it back a bit and made it a little more subtle like Alan Wake and it paid off. There's plenty to dig into you just have to look for it, which is fine by me, I love exploring game worlds and finding collectibles. If it comes down to it, I'd rather get the full story that way as opposed to sitting through 4 or 5 half-hour 'tv shows' (forget how many episodes QB had) that are meh for the most part.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...